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synced 2025-10-04 02:42:49 -04:00
rename LoaderOptions methods for clarity; add output
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@ -189,7 +189,7 @@ output(ostream &out) const {
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////////////////////////////////////////////////////////////////////
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PT(PandaNode) Loader::
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load_file(const Filename &filename, const LoaderOptions &options) const {
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if (options.allow_ram_cache()) {
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if (options.get_allow_ram_cache()) {
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// If we're allowing a RAM cache (and we don't have any other
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// funny options), use the ModelPool to load the file.
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PT(PandaNode) node = ModelPool::load_model(filename, options);
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@ -261,7 +261,7 @@ load_file(const Filename &filename, const LoaderOptions &options) const {
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PT(BamCacheRecord) record;
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if (cache->get_active() && options.allow_disk_cache()) {
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if (cache->get_active() && options.get_allow_disk_cache()) {
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// See if the texture can be found in the on-disk cache, if it is
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// active.
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record = cache->lookup(path, "bam");
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@ -70,26 +70,26 @@ get_flags() const {
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}
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////////////////////////////////////////////////////////////////////
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// Function: LoaderOptions::allow_disk_cache
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// Function: LoaderOptions::get_allow_disk_cache
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// Access: Published
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// Description: Returns true if the loader flags allow retrieving the
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// model from the on-disk bam cache (if it is enabled),
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// false otherwise.
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////////////////////////////////////////////////////////////////////
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INLINE bool LoaderOptions::
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allow_disk_cache() const {
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get_allow_disk_cache() const {
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return (_flags & LF_no_disk_cache) == 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: LoaderOptions::allow_ram_cache
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// Function: LoaderOptions::get_allow_ram_cache
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// Access: Published
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// Description: Returns true if the loader flags allow retrieving the
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// model from the in-memory ModelPool cache, false
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// otherwise.
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////////////////////////////////////////////////////////////////////
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INLINE bool LoaderOptions::
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allow_ram_cache() const {
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get_allow_ram_cache() const {
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return ((_flags & (LF_no_ram_cache | LF_convert_anim)) == 0 &&
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(_flags & LF_search) != 0);
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}
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@ -17,3 +17,47 @@
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////////////////////////////////////////////////////////////////////
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#include "loaderOptions.h"
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#include "indent.h"
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////////////////////////////////////////////////////////////////////
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// Function: LoaderOptions::output
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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void LoaderOptions::
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output(ostream &out) const {
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out << "LoaderOptions(";
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string sep = "";
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write_flag(out, sep, "LF_search", LF_search);
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write_flag(out, sep, "LF_report_errors", LF_report_errors);
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if ((_flags & LF_convert_anim) == LF_convert_anim) {
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write_flag(out, sep, "LF_convert_anim", LF_convert_anim);
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} else {
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write_flag(out, sep, "LF_convert_skeleton", LF_convert_skeleton);
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write_flag(out, sep, "LF_convert_channels", LF_convert_channels);
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}
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if ((_flags & LF_no_cache) == LF_no_cache) {
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write_flag(out, sep, "LF_no_cache", LF_no_cache);
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} else {
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write_flag(out, sep, "LF_no_disk_cache", LF_no_disk_cache);
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write_flag(out, sep, "LF_no_ram_cache", LF_no_ram_cache);
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}
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if (sep.empty()) {
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out << "0";
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}
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out << ")";
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}
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////////////////////////////////////////////////////////////////////
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// Function: LoaderOptions::write_flag
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// Access: Private
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// Description: Used to implement output().
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////////////////////////////////////////////////////////////////////
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void LoaderOptions::
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write_flag(ostream &out, string &sep,
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const string &flag_name, int flag) const {
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if ((_flags & flag) == flag) {
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out << sep << flag_name;
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sep = " | ";
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}
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}
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@ -48,13 +48,22 @@ PUBLISHED:
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INLINE void set_flags(int flags);
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INLINE int get_flags() const;
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INLINE bool allow_disk_cache() const;
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INLINE bool allow_ram_cache() const;
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INLINE bool get_allow_disk_cache() const;
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INLINE bool get_allow_ram_cache() const;
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void output(ostream &out) const;
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private:
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void write_flag(ostream &out, string &sep,
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const string &flag_name, int flag) const;
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int _flags;
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};
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INLINE ostream &operator << (ostream &out, const LoaderOptions &opts) {
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opts.output(out);
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return out;
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}
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#include "loaderOptions.I"
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#endif
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