mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-29 08:15:18 -04:00
physics: Add additional properties
This commit is contained in:
parent
db2936a318
commit
f450aa5edf
@ -64,14 +64,18 @@ PUBLISHED:
|
|||||||
INLINE int get_num_linear_forces() const;
|
INLINE int get_num_linear_forces() const;
|
||||||
INLINE PT(LinearForce) get_linear_force(int index) const;
|
INLINE PT(LinearForce) get_linear_force(int index) const;
|
||||||
MAKE_SEQ(get_linear_forces, get_num_linear_forces, get_linear_force);
|
MAKE_SEQ(get_linear_forces, get_num_linear_forces, get_linear_force);
|
||||||
|
MAKE_SEQ_PROPERTY(linear_forces, get_num_linear_forces, get_linear_force);
|
||||||
INLINE int get_num_angular_forces() const;
|
INLINE int get_num_angular_forces() const;
|
||||||
INLINE PT(AngularForce) get_angular_force(int index) const;
|
INLINE PT(AngularForce) get_angular_force(int index) const;
|
||||||
MAKE_SEQ(get_angular_forces, get_num_angular_forces, get_angular_force);
|
MAKE_SEQ(get_angular_forces, get_num_angular_forces, get_angular_force);
|
||||||
|
MAKE_SEQ_PROPERTY(angular_forces, get_num_angular_forces, get_angular_force);
|
||||||
|
|
||||||
INLINE void set_viscosity(PN_stdfloat viscosity);
|
INLINE void set_viscosity(PN_stdfloat viscosity);
|
||||||
INLINE PN_stdfloat get_viscosity() const;
|
INLINE PN_stdfloat get_viscosity() const;
|
||||||
|
MAKE_PROPERTY(viscosity, get_viscosity);
|
||||||
|
|
||||||
const PhysicsObjectCollection get_objects() const;
|
const PhysicsObjectCollection get_objects() const;
|
||||||
|
MAKE_PROPERTY(objects, get_objects);
|
||||||
|
|
||||||
virtual void output(std::ostream &out = std::cout) const;
|
virtual void output(std::ostream &out = std::cout) const;
|
||||||
virtual void write_physics_objects(
|
virtual void write_physics_objects(
|
||||||
|
@ -99,6 +99,18 @@ PUBLISHED:
|
|||||||
virtual void output(std::ostream &out) const;
|
virtual void output(std::ostream &out) const;
|
||||||
virtual void write(std::ostream &out, int indent=0) const;
|
virtual void write(std::ostream &out, int indent=0) const;
|
||||||
|
|
||||||
|
PUBLISHED:
|
||||||
|
MAKE_PROPERTY(active, get_active, set_active);
|
||||||
|
MAKE_PROPERTY(mass, get_mass, set_mass);
|
||||||
|
MAKE_PROPERTY(position, get_position, set_position);
|
||||||
|
MAKE_PROPERTY(last_position, get_last_position, set_last_position);
|
||||||
|
MAKE_PROPERTY(velocity, get_velocity, set_velocity);
|
||||||
|
MAKE_PROPERTY(implicit_velocity, get_implicit_velocity);
|
||||||
|
MAKE_PROPERTY(terminal_velocity, get_terminal_velocity, set_terminal_velocity);
|
||||||
|
MAKE_PROPERTY(oriented, get_oriented, set_oriented);
|
||||||
|
MAKE_PROPERTY(orientation, get_orientation, set_orientation);
|
||||||
|
MAKE_PROPERTY(rotation, get_rotation, set_rotation);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// physical
|
// physical
|
||||||
LPoint3 _position; // aka _center_of_mass
|
LPoint3 _position; // aka _center_of_mass
|
||||||
|
Loading…
x
Reference in New Issue
Block a user