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@ -615,10 +615,14 @@ class Actor(PandaObject, NodePath):
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Actor.notify.warning("no lod named %s!" % (lodName))
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def drawInFront(self, frontPartName, backPartName, root=None,
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def stackDecals(self, frontPartName, backPartName, root=None,
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lodName=None):
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"""drawInFront(self, string, string=None, key=None)
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Arrange geometry so the frontPart is drawn properly wrt backPart.
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"""stackDecals(self, string, string=None, key=None)
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Arrange geometry so the frontPart is drawn as a decal onto
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backPart. This assumes that frontPart is mostly coplanar with
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and does not extend beyond backPart.
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Takes an optional argument root as the start of the search for the
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given parts. Also takes optional lod name to refine search for the
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named parts. If root and lod are defined, we search for the given
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@ -639,18 +643,25 @@ class Actor(PandaObject, NodePath):
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if (root == None):
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root = self
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# In case people don't have an up-to-date Panda, we'll fall
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# back on DirectRenderTransition.
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try:
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dt = DecalTransition()
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except:
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dt = DirectRenderTransition()
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# make the back part have the proper transition
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backPart = root.find("**/" + backPartName)
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if (backPart.isEmpty()):
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Actor.notify.warning("no part named %s!" % (backPartName))
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else:
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(backPart.getBottomArc()).setTransition(DirectRenderTransition())
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backPart.getBottomArc().setTransition(dt)
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#reparent the front parts to the back part
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frontParts = root.findAllMatches( "**/" + frontPartName)
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numFrontParts = frontParts.getNumPaths()
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for partNum in range(0, numFrontParts):
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(frontParts.getPath(partNum)).reparentTo(backPart)
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#reparent the front parts to the back part
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frontParts = root.findAllMatches( "**/" + frontPartName)
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numFrontParts = frontParts.getNumPaths()
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for partNum in range(0, numFrontParts):
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(frontParts.getPath(partNum)).reparentTo(backPart)
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def fixBounds(self, part=None):
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