Fix mispelling.

This commit is contained in:
aignacio_sf 2008-09-17 21:15:25 +00:00
parent ff1ecccfa5
commit eb2a64d99d
4 changed files with 8 additions and 8 deletions

View File

@ -611,14 +611,14 @@ get_supports_two_sided_stencil() const {
} }
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
// Function: GraphicsStateGuardian::get_maximum_simultaneuous_render_targets // Function: GraphicsStateGuardian::get_maximum_simultaneous_render_targets
// Access: Published // Access: Published
// Description: Returns the maximum simultaneuous render targets // Description: Returns the maximum simultaneous render targets
// supported. // supported.
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
INLINE int GraphicsStateGuardian:: INLINE int GraphicsStateGuardian::
get_maximum_simultaneuous_render_targets() const { get_maximum_simultaneous_render_targets() const {
return _maximum_simultaneuous_render_targets; return _maximum_simultaneous_render_targets;
} }
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////

View File

@ -190,7 +190,7 @@ GraphicsStateGuardian(CoordinateSystem internal_coordinate_system,
_supports_stencil_wrap = false; _supports_stencil_wrap = false;
_supports_two_sided_stencil = false; _supports_two_sided_stencil = false;
_maximum_simultaneuous_render_targets = 1; _maximum_simultaneous_render_targets = 1;
_supported_geom_rendering = 0; _supported_geom_rendering = 0;

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@ -138,7 +138,7 @@ PUBLISHED:
INLINE bool get_supports_basic_shaders() const; INLINE bool get_supports_basic_shaders() const;
INLINE bool get_supports_two_sided_stencil() const; INLINE bool get_supports_two_sided_stencil() const;
INLINE int get_maximum_simultaneuous_render_targets() const; INLINE int get_maximum_simultaneous_render_targets() const;
INLINE int get_shader_model() const; INLINE int get_shader_model() const;
INLINE void set_shader_model(int shader_model); INLINE void set_shader_model(int shader_model);
@ -412,7 +412,7 @@ protected:
bool _supports_stencil_wrap; bool _supports_stencil_wrap;
bool _supports_two_sided_stencil; bool _supports_two_sided_stencil;
int _maximum_simultaneuous_render_targets; int _maximum_simultaneous_render_targets;
int _supported_geom_rendering; int _supported_geom_rendering;
bool _color_scale_via_lighting; bool _color_scale_via_lighting;

View File

@ -842,7 +842,7 @@ reset() {
GLint max_draw_buffers = 0; GLint max_draw_buffers = 0;
GLP(GetIntegerv)(GL_MAX_DRAW_BUFFERS, &max_draw_buffers); GLP(GetIntegerv)(GL_MAX_DRAW_BUFFERS, &max_draw_buffers);
_max_draw_buffers = max_draw_buffers; _max_draw_buffers = max_draw_buffers;
_maximum_simultaneuous_render_targets = max_draw_buffers; _maximum_simultaneous_render_targets = max_draw_buffers;
} }
_supports_occlusion_query = false; _supports_occlusion_query = false;