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glgsg: fix multisample FBO regression (on Intel Windows driver)
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@ -2135,7 +2135,7 @@ reset() {
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_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)
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get_extension_func("glGenerateMipmap");
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_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)
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get_extension_func("glRenderbufferStorageMultisampleEXT");
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get_extension_func("glRenderbufferStorageMultisample");
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_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)
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get_extension_func("glBlitFramebuffer");
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