Fix texture format selection in FrameBufferProperties

This commit is contained in:
rdb 2016-01-26 11:39:19 +01:00
parent ea368dd559
commit d574dd4b0b

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@ -720,7 +720,7 @@ setup_color_texture(Texture *tex) const {
{ 1, 1, 1, 1, 0, false, Texture::F_rgb },
{ 1, 1, 1, 1, 1, false, Texture::F_rgba },
{ 24, 8, 8, 8, 0, false, Texture::F_rgb8 },
{ 24, 8, 8, 8, 8, false, Texture::F_rgba8 },
{ 32, 8, 8, 8, 8, false, Texture::F_rgba8 },
{ 16, 16, 0, 0, 0, true, Texture::F_r16 },
{ 32, 16, 16, 0, 0, true, Texture::F_rg16 },
{ 48, 16, 16, 16, 0, true, Texture::F_rgb16 },