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complaint from _Hypnos
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@ -79,9 +79,9 @@ PUBLISHED:
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INLINE void set_auto_flatten(int mode);
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// The focal point is the point at which the terrain will have the
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// lowest level of detail (highest quality). Parts farther away
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// from the focal point will hae a higher level of detail. The
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// focal point is not taken in respect if bruteforce is set true.
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// highest quality (lowest level of detail). Parts farther away from
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// the focal point will have a lower quality (higher level of detail).
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// The focal point is not taken in respect if bruteforce is set true.
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INLINE void set_focal_point(LPoint2d fp);
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INLINE void set_focal_point(LPoint2f fp);
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INLINE void set_focal_point(LPoint3d fp);
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