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android: fix compile errors in androiddisplay module
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parent
ac8be1a2e6
commit
dccf8074fd
@ -55,9 +55,9 @@ AndroidGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,
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_app = panda_android_app;
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GraphicsWindowInputDevice device =
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GraphicsWindowInputDevice::pointer_and_keyboard(this, "keyboard_mouse");
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PT(GraphicsWindowInputDevice) device = GraphicsWindowInputDevice::pointer_and_keyboard(this, "keyboard_mouse");
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add_input_device(device);
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_input = device;
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}
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/**
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@ -486,22 +486,22 @@ handle_key_event(const AInputEvent *event) {
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/*
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int32_t meta = AKeyEvent_getMetaState(event);
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if (meta | AMETA_ALT_ON) {
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_input_devices[0].button_down(KeyboardButton.alt());
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_input->button_down(KeyboardButton.alt());
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}
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if (meta | AMETA_ALT_LEFT_ON) {
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_input_devices[0].button_down(KeyboardButton.lalt());
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_input->button_down(KeyboardButton.lalt());
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}
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if (meta | AMETA_ALT_RIGHT_ON) {
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_input_devices[0].button_down(KeyboardButton.ralt());
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_input->button_down(KeyboardButton.ralt());
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}
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if (meta | AMETA_SHIFT_ON) {
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_input_devices[0].button_down(KeyboardButton.shift());
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_input->button_down(KeyboardButton.shift());
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}
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if (meta | AMETA_SHIFT_LEFT_ON) {
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_input_devices[0].button_down(KeyboardButton.lshift());
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_input->button_down(KeyboardButton.lshift());
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}
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if (meta | AMETA_SHIFT_RIGHT_ON) {
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_input_devices[0].button_down(KeyboardButton.rshift());
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_input->button_down(KeyboardButton.rshift());
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}*/
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int32_t keycode = AKeyEvent_getKeyCode(event);
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@ -517,12 +517,12 @@ handle_key_event(const AInputEvent *event) {
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int32_t action = AKeyEvent_getAction(event);
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if (action == AKEY_EVENT_ACTION_DOWN) {
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if (AKeyEvent_getRepeatCount(event) > 0) {
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_input_devices[0].button_resume_down(button);
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_input->button_resume_down(button);
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} else {
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_input_devices[0].button_down(button);
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_input->button_down(button);
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}
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} else if (action == AKEY_EVENT_ACTION_UP) {
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_input_devices[0].button_up(button);
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_input->button_up(button);
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}
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// TODO AKEY_EVENT_ACTION_MULTIPLE
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@ -549,16 +549,16 @@ handle_motion_event(const AInputEvent *event) {
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if (changed != 0) {
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if (changed & AMOTION_EVENT_BUTTON_PRIMARY) {
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if (button_state & AMOTION_EVENT_BUTTON_PRIMARY) {
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_input_devices[0].button_down(MouseButton::one());
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_input->button_down(MouseButton::one());
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} else {
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_input_devices[0].button_up(MouseButton::one());
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_input->button_up(MouseButton::one());
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}
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}
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if (changed & AMOTION_EVENT_BUTTON_SECONDARY) {
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if (button_state & AMOTION_EVENT_BUTTON_SECONDARY) {
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_input_devices[0].button_down(MouseButton::three());
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_input->button_down(MouseButton::three());
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} else {
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_input_devices[0].button_up(MouseButton::three());
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_input->button_up(MouseButton::three());
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}
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}
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_mouse_button_state = button_state;
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@ -568,7 +568,7 @@ handle_motion_event(const AInputEvent *event) {
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float x = AMotionEvent_getX(event, 0) - _app->contentRect.left;
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float y = AMotionEvent_getY(event, 0) - _app->contentRect.top;
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_input_devices[0].set_pointer_in_window(x, y);
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_input->set_pointer_in_window(x, y);
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return 1;
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}
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@ -73,7 +73,7 @@ private:
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int32_t _mouse_button_state;
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const ARect *rect;
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GraphicsWindowInputDevice *_input;
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public:
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static TypeHandle get_class_type() {
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