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add OculusVR and ogg/vorbis headers in anticipation of their support
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15
dtool/src/parser-inc/OVR.h
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15
dtool/src/parser-inc/OVR.h
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namespace OVR {
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class DeviceBase;
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class DeviceHandle;
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class DeviceInfo;
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class DeviceManager;
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class HMDDevice;
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class HMDInfo;
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class Message;
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class MessageHandler;
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class SensorDevice;
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class SensorInfo;
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class SensorFusion;
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template<class T> class Ptr;
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};
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@ -27,4 +27,5 @@
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Core/Core.h Forest/Forest.h Renderers/OpenGL/OpenGLRenderer.h \
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Renderers/DirectX9/DirectX9Renderer.h \
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glew/glew.h Eigen/Dense Eigen/StdVector \
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Rocket/Core/RenderInterface.h btBulletDynamicsCommon.h
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Rocket/Core/RenderInterface.h btBulletDynamicsCommon.h OVR.h \
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ogg/os_types.h vorbis/vorbisfile.h
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dtool/src/parser-inc/ogg/os_types.h
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dtool/src/parser-inc/ogg/os_types.h
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#ifndef _OS_TYPES_H
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#define _OS_TYPES_H
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#define _ogg_malloc malloc
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#define _ogg_calloc calloc
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#define _ogg_realloc realloc
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#define _ogg_free free
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typedef signed short ogg_int16_t;
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typedef unsigned short ogg_uint16_t;
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typedef signed int ogg_int32_t;
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typedef unsigned int ogg_uint32_t;
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typedef signed long long ogg_int64_t;
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typedef unsigned long long ogg_uint64_t;
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#endif
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1
dtool/src/parser-inc/vorbis/vorbisfile.h
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1
dtool/src/parser-inc/vorbis/vorbisfile.h
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struct OggVorbis_File;
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