fix compile warning

This commit is contained in:
rdb 2011-06-03 09:56:10 +00:00
parent 553b009a24
commit ee03d5c45d

View File

@ -3921,13 +3921,16 @@ get_shader_input(InternalName *id) const {
////////////////////////////////////////////////////////////////////
const int NodePath::
get_instance_count() const {
nassertr_always(!is_empty(), NULL);
nassertr_always(!is_empty(), 0);
const RenderAttrib *attrib =
node()->get_attrib(ShaderAttrib::get_class_slot());
if (attrib != (const RenderAttrib *)NULL) {
const ShaderAttrib *sa = DCAST(ShaderAttrib, attrib);
return sa->get_instance_count();
}
return 0;
}