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reduce warning level
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@ -475,7 +475,7 @@ prepare_colliders(CollisionLevelState &level_state, const NodePath &root) {
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if (!cnode_path.is_same_graph(root)) {
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if ((*oci)._in_graph) {
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// Only report this warning once.
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collide_cat.warning()
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collide_cat.info()
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<< "Collider " << cnode_path
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<< " is not in scene graph. Ignoring.\n";
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(*oci)._in_graph = false;
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