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fix compile warning
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parent
553b009a24
commit
ee03d5c45d
@ -3921,13 +3921,16 @@ get_shader_input(InternalName *id) const {
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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const int NodePath::
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const int NodePath::
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get_instance_count() const {
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get_instance_count() const {
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nassertr_always(!is_empty(), NULL);
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nassertr_always(!is_empty(), 0);
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const RenderAttrib *attrib =
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const RenderAttrib *attrib =
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node()->get_attrib(ShaderAttrib::get_class_slot());
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node()->get_attrib(ShaderAttrib::get_class_slot());
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if (attrib != (const RenderAttrib *)NULL) {
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if (attrib != (const RenderAttrib *)NULL) {
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const ShaderAttrib *sa = DCAST(ShaderAttrib, attrib);
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const ShaderAttrib *sa = DCAST(ShaderAttrib, attrib);
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return sa->get_instance_count();
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return sa->get_instance_count();
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}
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}
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return 0;
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return 0;
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}
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}
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