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https://github.com/panda3d/panda3d.git
synced 2025-09-30 08:44:19 -04:00
tform: MouseWatcher sort should uniquify duplicates
Also change the code to use range-for when appropriate, which improves code readability.
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@ -491,11 +491,13 @@ output(ostream &out) const {
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LightMutexHolder holder(_lock);
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DataNode::output(out);
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int count = _regions.size();
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Groups::const_iterator gi;
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for (gi = _groups.begin(); gi != _groups.end(); ++gi) {
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MouseWatcherGroup *group = (*gi);
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count += group->_regions.size();
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if (!_sorted) {
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((MouseWatcher *)this)->do_sort_regions();
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}
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size_t count = _regions.size();
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for (MouseWatcherGroup *group : _groups) {
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count += group->get_num_regions();
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}
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out << " (" << count << " regions)";
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@ -511,14 +513,10 @@ write(ostream &out, int indent_level) const {
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MouseWatcherBase::write(out, indent_level + 2);
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LightMutexHolder holder(_lock);
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if (!_groups.empty()) {
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Groups::const_iterator gi;
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for (gi = _groups.begin(); gi != _groups.end(); ++gi) {
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MouseWatcherGroup *group = (*gi);
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indent(out, indent_level + 2)
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<< "Subgroup:\n";
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group->write(out, indent_level + 4);
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}
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for (MouseWatcherGroup *group : _groups) {
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indent(out, indent_level + 2)
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<< "Subgroup:\n";
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group->write(out, indent_level + 4);
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}
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}
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@ -540,9 +538,12 @@ get_over_regions(MouseWatcher::Regions ®ions, const LPoint2 &pos) const {
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// Ensure the vector is empty before we begin.
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regions.clear();
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Regions::const_iterator ri;
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for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
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MouseWatcherRegion *region = (*ri);
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// Make sure there are no duplicates in the regions vector.
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if (!_sorted) {
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((MouseWatcher *)this)->do_sort_regions();
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}
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for (MouseWatcherRegion *region : _regions) {
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const LVecBase4 &frame = region->get_frame();
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if (region->get_active() &&
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@ -554,11 +555,10 @@ get_over_regions(MouseWatcher::Regions ®ions, const LPoint2 &pos) const {
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}
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// Also check all of our sub-groups.
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Groups::const_iterator gi;
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for (gi = _groups.begin(); gi != _groups.end(); ++gi) {
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MouseWatcherGroup *group = (*gi);
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for (ri = group->_regions.begin(); ri != group->_regions.end(); ++ri) {
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MouseWatcherRegion *region = (*ri);
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for (MouseWatcherGroup *group : _groups) {
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group->sort_regions();
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for (MouseWatcherRegion *region : group->_regions) {
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const LVecBase4 &frame = region->get_frame();
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if (region->get_active() &&
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@ -750,9 +750,7 @@ do_show_regions(const NodePath &render2d, const string &bin_name,
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_show_regions_bin_name = bin_name;
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_show_regions_draw_order = draw_order;
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Groups::const_iterator gi;
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for (gi = _groups.begin(); gi != _groups.end(); ++gi) {
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MouseWatcherGroup *group = (*gi);
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for (MouseWatcherGroup *group : _groups) {
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group->show_regions(render2d, bin_name, draw_order);
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}
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}
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@ -770,9 +768,7 @@ do_hide_regions() {
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_show_regions_bin_name = string();
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_show_regions_draw_order = 0;
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Groups::const_iterator gi;
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for (gi = _groups.begin(); gi != _groups.end(); ++gi) {
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MouseWatcherGroup *group = (*gi);
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for (MouseWatcherGroup *group : _groups) {
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group->hide_regions();
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}
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}
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@ -1026,15 +1022,17 @@ keystroke(int keycode) {
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param.set_modifier_buttons(_mods);
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param.set_mouse(_mouse);
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// Make sure there are no duplicates in the regions vector.
