*** empty log message ***

This commit is contained in:
gregw 2001-02-13 21:14:14 +00:00
parent 3f443075ad
commit dc7288d02e

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@ -92,7 +92,8 @@ class FSM(DirectObject):
for state in self.__states: for state in self.__states:
if (state.getName() == stateName): if (state.getName() == stateName):
return state return state
FSM.notify.warning("getStateNamed: " + str(stateName) + " no such state") FSM.notify.warning("[%s] : getStateNamed: %s no such state" %
(self.__name, str(stateName)))
# basic FSM functionality # basic FSM functionality
@ -100,7 +101,8 @@ class FSM(DirectObject):
def __exitCurrent(self, argList): def __exitCurrent(self, argList):
"""__exitCurrent(self) """__exitCurrent(self)
Exit the current state""" Exit the current state"""
FSM.notify.debug("exiting %s" % self.__currentState.getName()) FSM.notify.debug("[%s]: exiting %s" % (self.__name,
self.__currentState.getName()))
self.__currentState.exit(argList) self.__currentState.exit(argList)
messenger.send(self.getName() + '_' + messenger.send(self.getName() + '_' +
self.__currentState.getName() + '_exited') self.__currentState.getName() + '_exited')
@ -110,13 +112,14 @@ class FSM(DirectObject):
"""__enter(self, State) """__enter(self, State)
Enter a given state, if it exists""" Enter a given state, if it exists"""
if (aState in self.__states): if (aState in self.__states):
FSM.notify.debug("entering %s" % aState.getName()) FSM.notify.debug("[%s]: entering %s" % (self.__name,
aState.getName()))
self.__currentState = aState self.__currentState = aState
messenger.send(self.getName() + '_' + messenger.send(self.getName() + '_' +
aState.getName() + '_entered') aState.getName() + '_entered')
aState.enter(argList) aState.enter(argList)
else: else:
FSM.notify.error("enter: no such state") FSM.notify.error("[%s]: enter: no such state" % self.__name)
def __transition(self, aState, enterArgList=[], exitArgList=[]): def __transition(self, aState, enterArgList=[], exitArgList=[]):
"""__transition(self, State, enterArgList, exitArgList) """__transition(self, State, enterArgList, exitArgList)
@ -137,13 +140,15 @@ class FSM(DirectObject):
return 1 return 1
# We can implicitly always transition to our final state. # We can implicitly always transition to our final state.
elif (aStateName == self.__finalState.getName()): elif (aStateName == self.__finalState.getName()):
FSM.notify.debug("implicit transition to final state: %s" % aStateName) FSM.notify.debug("[%s]: implicit transition to final state: %s" %
(self.__name, aStateName))
self.__transition(self.getStateNamed(aStateName), self.__transition(self.getStateNamed(aStateName),
enterArgList, enterArgList,
exitArgList) exitArgList)
return 1 return 1
else: else:
FSM.notify.debug("no transition exists to %s" % aStateName) FSM.notify.debug("[%s]: no transition exists to %s" %
(self.__name, aStateName))
return 0 return 0