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publish EggSwitchConditionDistance
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@ -68,7 +68,7 @@ private:
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// based on distance from the camera's eyepoint.
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// based on distance from the camera's eyepoint.
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAEGG EggSwitchConditionDistance : public EggSwitchCondition {
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class EXPCL_PANDAEGG EggSwitchConditionDistance : public EggSwitchCondition {
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public:
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PUBLISHED:
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EggSwitchConditionDistance(double switch_in, double switch_out,
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EggSwitchConditionDistance(double switch_in, double switch_out,
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const LPoint3d ¢er, double fade = 0.0);
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const LPoint3d ¢er, double fade = 0.0);
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