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output vertex ref's before children again, for easier following of hierarchy in visual inspection of egg files
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@ -287,10 +287,10 @@ write(ostream &out, int indent_level) const {
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EggRenderMode::write(out, indent_level + 2);
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EggGroupNode::write(out, indent_level + 2);
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write_vertex_ref(out, indent_level + 2);
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EggGroupNode::write(out, indent_level + 2);
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indent(out, indent_level) << "}\n";
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}
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