glsl: Fix Shader::_error_flag not being set on compile errors (#622)

This commit is contained in:
Mitchell Stokes 2019-04-13 14:48:07 -07:00 committed by rdb
parent 7f385b5ddf
commit f2686c5ad8

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@ -3306,7 +3306,7 @@ glsl_compile_and_link() {
}
_glgsg->report_my_gl_errors();
return true;
return valid;
}
#endif // OPENGLES_1