Made other egg flags be set properly

This commit is contained in:
Gyedo Jeon 2009-03-19 21:36:26 +00:00
parent 84e5156e90
commit ec7e82c9de

View File

@ -1373,6 +1373,11 @@ void MayaEggLoader::TraverseEggNode(EggNode *node, EggGroup *context, string del
mesh->AddEggFlag("model");
}
// [gjeon] to handle other flags
for (int i = 0; i < context->get_num_object_types(); i++) {
mesh->AddEggFlag(MString(context->get_object_type(i).c_str()));
}
} else if (node->is_of_type(EggNurbsSurface::get_class_type())) {
// [gjeon] to convert nurbsSurface
EggNurbsSurface *eggNurbsSurface = DCAST(EggNurbsSurface, node);
@ -1449,6 +1454,11 @@ void MayaEggLoader::TraverseEggNode(EggNode *node, EggGroup *context, string del
surface->AddEggFlag("model");
}
// [gjeon] to handle other flags
for (int i = 0; i < context->get_num_object_types(); i++) {
surface->AddEggFlag(MString(context->get_object_type(i).c_str()));
}
} else if (node->is_of_type(EggComment::get_class_type())) {
string comment = (DCAST(EggComment, node))->get_comment();
if (comment.find("2egg") != string::npos) {