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https://github.com/panda3d/panda3d.git
synced 2025-09-30 16:58:40 -04:00
Swizzle masks for LVecBase* (ability to access components as properties like vec.x, but also like vec.xyz or vec.zyxw in any order). I'll do write masks tomorrow or so
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35e4335e53
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e1347210f6
@ -14,6 +14,14 @@
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TypeHandle FLOATNAME(LVecBase2)::_type_handle;
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#ifdef HAVE_PYTHON
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#include "py_panda.h"
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#ifndef CPPPARSER
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IMPORT_THIS struct Dtool_PyTypedObject FLOATNAME(Dtool_LVecBase2);
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#endif
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#endif
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const FLOATNAME(LVecBase2) FLOATNAME(LVecBase2)::_zero =
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FLOATNAME(LVecBase2)(0.0f, 0.0f);
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const FLOATNAME(LVecBase2) FLOATNAME(LVecBase2)::_unit_x =
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@ -46,6 +54,37 @@ __reduce__(PyObject *self) const {
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}
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#endif // HAVE_PYTHON
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#ifdef HAVE_PYTHON
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////////////////////////////////////////////////////////////////////
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// Function: LVecBase2::__getattr__
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// Access: Published
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// Description: This is used to implement swizzle masks.
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////////////////////////////////////////////////////////////////////
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PyObject *FLOATNAME(LVecBase2)::
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__getattr__(const string &attr_name) const {
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#ifndef NDEBUG
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// Validate the attribute name.
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for (string::const_iterator it = attr_name.begin(); it < attr_name.end(); it++) {
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if (*it != 'x' && *it != 'y') {
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return NULL;
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}
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}
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#endif
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if (attr_name.size() == 1) {
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return PyFloat_FromDouble(_v.data[attr_name[0] - 'x']);
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} else if (attr_name.size() == 2) {
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FLOATNAME(LVecBase2) *vec = new FLOATNAME(LVecBase2);
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vec->_v.v._0 = _v.data[attr_name[0] - 'x'];
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vec->_v.v._1 = _v.data[attr_name[1] - 'x'];
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return DTool_CreatePyInstance((void *)vec, FLOATNAME(Dtool_LVecBase2), true, false);
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}
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return NULL;
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}
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#endif // HAVE_PYTHON
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////////////////////////////////////////////////////////////////////
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// Function: LVecBase2::init_type
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// Access: Public, Static
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@ -41,6 +41,7 @@ PUBLISHED:
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#ifdef HAVE_PYTHON
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PyObject *__reduce__(PyObject *self) const;
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PyObject *__getattr__(const string &attr_name) const;
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#endif
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INLINE_LINMATH FLOATTYPE operator [](int i) const;
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@ -15,6 +15,15 @@
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TypeHandle FLOATNAME(LVecBase3)::_type_handle;
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#ifdef HAVE_PYTHON
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#include "py_panda.h"
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#ifndef CPPPARSER
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IMPORT_THIS struct Dtool_PyTypedObject FLOATNAME(Dtool_LVecBase2);
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IMPORT_THIS struct Dtool_PyTypedObject FLOATNAME(Dtool_LVecBase3);
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#endif
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#endif
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const FLOATNAME(LVecBase3) FLOATNAME(LVecBase3)::_zero =
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FLOATNAME(LVecBase3)(0.0f, 0.0f, 0.0f);
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const FLOATNAME(LVecBase3) FLOATNAME(LVecBase3)::_unit_x =
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@ -24,7 +33,6 @@ const FLOATNAME(LVecBase3) FLOATNAME(LVecBase3)::_unit_y =
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const FLOATNAME(LVecBase3) FLOATNAME(LVecBase3)::_unit_z =
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FLOATNAME(LVecBase3)(0.0f, 0.0f, 1.0f);
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#ifdef HAVE_PYTHON
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////////////////////////////////////////////////////////////////////
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// Function: LVecBase3::__reduce__
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@ -50,6 +58,44 @@ __reduce__(PyObject *self) const {
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}
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#endif // HAVE_PYTHON
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#ifdef HAVE_PYTHON
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////////////////////////////////////////////////////////////////////
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// Function: LVecBase3::__getattr__
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// Access: Published
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// Description: This is used to implement swizzle masks.
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////////////////////////////////////////////////////////////////////
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PyObject *FLOATNAME(LVecBase3)::
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__getattr__(const string &attr_name) const {
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#ifndef NDEBUG
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// Validate the attribute name.
