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make_texture_buffer should request color and alpha bits by default (alpha bits for backward compatibility)
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@ -954,6 +954,8 @@ make_texture_buffer(const string &name, int x_size, int y_size,
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FrameBufferProperties props;
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FrameBufferProperties props;
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props.set_rgb_color(1);
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props.set_rgb_color(1);
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props.set_color_bits(1);
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props.set_alpha_bits(1);
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props.set_depth_bits(1);
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props.set_depth_bits(1);
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if (fbp == NULL) {
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if (fbp == NULL) {
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