new make_output

This commit is contained in:
David Rose 2006-06-15 14:29:57 +00:00
parent 898f587386
commit e3b42dd011

View File

@ -437,36 +437,22 @@ make_buffer() {
// buffers. So request that.
fbprops.set_back_buffers(0);
WindowProperties winprops;
winprops.set_size(1, 1);
winprops.set_origin(0, 0);
winprops.set_undecorated(true);
winprops.set_open(true);
winprops.set_z_order(WindowProperties::Z_bottom);
// We don't care how big the buffer is; we just need it to manifest
// the GSG.
_buffer = _engine->make_output(_pipe, "buffer", 0, fbprops, 1, 1,
GraphicsPipe::BF_refuse_window |
_buffer = _engine->make_output(_pipe, "buffer", 0,
fbprops, winprops,
GraphicsPipe::BF_fb_props_optional);
_engine->open_windows();
if (_buffer == (GraphicsOutput *)NULL || !_buffer->is_valid()) {
if (_buffer != (GraphicsOutput *)NULL) {
_engine->remove_window(_buffer);
}
// Couldn't create a buffer; try for a window instead.
fbprops = FrameBufferProperties::get_default();
_buffer = _engine->make_output(_pipe, "window", 0, fbprops, 1, 1,
GraphicsPipe::BF_require_window |
GraphicsPipe::BF_fb_props_optional);
GraphicsWindow *window = (GraphicsWindow*)_buffer;
if (window == (GraphicsWindow *)NULL) {
nout << "Unable to create graphics window.\n";
return false;
}
WindowProperties props;
props.set_size(1, 1);
props.set_origin(0, 0);
props.set_undecorated(true);
props.set_open(true);
props.set_z_order(WindowProperties::Z_bottom);
window->request_properties(props);
_buffer = window;
_engine->open_windows();
nout << "Unable to create graphics window.\n";
return false;
}
_gsg = _buffer->get_gsg();