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for (string::const_iterator it = attr_name.begin(); it < attr_name.end(); it++) {
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if (*it < 'x' || *it > 'z') {
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return NULL;
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}
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}
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#endif
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if (attr_name.size() == 1) {
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return PyFloat_FromDouble(_v.data[attr_name[0] - 'x']);
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} else if (attr_name.size() == 2) {
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FLOATNAME(LVecBase2) *vec = new FLOATNAME(LVecBase2);
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vec->_v.v._0 = _v.data[attr_name[0] - 'x'];
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vec->_v.v._1 = _v.data[attr_name[1] - 'x'];
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return DTool_CreatePyInstance((void *)vec, FLOATNAME(Dtool_LVecBase2), true, false);
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} else if (attr_name.size() == 3) {
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FLOATNAME(LVecBase3) *vec = new FLOATNAME(LVecBase3);
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vec->_v.v._0 = _v.data[attr_name[0] - 'x'];
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vec->_v.v._1 = _v.data[attr_name[1] - 'x'];
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vec->_v.v._2 = _v.data[attr_name[2] - 'x'];
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return DTool_CreatePyInstance((void *)vec, FLOATNAME(Dtool_LVecBase3), true, false);
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}
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return NULL;
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}
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#endif // HAVE_PYTHON
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////////////////////////////////////////////////////////////////////
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// Function: LVecBase3::init_type
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// Access: Public, Static
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@ -39,6 +39,7 @@ PUBLISHED:
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#ifdef HAVE_PYTHON
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PyObject *__reduce__(PyObject *self) const;
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PyObject *__getattr__(const string &attr_name) const;
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#endif
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INLINE_LINMATH FLOATTYPE operator [](int i) const;
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@ -14,6 +14,16 @@
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TypeHandle FLOATNAME(LVecBase4)::_type_handle;
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#ifdef HAVE_PYTHON
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#include "py_panda.h"
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#ifndef CPPPARSER
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IMPORT_THIS struct Dtool_PyTypedObject FLOATNAME(Dtool_LVecBase2);
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IMPORT_THIS struct Dtool_PyTypedObject FLOATNAME(Dtool_LVecBase3);
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IMPORT_THIS struct Dtool_PyTypedObject FLOATNAME(Dtool_LVecBase4);
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#endif
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#endif
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const FLOATNAME(LVecBase4) FLOATNAME(LVecBase4)::_zero =
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FLOATNAME(LVecBase4)(0.0f, 0.0f, 0.0f, 0.0f);
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const FLOATNAME(LVecBase4) FLOATNAME(LVecBase4)::_unit_x =
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@ -50,12 +60,61 @@ __reduce__(PyObject *self) const {
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}
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#endif // HAVE_PYTHON
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#ifdef HAVE_PYTHON
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////////////////////////////////////////////////////////////////////
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// Function: LVecBase4::__getattr__
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// Access: Published
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// Description: This is used to implement swizzle masks.
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////////////////////////////////////////////////////////////////////
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PyObject *FLOATNAME(LVecBase4)::
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__getattr__(const string &attr_name) const {
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#ifndef NDEBUG
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// Validate the attribute name.
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for (string::const_iterator it = attr_name.begin(); it < attr_name.end(); it++) {
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if (*it < 'w' || *it > 'z') {
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return NULL;
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}
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}
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#endif
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if (attr_name.size() == 1) {
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if (attr_name[0] == 'w') {
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return PyFloat_FromDouble(_v.data[3]);
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} else {
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return PyFloat_FromDouble(_v.data[attr_name[0] - 'x']);
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}
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} else if (attr_name.size() == 2) {
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FLOATNAME(LVecBase2) *vec = new FLOATNAME(LVecBase2);
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vec->_v.v._0 = _v.data[(attr_name[0] == 'w') ? 3 : attr_name[0] - 'x'];
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vec->_v.v._1 = _v.data[(attr_name[1] == 'w') ? 3 : attr_name[1] - 'x'];
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return DTool_CreatePyInstance((void *)vec, FLOATNAME(Dtool_LVecBase2), true, false);
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} else if (attr_name.size() == 3) {
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FLOATNAME(LVecBase3) *vec = new FLOATNAME(LVecBase3);
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vec->_v.v._0 = _v.data[(attr_name[0] == 'w') ? 3 : attr_name[0] - 'x'];
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vec->_v.v._1 = _v.data[(attr_name[1] == 'w') ? 3 : attr_name[1] - 'x'];
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vec->_v.v._2 = _v.data[(attr_name[2] == 'w') ? 3 : attr_name[2] - 'x'];
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return DTool_CreatePyInstance((void *)vec, FLOATNAME(Dtool_LVecBase3), true, false);
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} else if (attr_name.size() == 4) {
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FLOATNAME(LVecBase4) *vec = new FLOATNAME(LVecBase4);
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vec->_v.v._0 = _v.data[(attr_name[0] == 'w') ? 3 : attr_name[0] - 'x'];
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vec->_v.v._1 = _v.data[(attr_name[1] == 'w') ? 3 : attr_name[1] - 'x'];
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vec->_v.v._2 = _v.data[(attr_name[2] == 'w') ? 3 : attr_name[2] - 'x'];
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vec->_v.v._3 = _v.data[(attr_name[3] == 'w') ? 3 : attr_name[3] - 'x'];
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return DTool_CreatePyInstance((void *)vec, FLOATNAME(Dtool_LVecBase4), true, false);
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}
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return NULL;
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}
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#endif // HAVE_PYTHON
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////////////////////////////////////////////////////////////////////
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// Function: LVecBase4::init_type
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// Access: Public, Static
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// Description:
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////////////////////////////////////////////////////////////////////
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void FLOATNAME(LVecBase4)::
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init_type() {
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if (_type_handle == TypeHandle::none()) {
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@ -40,6 +40,7 @@ PUBLISHED:
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#ifdef HAVE_PYTHON
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PyObject *__reduce__(PyObject *self) const;
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PyObject *__getattr__(const string &attr_name) const;
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#endif
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INLINE_LINMATH FLOATTYPE operator [](int i) const;
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