diff --git a/panda/src/gobj/preparedGraphicsObjects.cxx b/panda/src/gobj/preparedGraphicsObjects.cxx index 5854d37196..46cb1fcbad 100644 --- a/panda/src/gobj/preparedGraphicsObjects.cxx +++ b/panda/src/gobj/preparedGraphicsObjects.cxx @@ -274,11 +274,7 @@ release_all_textures() { int num_textures = (int)_prepared_textures.size() + (int)_enqueued_textures.size(); - Textures::iterator tci; - for (tci = _prepared_textures.begin(); - tci != _prepared_textures.end(); - ++tci) { - TextureContext *tc = (*tci); + for (TextureContext *tc : _prepared_textures) { tc->get_texture()->clear_prepared(tc->get_view(), this); tc->_object = nullptr; @@ -599,11 +595,7 @@ release_all_geoms() { int num_geoms = (int)_prepared_geoms.size() + (int)_enqueued_geoms.size(); - Geoms::iterator gci; - for (gci = _prepared_geoms.begin(); - gci != _prepared_geoms.end(); - ++gci) { - GeomContext *gc = (*gci); + for (GeomContext *gc : _prepared_geoms) { gc->_geom->clear_prepared(this); gc->_geom = nullptr; @@ -774,11 +766,7 @@ release_all_shaders() { int num_shaders = (int)_prepared_shaders.size() + (int)_enqueued_shaders.size(); - Shaders::iterator sci; - for (sci = _prepared_shaders.begin(); - sci != _prepared_shaders.end(); - ++sci) { - ShaderContext *sc = (*sci); + for (ShaderContext *sc : _prepared_shaders) { sc->_shader->clear_prepared(this); sc->_shader = nullptr; @@ -952,11 +940,8 @@ release_all_vertex_buffers() { int num_vertex_buffers = (int)_prepared_vertex_buffers.size() + (int)_enqueued_vertex_buffers.size(); - Buffers::iterator vbci; - for (vbci = _prepared_vertex_buffers.begin(); - vbci != _prepared_vertex_buffers.end(); - ++vbci) { - VertexBufferContext *vbc = (VertexBufferContext *)(*vbci); + for (BufferContext *bc : _prepared_vertex_buffers) { + VertexBufferContext *vbc = (VertexBufferContext *)bc; vbc->get_data()->clear_prepared(this); vbc->_object = nullptr; @@ -973,9 +958,8 @@ release_all_vertex_buffers() { ++bci) { BufferList &buffer_list = (*bci).second; nassertr(!buffer_list.empty(), num_vertex_buffers); - BufferList::iterator li; - for (li = buffer_list.begin(); li != buffer_list.end(); ++li) { - VertexBufferContext *vbc = (VertexBufferContext *)(*li); + for (BufferContext *bc : buffer_list) { + VertexBufferContext *vbc = (VertexBufferContext *)bc; _released_vertex_buffers.push_back(vbc); } } @@ -1150,11 +1134,8 @@ release_all_index_buffers() { int num_index_buffers = (int)_prepared_index_buffers.size() + (int)_enqueued_index_buffers.size(); - Buffers::iterator ibci; - for (ibci = _prepared_index_buffers.begin(); - ibci != _prepared_index_buffers.end(); - ++ibci) { - IndexBufferContext *ibc = (IndexBufferContext *)(*ibci); + for (BufferContext *bc : _prepared_index_buffers) { + IndexBufferContext *ibc = (IndexBufferContext *)bc; ibc->get_data()->clear_prepared(this); ibc->_object = nullptr; @@ -1171,10 +1152,9 @@ release_all_index_buffers() { ++bci) { BufferList &buffer_list = (*bci).second; nassertr(!buffer_list.empty(), num_index_buffers); - BufferList::iterator li; - for (li = buffer_list.begin(); li != buffer_list.end(); ++li) { - IndexBufferContext *vbc = (IndexBufferContext *)(*li); - _released_index_buffers.push_back(vbc); + for (BufferContext *bc : buffer_list) { + IndexBufferContext *ibc = (IndexBufferContext *)bc; + _released_index_buffers.push_back(ibc); } } _index_buffer_cache.clear(); @@ -1337,12 +1317,7 @@ release_all_shader_buffers() { int num_shader_buffers = (int)_prepared_shader_buffers.size() + (int)_enqueued_shader_buffers.size(); - Buffers::iterator bci; - for (bci = _prepared_shader_buffers.begin(); - bci != _prepared_shader_buffers.end(); - ++bci) { - - BufferContext *bc = (BufferContext *)(*bci); + for (BufferContext *bc : _prepared_shader_buffers) { ((ShaderBuffer *)bc->_object)->clear_prepared(this); bc->_object = nullptr; _released_shader_buffers.push_back(bc);