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add MAYA_EXTENSION
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parent
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commit
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@ -329,6 +329,11 @@
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#define BUILD_DIRECTORY 1
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#define BUILD_DIRECTORY 1
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#define BUILD_TARGET 1
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#define BUILD_TARGET 1
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// This is the default extension for a Maya file. It might be
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// overridden within a maya_char_egg rule to convert a .ma file
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// instead.
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#define MAYA_EXTENSION .mb
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// This variable, when evaluated in the scope of a particular directory,
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// This variable, when evaluated in the scope of a particular directory,
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// will indicate true (i.e. nonempty) when the directory is truly built,
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// will indicate true (i.e. nonempty) when the directory is truly built,
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// or false (empty) when the directory is not to be built.
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// or false (empty) when the directory is not to be built.
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@ -325,13 +325,13 @@ $[TAB]maya2egg $[MAYA2EGG_OPTS] -o $[target] $[source]
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#forscopes maya_char_egg
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#forscopes maya_char_egg
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#if $[POLY_MODEL]
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#if $[POLY_MODEL]
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#define target $[EGG_PREFIX]$[POLY_MODEL].egg
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#define target $[EGG_PREFIX]$[POLY_MODEL].egg
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#define source $[MAYA_PREFIX]$[or $[MODEL],$[POLY_MODEL]].mb
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#define source $[MAYA_PREFIX]$[or $[MODEL],$[POLY_MODEL]]$[MAYA_EXTENSION]
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$[target] : $[source]
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$[target] : $[source]
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$[TAB]maya2egg $[MAYA2EGG_OPTS] -p -a model -cn "$[CHAR_NAME]" -o $[target] $[source]
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$[TAB]maya2egg $[MAYA2EGG_OPTS] -p -a model -cn "$[CHAR_NAME]" -o $[target] $[source]
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#endif
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#endif
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#if $[NURBS_MODEL]
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#if $[NURBS_MODEL]
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#define target $[EGG_PREFIX]$[NURBS_MODEL].egg
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#define target $[EGG_PREFIX]$[NURBS_MODEL].egg
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#define source $[MAYA_PREFIX]$[or $[MODEL],$[NURBS_MODEL]].mb
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#define source $[MAYA_PREFIX]$[or $[MODEL],$[NURBS_MODEL]]$[MAYA_EXTENSION]
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$[target] : $[source]
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$[target] : $[source]
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$[TAB]maya2egg $[MAYA2EGG_OPTS] -a model -cn "$[CHAR_NAME]" -o $[target] $[source]
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$[TAB]maya2egg $[MAYA2EGG_OPTS] -a model -cn "$[CHAR_NAME]" -o $[target] $[source]
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#endif
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#endif
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@ -342,7 +342,7 @@ $[TAB]maya2egg $[MAYA2EGG_OPTS] -a model -cn "$[CHAR_NAME]" -o $[target] $[sourc
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#forscopes maya_char_egg
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#forscopes maya_char_egg
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#foreach anim $[ANIMS]
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#foreach anim $[ANIMS]
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#define target $[EGG_PREFIX]$[anim]$[CHAN_SUFFIX].egg
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#define target $[EGG_PREFIX]$[anim]$[CHAN_SUFFIX].egg
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#define source $[MAYA_PREFIX]$[anim].mb
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#define source $[MAYA_PREFIX]$[anim]$[MAYA_EXTENSION]
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#define begin 0
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#define begin 0
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#define end
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#define end
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#if $[$[anim]_frames]
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#if $[$[anim]_frames]
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