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flattenShip kills effects now
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@ -2453,7 +2453,13 @@ def superFlattenShip(ship):
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#PHASE 3: stop rocking task
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#PHASE 3: stop rocking task
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taskMgr.remove("shipRocking-%d"%(ship.getDoId()))
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taskMgr.remove("shipRocking-%d"%(ship.getDoId()))
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#PHASE 4: flatten strong!
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#PHASE 4: kill lamp effects
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from pirates.shipparts.DistributedShipDecor import DistributedShipDecor
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for DO in base.cr.doId2do.values():
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if(type(DO) == DistributedShipDecor):
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DO.prop.lanternGlowEffect.destroy()
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#PHASE 5: flatten strong!
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return ship.flattenStrong()
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return ship.flattenStrong()
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def exceptionLogged(f):
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def exceptionLogged(f):
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