glgsg: deal with false negatives with feature checks on Intel

This commit is contained in:
rdb 2017-04-14 19:37:18 +02:00
parent fa1b656961
commit e67ebd80cd

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@ -1139,7 +1139,7 @@ reset() {
_supports_multisample = false;
#else
_supports_multisample =
has_extension("GL_ARB_multisample") || is_at_least_gl_version(1, 3);
is_at_least_gl_version(1, 3) || has_extension("GL_ARB_multisample");
#endif
#ifdef OPENGLES_1
@ -1305,7 +1305,7 @@ reset() {
if (gl_support_shadow_filter &&
_supports_depth_texture &&
(is_at_least_gl_version(1, 4) || has_extension("GL_ARB_shadow")) &&
has_extension("GL_ARB_fragment_program_shadow")) {
(is_at_least_gl_version(2, 0) || has_extension("GL_ARB_fragment_program_shadow"))) {
_supports_shadow_filter = true;
}
#endif
@ -2550,8 +2550,8 @@ reset() {
_border_clamp = _edge_clamp;
#ifndef OPENGLES
if (gl_support_clamp_to_border &&
(has_extension("GL_ARB_texture_border_clamp") ||
is_at_least_gl_version(1, 3))) {
(is_at_least_gl_version(1, 3) ||
has_extension("GL_ARB_texture_border_clamp"))) {
_border_clamp = GL_CLAMP_TO_BORDER;
}
#endif
@ -2580,6 +2580,11 @@ reset() {
_mirror_clamp = GL_MIRROR_CLAMP_EXT;
_mirror_edge_clamp = GL_MIRROR_CLAMP_TO_EDGE_EXT;
_mirror_border_clamp = GL_MIRROR_CLAMP_TO_BORDER_EXT;
} else if (is_at_least_gl_version(4, 4) ||
has_extension("GL_ARB_texture_mirror_clamp_to_edge")) {
_mirror_clamp = GL_MIRROR_CLAMP_TO_EDGE;
_mirror_edge_clamp = GL_MIRROR_CLAMP_TO_EDGE;
}
#endif