new ColorAttrib should have -1 override so it won't have precedence over scene graph attrib

This commit is contained in:
David Rose 2009-01-10 19:10:08 +00:00
parent 338d85aaa3
commit ef14dd5121

View File

@ -254,7 +254,7 @@ generate_flat_geom(const LVecBase4f &frame) {
strip->add_next_vertices(4);
strip->close_primitive();
CPT(RenderState) state = RenderState::make(ColorAttrib::make_flat(_color));
CPT(RenderState) state = RenderState::make(ColorAttrib::make_flat(_color), -1);
PT(Geom) geom = new Geom(vdata);
geom->add_primitive(strip);
gnode->add_geom(geom, state);