it's a start

This commit is contained in:
Cary Sandvig 2001-01-18 23:37:40 +00:00
parent 0efa072008
commit f4b97336a8
3 changed files with 10 additions and 4 deletions

View File

@ -16,7 +16,8 @@
guiRollover.h guiRollover.I guiRollover.cxx \ guiRollover.h guiRollover.I guiRollover.cxx \
guiButton.h guiButton.I guiButton.cxx \ guiButton.h guiButton.I guiButton.cxx \
guiFrame.h guiFrame.I guiFrame.cxx \ guiFrame.h guiFrame.I guiFrame.cxx \
guiSign.h guiSign.I guiSign.cxx guiSign.h guiSign.I guiSign.cxx \
guiListBox.h guiListBox.I guiListBox.cxx
#define INSTALL_HEADERS \ #define INSTALL_HEADERS \
guiManager.h guiManager.I \ guiManager.h guiManager.I \
@ -26,7 +27,8 @@
guiRollover.h guiRollover.I \ guiRollover.h guiRollover.I \
guiButton.h guiButton.I \ guiButton.h guiButton.I \
guiFrame.h guiFrame.I \ guiFrame.h guiFrame.I \
guiSign.h guiSign.I guiSign.h guiSign.I \
guiListBox.h guiListBox.I
#define IGATESCAN \ #define IGATESCAN \
guiManager.h guiManager.I \ guiManager.h guiManager.I \
@ -36,6 +38,7 @@
guiRollover.h guiRollover.I \ guiRollover.h guiRollover.I \
guiButton.h guiButton.I \ guiButton.h guiButton.I \
guiFrame.h guiFrame.I \ guiFrame.h guiFrame.I \
guiSign.h guiSign.I guiSign.h guiSign.I \
guiListBox.h guiListBox.I
#end lib_target #end lib_target

View File

@ -21,7 +21,7 @@ GuiItem::GuiItem(const string& name) : Namable(name), _added_hooks(false),
GuiItem::~GuiItem(void) { GuiItem::~GuiItem(void) {
if (gui_cat->is_debug()) if (gui_cat->is_debug())
gui_cat->debug() << "deleting item '" << this->get_name() << "'" << endl; gui_cat->debug() << "deleting item '" << this->get_name() << "'" << endl;
this->unmanage(); // this->unmanage();
} }
int GuiItem::freeze() { int GuiItem::freeze() {

View File

@ -11,6 +11,9 @@
#include <vector> #include <vector>
class EXPCL_PANDA GuiListBox : public GuiItem { class EXPCL_PANDA GuiListBox : public GuiItem {
private:
INLINE GuiListBox(void);
virtual void recompute_frame(void);
PUBLISHED: PUBLISHED:
GuiListBox(const string&); GuiListBox(const string&);
~GuiListBox(void); ~GuiListBox(void);