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if (!_sorted) {
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((MouseWatcher *)this)->do_sort_regions();
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}
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// Keystrokes go to all those regions that want keyboard events, regardless
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// of which is the "preferred" region (that is, without respect to the mouse
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// position). However, we do set the outside flag according to whether the
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// given region is the preferred region or not.
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Regions::const_iterator ri;
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for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
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MouseWatcherRegion *region = (*ri);
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for (MouseWatcherRegion *region : _regions) {
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if (region->get_keyboard()) {
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param.set_outside(region != _preferred_region);
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region->keystroke(param);
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@ -1043,12 +1041,10 @@ keystroke(int keycode) {
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}
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// Also check all of our sub-groups.
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Groups::const_iterator gi;
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for (gi = _groups.begin(); gi != _groups.end(); ++gi) {
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MouseWatcherGroup *group = (*gi);
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for (ri = group->_regions.begin(); ri != group->_regions.end(); ++ri) {
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MouseWatcherRegion *region = (*ri);
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for (MouseWatcherGroup *group : _groups) {
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group->sort_regions();
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for (MouseWatcherRegion *region : group->_regions) {
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if (region->get_keyboard()) {
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param.set_outside(region != _preferred_region);
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region->keystroke(param);
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@ -1072,13 +1068,15 @@ candidate(const wstring &candidate_string, size_t highlight_start,
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param.set_modifier_buttons(_mods);
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param.set_mouse(_mouse);
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// Make sure there are no duplicates in the regions vector.
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if (!_sorted) {
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((MouseWatcher *)this)->do_sort_regions();
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}
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// Candidate strings go to all those regions that want keyboard events,
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// exactly like keystrokes, above.
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Regions::const_iterator ri;
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for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
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MouseWatcherRegion *region = (*ri);
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for (MouseWatcherRegion *region : _regions) {
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if (region->get_keyboard()) {
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param.set_outside(region != _preferred_region);
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region->candidate(param);
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@ -1086,12 +1084,10 @@ candidate(const wstring &candidate_string, size_t highlight_start,
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}
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// Also check all of our sub-groups.
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Groups::const_iterator gi;
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for (gi = _groups.begin(); gi != _groups.end(); ++gi) {
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MouseWatcherGroup *group = (*gi);
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for (ri = group->_regions.begin(); ri != group->_regions.end(); ++ri) {
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MouseWatcherRegion *region = (*ri);
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for (MouseWatcherGroup *group : _groups) {
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group->sort_regions();
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for (MouseWatcherRegion *region : group->_regions) {
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if (region->get_keyboard()) {
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param.set_outside(region != _preferred_region);
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region->candidate(param);
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@ -1109,10 +1105,12 @@ void MouseWatcher::
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global_keyboard_press(const MouseWatcherParameter ¶m) {
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nassertv(_lock.debug_is_locked());
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Regions::const_iterator ri;
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for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
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MouseWatcherRegion *region = (*ri);
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// Make sure there are no duplicates in the regions vector.
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if (!_sorted) {
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((MouseWatcher *)this)->do_sort_regions();
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}
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for (MouseWatcherRegion *region : _regions) {
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if (region != _preferred_region && region->get_keyboard()) {
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region->press(param);
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consider_keyboard_suppress(region);
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@ -1120,12 +1118,10 @@ global_keyboard_press(const MouseWatcherParameter ¶m) {
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}
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// Also check all of our sub-groups.
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Groups::const_iterator gi;
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for (gi = _groups.begin(); gi != _groups.end(); ++gi) {
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MouseWatcherGroup *group = (*gi);
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for (ri = group->_regions.begin(); ri != group->_regions.end(); ++ri) {
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MouseWatcherRegion *region = (*ri);
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for (MouseWatcherGroup *group : _groups) {
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group->sort_regions();
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for (MouseWatcherRegion *region : group->_regions) {
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if (region != _preferred_region && region->get_keyboard()) {
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region->press(param);
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consider_keyboard_suppress(region);
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@ -1142,22 +1138,22 @@ void MouseWatcher::
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global_keyboard_release(const MouseWatcherParameter ¶m) {
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nassertv(_lock.debug_is_locked());
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Regions::const_iterator ri;
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for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
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MouseWatcherRegion *region = (*ri);
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// Make sure there are no duplicates in the regions vector.
