From dfc85b8a68b4224d37c9dd385af9c89a2dde11da Mon Sep 17 00:00:00 2001 From: rdb Date: Fri, 23 Aug 2024 16:27:15 +0200 Subject: [PATCH] tests: Make shadowViewMatrix test less sensitive --- tests/display/test_glsl_shader.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/tests/display/test_glsl_shader.py b/tests/display/test_glsl_shader.py index 3dd3e50070..6fbd917e89 100644 --- a/tests/display/test_glsl_shader.py +++ b/tests/display/test_glsl_shader.py @@ -603,7 +603,8 @@ def test_glsl_state_light_source(gsg): assert(p3d_LightSource[0].shadowViewMatrix[3][1] < -16.8508); assert(p3d_LightSource[0].shadowViewMatrix[3][2] > -22.0003); assert(p3d_LightSource[0].shadowViewMatrix[3][2] < -22.0001); - assert(p3d_LightSource[0].shadowViewMatrix[3][3] == -21); + assert(p3d_LightSource[0].shadowViewMatrix[3][3] > -21.0001); + assert(p3d_LightSource[0].shadowViewMatrix[3][3] < -20.9999); assert(p3d_LightSource[1].color == vec4(9, 10, 11, 12)); assert(p3d_LightSource[1].specular == vec4(13, 14, 15, 16)); assert(p3d_LightSource[1].diffuse == vec4(9, 10, 11, 12));