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Implement improvement upon eswartz' fix to properly handle programmatic window size changes on Mac OS X
Closes: #39
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commit
de65c02ef2
@ -798,16 +798,20 @@ set_properties_now(WindowProperties &properties) {
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int height = properties.get_y_size();
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if (!_properties.get_fullscreen()) {
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_properties.set_size(width, height);
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if (_window != nil) {
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[_window setContentSize:NSMakeSize(width, height)];
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}
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[_view setFrameSize:NSMakeSize(width, height)];
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cocoadisplay_cat.debug()
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<< "Setting size to " << width << ", " << height << "\n";
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if (cocoadisplay_cat.is_debug()) {
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cocoadisplay_cat.debug()
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<< "Setting size to " << width << ", " << height << "\n";
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}
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_context_needs_update = true;
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// Cocoa doesn't send an event, and the other
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// resize-window handlers will do nothing once the properties
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// have been changed, so do this now
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handle_resize_event();
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properties.clear_size();
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} else {
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@ -45,8 +45,10 @@
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- (void) drawRect:(NSRect)dirtyRect {
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// Do nothing. We draw from another thread.
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cocoadisplay_cat.spam()
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<< "drawRect was called.\n";
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if (cocoadisplay_cat.is_spam()) {
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cocoadisplay_cat.spam()
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<< "drawRect was called.\n";
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}
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}
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- (void) finalize {
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