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This commit is contained in:
Bei Yang 2010-05-20 17:42:08 +00:00
parent 802dc492cc
commit e4620b577e
2 changed files with 0 additions and 89 deletions

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// Filename: winGraphicsWindowProc.cxx
// Created by: Bei (Mar2010)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "graphicsWindowProc.h"
TypeHandle GraphicsWindowProc::_type_handle;
GraphicsWindowProc::GraphicsWindowProc(){
}
#if defined(__WIN32__) || defined(_WIN32)
LONG GraphicsWindowProc::wnd_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam){
return 0;
}
#endif
//most an empty file.

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// Filename: graphicswindowProc.h
// Created by: Bei Yang (Mar 2010)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef GRAPHICSWINDOWPROC_H
#define GRAPHICSWINDOWPROC_H
#include "pandabase.h"
#include "typedReferenceCount.h"
#if defined(__WIN32__) || defined(_WIN32)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#endif
/*
Defines a little interface for storing a platform specific window
processor methods. Since this is a purely virtual class, it never
really gets instaniated so this even though this is type reference
counted, it doesn't need to registered.
*/
class EXPCL_PANDA_DISPLAY GraphicsWindowProc: public TypedReferenceCount{
public:
GraphicsWindowProc();
#if defined(__WIN32__) || defined(_WIN32)
virtual LONG wnd_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
#endif
//purely virtual class
// In theory, this stuff below never gets used since it's purely virtual
// class that can't be instaniated anyways
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedReferenceCount::init_type();
register_type(_type_handle, "GraphicsWindowProc",
TypedReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif //GRAPHICSWINDOWPROC_H