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Merge pull request #11 from deflected/master
Fix broken animations when multipart actor have completely overlapping parts
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commit
e3166ed850
@ -1019,11 +1019,6 @@ class Actor(DirectObject, NodePath):
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if (partName in partDict):
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del(partDict[partName])
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# remove the bundle handle, in case this part is ever
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# loaded again in the future
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if partName in self.__commonBundleHandles:
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del self.__commonBundleHandles[partName]
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def hidePart(self, partName, lodName="lodRoot"):
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"""
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Make the given part of the optionally given lod not render,
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