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if (!_sorted) {
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((MouseWatcher *)this)->do_sort_regions();
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}
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for (MouseWatcherRegion *region : _regions) {
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if (region != _preferred_region && region->get_keyboard()) {
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region->release(param);
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}
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}
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// Also check all of our sub-groups.
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Groups::const_iterator gi;
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for (gi = _groups.begin(); gi != _groups.end(); ++gi) {
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MouseWatcherGroup *group = (*gi);
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for (ri = group->_regions.begin(); ri != group->_regions.end(); ++ri) {
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MouseWatcherRegion *region = (*ri);
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for (MouseWatcherGroup *group : _groups) {
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group->sort_regions();
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for (MouseWatcherRegion *region : group->_regions) {
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if (region != _preferred_region && region->get_keyboard()) {
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region->release(param);
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}
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32
panda/src/tform/mouseWatcherBase.I
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32
panda/src/tform/mouseWatcherBase.I
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@ -0,0 +1,32 @@
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file mouseWatcherBase.I
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* @author rdb
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* @date 2018-06-12
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*/
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/**
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* Sorts all the regions in this group into pointer order.
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*/
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INLINE void MouseWatcherBase::
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sort_regions() {
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LightMutexHolder holder(_lock);
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if (!_sorted) {
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do_sort_regions();
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}
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}
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/**
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* Returns true if the group has already been sorted, false otherwise.
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*/
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INLINE bool MouseWatcherBase::
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is_sorted() const {
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LightMutexHolder holder(_lock);
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return _sorted;
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}
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@ -135,25 +135,6 @@ clear_regions() {
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#endif // NDEBUG
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}
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/**
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* Sorts all the regions in this group into pointer order.
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*/
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void MouseWatcherBase::
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sort_regions() {
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LightMutexHolder holder(_lock);
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do_sort_regions();
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}
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/**
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* Returns true if the group has already been sorted, false otherwise.
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*/
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bool MouseWatcherBase::
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is_sorted() const {
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LightMutexHolder holder(_lock);
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return _sorted;
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}
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/**
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* Returns the number of regions in the group.
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*/
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@ -261,7 +242,7 @@ update_regions() {
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void MouseWatcherBase::
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do_sort_regions() {
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if (!_sorted) {
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sort(_regions.begin(), _regions.end());
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_regions.sort_unique();
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_sorted = true;
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}
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}
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@ -41,8 +41,8 @@ PUBLISHED:
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MouseWatcherRegion *find_region(const std::string &name) const;
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void clear_regions();
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void sort_regions();
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bool is_sorted() const;
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INLINE void sort_regions();
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INLINE bool is_sorted() const;
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MAKE_PROPERTY(sorted, is_sorted);
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size_t get_num_regions() const;
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@ -110,4 +110,6 @@ private:
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friend class BlobWatcher;
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};
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#include "mouseWatcherBase.I"
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#endif
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18
tests/tform/test_mousewatcher.py
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18
tests/tform/test_mousewatcher.py
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@ -0,0 +1,18 @@
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from panda3d.core import MouseWatcher, MouseWatcherRegion
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def test_mousewatcher_region_add():
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region1 = MouseWatcherRegion("1", 0, 1, 0, 1)
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region2 = MouseWatcherRegion("2", 0, 1, 0, 1)
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mw = MouseWatcher()
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assert len(mw.regions) == 0
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mw.add_region(region1)
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assert len(mw.regions) == 1
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mw.add_region(region2)
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assert len(mw.regions) == 2
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mw.add_region(region1)
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assert len(mw.regions) == 2
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