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Fix API reference explanation for relative mouse
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@ -758,9 +758,11 @@ clear_z_order() {
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// more interested in how fast the mouse is moving,
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// more interested in how fast the mouse is moving,
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// rather than precisely where the pointer is hovering.
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// rather than precisely where the pointer is hovering.
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//
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//
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// This has no effect on Windows and Linux, which do not
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// This has no effect on Windows, which does not
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// have this concept; but is important to do on OSX to
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// have this concept; but is important to do on OSX
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// properly enable a smooth FPS-style mouselook mode.
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// and Unix/X11 to properly enable a smooth FPS-style
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// mouselook mode. On Unix/X11, this requires the
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// Xxf86dga extension to be available.
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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INLINE void WindowProperties::
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INLINE void WindowProperties::
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set_mouse_mode(MouseMode mode) {
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set_mouse_mode(MouseMode mode) {
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