cocoadisplay: Add missing EXPCL_PANDA_COCOADISPLAY

This commit is contained in:
Sam Edwards 2019-04-15 15:57:57 -06:00
parent daa57733cb
commit df9640454f
4 changed files with 4 additions and 4 deletions

View File

@ -21,7 +21,7 @@
* This is a light wrapper around GLGraphicsBuffer (ie. FBOs) to interface * This is a light wrapper around GLGraphicsBuffer (ie. FBOs) to interface
* with Cocoa contexts, so that it can be used without a host window. * with Cocoa contexts, so that it can be used without a host window.
*/ */
class CocoaGraphicsBuffer : public GLGraphicsBuffer { class EXPCL_PANDA_COCOADISPLAY CocoaGraphicsBuffer : public GLGraphicsBuffer {
public: public:
CocoaGraphicsBuffer(GraphicsEngine *engine, GraphicsPipe *pipe, CocoaGraphicsBuffer(GraphicsEngine *engine, GraphicsPipe *pipe,
const std::string &name, const std::string &name,

View File

@ -33,7 +33,7 @@ class FrameBufferProperties;
* This graphics pipe represents the interface for creating OpenGL graphics * This graphics pipe represents the interface for creating OpenGL graphics
* windows on a Cocoa-based (e.g. Mac OS X) client. * windows on a Cocoa-based (e.g. Mac OS X) client.
*/ */
class CocoaGraphicsPipe : public GraphicsPipe { class EXPCL_PANDA_COCOADISPLAY CocoaGraphicsPipe : public GraphicsPipe {
public: public:
CocoaGraphicsPipe(CGDirectDisplayID display = CGMainDisplayID()); CocoaGraphicsPipe(CGDirectDisplayID display = CGMainDisplayID());
virtual ~CocoaGraphicsPipe(); virtual ~CocoaGraphicsPipe();

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@ -26,7 +26,7 @@
* A tiny specialization on GLGraphicsStateGuardian to add some Cocoa-specific * A tiny specialization on GLGraphicsStateGuardian to add some Cocoa-specific
* information. * information.
*/ */
class CocoaGraphicsStateGuardian : public GLGraphicsStateGuardian { class EXPCL_PANDA_COCOADISPLAY CocoaGraphicsStateGuardian : public GLGraphicsStateGuardian {
public: public:
INLINE const FrameBufferProperties &get_fb_properties() const; INLINE const FrameBufferProperties &get_fb_properties() const;
void get_properties(FrameBufferProperties &properties, void get_properties(FrameBufferProperties &properties,

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@ -29,7 +29,7 @@
* An interface to the Cocoa system for managing OpenGL windows under Mac OS * An interface to the Cocoa system for managing OpenGL windows under Mac OS
* X. * X.
*/ */
class CocoaGraphicsWindow : public GraphicsWindow { class EXPCL_PANDA_COCOADISPLAY CocoaGraphicsWindow : public GraphicsWindow {
public: public:
CocoaGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe, CocoaGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,
const std::string &name, const std::string &name,