diff --git a/direct/src/filter/FilterManager.py b/direct/src/filter/FilterManager.py index 4150cba568..5696ac9460 100644 --- a/direct/src/filter/FilterManager.py +++ b/direct/src/filter/FilterManager.py @@ -124,7 +124,7 @@ class FilterManager(DirectObject): return winx,winy - def renderSceneInto(self, depthtex=None, colortex=None, auxtex=None, auxbits=0, textures=None): + def renderSceneInto(self, depthtex=None, colortex=None, auxtex=None, auxbits=0, textures=None, fbprops=None): """ Causes the scene to be rendered into the supplied textures instead of into the original window. Puts a fullscreen quad @@ -185,7 +185,10 @@ class FilterManager(DirectObject): # Choose the size of the offscreen buffer. (winx, winy) = self.getScaledSize(1,1,1) - buffer = self.createBuffer("filter-base", winx, winy, texgroup) + if fbprops is not None: + buffer = self.createBuffer("filter-base", winx, winy, texgroup, fbprops=fbprops) + else: + buffer = self.createBuffer("filter-base", winx, winy, texgroup) if (buffer == None): return None @@ -287,7 +290,7 @@ class FilterManager(DirectObject): return quad - def createBuffer(self, name, xsize, ysize, texgroup, depthbits=1): + def createBuffer(self, name, xsize, ysize, texgroup, depthbits=1, fbprops=None): """ Low-level buffer creation. Not intended for public use. """ winprops = WindowProperties() @@ -297,6 +300,9 @@ class FilterManager(DirectObject): props.setRgbColor(1) props.setDepthBits(depthbits) props.setStereo(self.win.isStereo()) + if fbprops is not None: + props.addProperties(fbprops) + depthtex, colortex, auxtex0, auxtex1 = texgroup if (auxtex0 != None): props.setAuxRgba(1)