added curveFitter stuff

This commit is contained in:
Dave Schuyler 2001-01-17 01:57:27 +00:00
parent 1519a80c02
commit f4cb11ab9d

View File

@ -70,12 +70,13 @@ END_PUBLISH //]
class ParametricCurveDrawer;
class HermiteCurveCV;
class HermiteCurve;
class NurbsCurve;
////////////////////////////////////////////////////////////////////
// Class : ParametricCurve
// Class : ParametricCurve
// Description : A virtual base class for parametric curves.
// This encapsulates all curves in 3-d space defined
// for a single parameter t in the range [0,get_max_t()].
@ -96,7 +97,7 @@ PUBLISHED:
float calc_length() const;
float calc_length(double from, double to) const;
double compute_t(double start_t, double length_offset, double guess,
double threshold) const;
double threshold) const;
bool convert_to_hermite(HermiteCurve &hc) const;
bool convert_to_nurbs(NurbsCurve &nc) const;
@ -140,8 +141,8 @@ protected:
void invalidate_all();
float r_calc_length(double t1, double t2,
const LVector3f &p1, const LVector3f &p2,
float seglength) const;
const LVector3f &p1, const LVector3f &p2,
float seglength) const;
typedef list< ParametricCurveDrawer * > DrawerList;
DrawerList _drawers;
@ -167,7 +168,7 @@ private:
////////////////////////////////////////////////////////////////////
// Class : PiecewiseCurve
// Class : PiecewiseCurve
// Description : A PiecewiseCurve is a curve made up of several curve
// segments, connected in a head-to-tail fashion. The
// length of each curve segment in parametric space is
@ -184,12 +185,12 @@ PUBLISHED:
virtual bool get_2ndtangent(double t, LVector3f &tangent2) const;
bool adjust_point(double t,
float px, float py, float pz);
float px, float py, float pz);
bool adjust_tangent(double t,
float tx, float ty, float tz);
float tx, float ty, float tz);
bool adjust_pt(double t,
float px, float py, float pz,
float tx, float ty, float tz);
float px, float py, float pz,
float tx, float ty, float tz);
public:
PiecewiseCurve();
@ -208,15 +209,15 @@ public:
bool set_tlength(int ti, double tlength);
void make_nurbs(int order, int num_cvs,
const double knots[], const LVector4f cvs[]);
const double knots[], const LVector4f cvs[]);
virtual bool GetBezierSegs(BezierSegs &bz_segs) const;
virtual bool
rebuild_curveseg(int rtype0, double t0, const LVector4f &v0,
int rtype1, double t1, const LVector4f &v1,
int rtype2, double t2, const LVector4f &v2,
int rtype3, double t3, const LVector4f &v3);
int rtype1, double t1, const LVector4f &v1,
int rtype2, double t2, const LVector4f &v2,
int rtype3, double t3, const LVector4f &v3);
protected:
~PiecewiseCurve();
@ -263,7 +264,7 @@ private:
////////////////////////////////////////////////////////////////////
// Class : CubicCurveseg
// Class : CubicCurveseg
// Description : A CubicCurveseg is any curve that can be completely
// described by four 4-valued basis vectors, one for
// each dimension in three-space, and one for the
@ -299,6 +300,9 @@ public:
CubicCurveseg(const BezierSeg &seg);
CubicCurveseg(int order, const double knots[], const LVector4f cvs[]);
void hermite_basis(const HermiteCurveCV &cv0,
const HermiteCurveCV &cv1,
double tlength = 1.0);
void bezier_basis(const BezierSeg &seg);
void nurbs_basis(int order, const double knots[], const LVector4f cvs[]);
@ -316,25 +320,25 @@ public:
void evaluate_point(const LVector4f &tv, LVector3f &result) const {
double h = (rational) ? tv.dot(Bw) : 1.0;
result.set(tv.dot(Bx) / h,
tv.dot(By) / h,
tv.dot(Bz) / h);
tv.dot(By) / h,
tv.dot(Bz) / h);
}
void evaluate_vector(const LVector4f &tv, LVector3f &result) const {
result.set(tv.dot(Bx),
tv.dot(By),
tv.dot(Bz));
tv.dot(By),
tv.dot(Bz));
}
virtual bool GetBezierSeg(BezierSeg &seg) const;
static bool compute_seg(int rtype0, double t0, const LVector4f &v0,
int rtype1, double t1, const LVector4f &v1,
int rtype2, double t2, const LVector4f &v2,
int rtype3, double t3, const LVector4f &v3,
const LMatrix4f &B,
const LMatrix4f &Bi,
LMatrix4f &G);
int rtype1, double t1, const LVector4f &v1,
int rtype2, double t2, const LVector4f &v2,
int rtype3, double t3, const LVector4f &v3,
const LMatrix4f &B,
const LMatrix4f &Bi,
LMatrix4f &G);
LVector4f Bx, By, Bz, Bw;
bool rational;
@ -364,8 +368,8 @@ private:
// This function is used internally to build the NURBS basis matrix
// based on a given knot sequence.
void compute_nurbs_basis(int order,
const double knots_in[],
LMatrix4f &basis);
const double knots_in[],
LMatrix4f &basis);
#endif