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fixing bug where fade screen hangs around after teleport sometimes
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parent
e31bfdac43
commit
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@ -92,7 +92,8 @@ class Transitions:
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transitionIval = Sequence(Func(self.fade.reparentTo, render2d, FADE_SORT_INDEX),
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self.lerpFunc(self.fade, t,
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self.alphaOff,
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self.alphaOn),
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# self.alphaOn,
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),
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Func(self.fade.detachNode),
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name = self.fadeTaskName,
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)
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@ -111,7 +112,8 @@ class Transitions:
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transitionIval = Sequence(Func(self.fade.reparentTo,render2d,FADE_SORT_INDEX),
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self.lerpFunc(self.fade, t,
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self.alphaOn,
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self.alphaOff),
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# self.alphaOff,
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),
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name = self.fadeTaskName,
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)
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if finishIval:
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