From e8eb423a06056f676d47ac87f9df1cec501f4f1d Mon Sep 17 00:00:00 2001 From: David Rose Date: Mon, 15 Dec 2003 21:37:49 +0000 Subject: [PATCH] use new interface --- direct/src/leveleditor/LevelEditor.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/direct/src/leveleditor/LevelEditor.py b/direct/src/leveleditor/LevelEditor.py index 0c6be6e44a..b151458078 100644 --- a/direct/src/leveleditor/LevelEditor.py +++ b/direct/src/leveleditor/LevelEditor.py @@ -831,8 +831,8 @@ class LevelEditor(NodePath, PandaObject): self.cTrav = CollisionTraverser() # activate the collider with the traverser and pusher - self.pusher.addColliderNode(self.cSphereNode, base.drive.node()) - self.lifter.addColliderNode(self.cRayNode, base.drive.node()) + self.pusher.addCollider(self.cSphereNode, base.camera, base.drive.node()) + self.lifter.addCollider(self.cRayNode, base.camera, base.drive.node()) # A map of zone ID's to a list of nodes that are visible from # that zone. self.nodeDict = {}