diff --git a/panda/src/dxgsg9/dxGraphicsStateGuardian9.cxx b/panda/src/dxgsg9/dxGraphicsStateGuardian9.cxx index 94d4ec23d3..2d1efe3798 100755 --- a/panda/src/dxgsg9/dxGraphicsStateGuardian9.cxx +++ b/panda/src/dxgsg9/dxGraphicsStateGuardian9.cxx @@ -2740,7 +2740,7 @@ apply_texture(TextureContext *tc, int index) { // we dont see this bug cause we never mix textured/untextured _pD3DDevice->SetTexture(index, dtc->_pD3DTexture9); -#if 1 +#if 0 if (dtc!=NULL) { dxgsg9_cat.info() << "Setting active DX texture " << index << " : " << dtc->_tex->get_name() << "\n"; @@ -3015,7 +3015,7 @@ void DXGraphicsStateGuardian9::SetTextureBlendMode(TextureApplyAttrib::Mode TexB _pD3DDevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE); _pD3DDevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_CURRENT); _pD3DDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATE); - dxgsg9_cat.info() << "--------------modulating--------------" << endl; + //dxgsg9_cat.info() << "--------------modulating--------------" << endl; break; case TextureApplyAttrib::M_decal: // emulates GL_DECAL glTexEnv mode