Merge pull request #11 from deflected/master

Fix broken animations when multipart actor have completely overlapping parts
This commit is contained in:
rdb 2015-03-24 18:56:57 +01:00
commit e3166ed850

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@ -1019,11 +1019,6 @@ class Actor(DirectObject, NodePath):
if (partName in partDict):
del(partDict[partName])
# remove the bundle handle, in case this part is ever
# loaded again in the future
if partName in self.__commonBundleHandles:
del self.__commonBundleHandles[partName]
def hidePart(self, partName, lodName="lodRoot"):
"""
Make the given part of the optionally given lod not render,