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@ -53,7 +53,7 @@ class LevelEditor(NodePath, PandaObject):
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self.dnaStore = DNAStorage()
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loadDNAFile(self.dnaStore, 'dna/storage.dna',
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getDefaultCoordinateSystem())
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self.dnaOutputFile = 'toontown-working.dna'
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self.dnaOutputFile = 'toontown_working.dna'
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# Top level DNA Data Object
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self.levelObjectsDNA = DNAData('LevelObjects')
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@ -401,7 +401,7 @@ class LevelEditor(NodePath, PandaObject):
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self.pieMenuDictionary['toontownCentralStyleMenu'])
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self.attributeDictionary['streetTexture'] = 'street_street_tex'
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self.attributeDictionary['sidewalkTexture'] = 'street_sidewalk_tex'
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self.dnaOutputFile = 'toontownCentral-working.dna'
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self.dnaOutputFile = 'toontown_central_working.dna'
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def editDonaldsDock(self):
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self.levelMap.setPos(0.0,0.0,0.0)
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@ -414,7 +414,7 @@ class LevelEditor(NodePath, PandaObject):
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self.attributeDictionary['streetTexture'] = 'street_street_dock_tex'
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self.attributeDictionary['sidewalkTexture'] = (
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'street_sidewalk_dock_tex')
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self.dnaOutputFile = 'donaldsDock-working.dna'
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self.dnaOutputFile = 'donalds_dock_working.dna'
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def editMinniesMelodyLand(self):
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self.levelMap.setPos(0.0,0.0,0.0)
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@ -427,7 +427,7 @@ class LevelEditor(NodePath, PandaObject):
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self.attributeDictionary['streetTexture'] = 'street_street_dock_tex'
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self.attributeDictionary['sidewalkTexture'] = (
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'street_sidewalk_dock_tex')
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self.dnaOutputFile = 'minniesMelodyLand-working.dna'
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self.dnaOutputFile = 'minnies_melody_land_working.dna'
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def editTheBurrrgh(self):
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self.levelMap.setPos(0.0,0.0,0.0)
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@ -440,7 +440,7 @@ class LevelEditor(NodePath, PandaObject):
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self.attributeDictionary['streetTexture'] = 'street_street_dock_tex'
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self.attributeDictionary['sidewalkTexture'] = (
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'street_sidewalk_dock_tex')
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self.dnaOutputFile = 'theBurrrgh-working.dna'
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self.dnaOutputFile = 'the_burrrgh_working.dna'
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def showMap(self, mapName):
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if self.activeMap:
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