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Removed silly outputs for debugging purposes.
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@ -241,12 +241,6 @@ simulate(float dt) {
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void PhysxScene::
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void PhysxScene::
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fetch_results() {
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fetch_results() {
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#ifdef NX64
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cout << "<64bit>";
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#else
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cout << "<32bit>";
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#endif
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nassertv(_error_type == ET_ok);
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nassertv(_error_type == ET_ok);
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nassertv(_ptr != NULL);
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nassertv(_ptr != NULL);
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