add MAYA_EXTENSION

This commit is contained in:
David Rose 2006-11-08 23:16:20 +00:00
parent 545cb6d164
commit ea1386b007
2 changed files with 8 additions and 3 deletions

View File

@ -329,6 +329,11 @@
#define BUILD_DIRECTORY 1 #define BUILD_DIRECTORY 1
#define BUILD_TARGET 1 #define BUILD_TARGET 1
// This is the default extension for a Maya file. It might be
// overridden within a maya_char_egg rule to convert a .ma file
// instead.
#define MAYA_EXTENSION .mb
// This variable, when evaluated in the scope of a particular directory, // This variable, when evaluated in the scope of a particular directory,
// will indicate true (i.e. nonempty) when the directory is truly built, // will indicate true (i.e. nonempty) when the directory is truly built,
// or false (empty) when the directory is not to be built. // or false (empty) when the directory is not to be built.

View File

@ -325,13 +325,13 @@ $[TAB]maya2egg $[MAYA2EGG_OPTS] -o $[target] $[source]
#forscopes maya_char_egg #forscopes maya_char_egg
#if $[POLY_MODEL] #if $[POLY_MODEL]
#define target $[EGG_PREFIX]$[POLY_MODEL].egg #define target $[EGG_PREFIX]$[POLY_MODEL].egg
#define source $[MAYA_PREFIX]$[or $[MODEL],$[POLY_MODEL]].mb #define source $[MAYA_PREFIX]$[or $[MODEL],$[POLY_MODEL]]$[MAYA_EXTENSION]
$[target] : $[source] $[target] : $[source]
$[TAB]maya2egg $[MAYA2EGG_OPTS] -p -a model -cn "$[CHAR_NAME]" -o $[target] $[source] $[TAB]maya2egg $[MAYA2EGG_OPTS] -p -a model -cn "$[CHAR_NAME]" -o $[target] $[source]
#endif #endif
#if $[NURBS_MODEL] #if $[NURBS_MODEL]
#define target $[EGG_PREFIX]$[NURBS_MODEL].egg #define target $[EGG_PREFIX]$[NURBS_MODEL].egg
#define source $[MAYA_PREFIX]$[or $[MODEL],$[NURBS_MODEL]].mb #define source $[MAYA_PREFIX]$[or $[MODEL],$[NURBS_MODEL]]$[MAYA_EXTENSION]
$[target] : $[source] $[target] : $[source]
$[TAB]maya2egg $[MAYA2EGG_OPTS] -a model -cn "$[CHAR_NAME]" -o $[target] $[source] $[TAB]maya2egg $[MAYA2EGG_OPTS] -a model -cn "$[CHAR_NAME]" -o $[target] $[source]
#endif #endif
@ -342,7 +342,7 @@ $[TAB]maya2egg $[MAYA2EGG_OPTS] -a model -cn "$[CHAR_NAME]" -o $[target] $[sourc
#forscopes maya_char_egg #forscopes maya_char_egg
#foreach anim $[ANIMS] #foreach anim $[ANIMS]
#define target $[EGG_PREFIX]$[anim]$[CHAN_SUFFIX].egg #define target $[EGG_PREFIX]$[anim]$[CHAN_SUFFIX].egg
#define source $[MAYA_PREFIX]$[anim].mb #define source $[MAYA_PREFIX]$[anim]$[MAYA_EXTENSION]
#define begin 0 #define begin 0
#define end #define end
#if $[$[anim]_frames] #if $[$[anim]_frames]