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https://github.com/panda3d/panda3d.git
synced 2025-10-01 01:07:51 -04:00
Replaced redundant code changes in DirectCameraControl with a DirectSession code change
This commit is contained in:
parent
01d5552de3
commit
f62f19c3d4
@ -15,7 +15,6 @@ class DirectCameraControl(DirectObject):
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notify = DirectNotifyGlobal.directNotify.newCategory('DirectCameraControl')
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def __init__(self):
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self.camera = base.direct.camera # [gjeon] initially it will control base.direct.camera
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# Create the grid
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self.startT = 0.0
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self.startF = 0
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@ -75,10 +74,6 @@ class DirectCameraControl(DirectObject):
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self.useMayaCamControls = 0
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self.altDown = 0
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# [gjeon] you can change which camera will be controlled
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def setCamera(self, camera):
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self.camera = camera
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def toggleMarkerVis(self):
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## if base.direct.cameraControl.coaMarker.isHidden():
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## base.direct.cameraControl.coaMarker.show()
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@ -121,7 +116,6 @@ class DirectCameraControl(DirectObject):
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self.spawnXZTranslate()
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self.altDown = 1
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elif not self.useMayaCamControls:
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print base.direct.dr.mouseX
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# Where are we in the display region?
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if ((abs(base.direct.dr.mouseX) < 0.9) and (abs(base.direct.dr.mouseY) < 0.9)):
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# MOUSE IS IN CENTRAL REGION
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@ -190,7 +184,7 @@ class DirectCameraControl(DirectObject):
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# Spawn the new task
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t = Task.Task(self.XZTranslateOrHPanYZoomTask)
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# For HPanYZoom
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t.zoomSF = Vec3(self.coaMarker.getPos(self.camera)).length()
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t.zoomSF = Vec3(self.coaMarker.getPos(base.direct.camera)).length()
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taskMgr.add(t, 'manipulateCamera')
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def spawnXZTranslateOrHPPan(self):
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@ -211,7 +205,7 @@ class DirectCameraControl(DirectObject):
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taskMgr.remove('manipulateCamera')
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# Spawn new task
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t = Task.Task(self.HPanYZoomTask)
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t.zoomSF = Vec3(self.coaMarker.getPos(self.camera)).length()
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t.zoomSF = Vec3(self.coaMarker.getPos(base.direct.camera)).length()
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taskMgr.add(t, 'manipulateCamera')
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def spawnHPPan(self):
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@ -235,9 +229,9 @@ class DirectCameraControl(DirectObject):
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return self.XZTranslateTask(state)
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def XZTranslateTask(self, state):
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coaDist = Vec3(self.coaMarker.getPos(self.camera)).length()
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coaDist = Vec3(self.coaMarker.getPos(base.direct.camera)).length()
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xlateSF = (coaDist / base.direct.dr.near)
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self.camera.setPos(self.camera,
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base.direct.camera.setPos(base.direct.camera,
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(-0.5 * base.direct.dr.mouseDeltaX *
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base.direct.dr.nearWidth *
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xlateSF),
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@ -249,13 +243,12 @@ class DirectCameraControl(DirectObject):
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def HPanYZoomTask(self, state):
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# If the cam is orthogonal, don't rotate or zoom.
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if (hasattr(self.camera.node(), "getLens") and
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self.camera.node().getLens().__class__.__name__ == "OrthographicLens"):
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print "Currently, ortho can't zoom either"
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if (hasattr(base.direct.camera.node(), "getLens") and
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base.direct.camera.node().getLens().__class__.__name__ == "OrthographicLens"):
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return
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if base.direct.fControl:
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moveDir = Vec3(self.coaMarker.getPos(self.camera))
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moveDir = Vec3(self.coaMarker.getPos(base.direct.camera))
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# If marker is behind camera invert vector
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if moveDir[1] < 0.0:
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moveDir.assign(moveDir * -1)
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@ -275,7 +268,7 @@ class DirectCameraControl(DirectObject):
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hVal = 0.5 * base.direct.dr.mouseDeltaX * base.direct.dr.fovH
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self.camera.setPosHpr(self.camera,
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base.direct.camera.setPosHpr(base.direct.camera,
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moveDir[0],
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moveDir[1],
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moveDir[2],
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@ -283,12 +276,12 @@ class DirectCameraControl(DirectObject):
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0.0, 0.0)
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if (self.lockRoll == True):
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# flatten roll
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self.camera.setR(0)
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base.direct.camera.setR(0)
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return Task.cont
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def HPPanTask(self, state):
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self.camera.setHpr(self.camera,
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base.direct.camera.setHpr(base.direct.camera,
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(0.5 * base.direct.dr.mouseDeltaX *
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base.direct.dr.fovH),
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(-0.5 * base.direct.dr.mouseDeltaY *
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@ -301,7 +294,7 @@ class DirectCameraControl(DirectObject):
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taskMgr.remove('manipulateCamera')
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# Set at markers position in render coordinates
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self.camManipRef.setPos(self.coaMarkerPos)
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self.camManipRef.setHpr(self.camera, ZERO_POINT)
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self.camManipRef.setHpr(base.direct.camera, ZERO_POINT)
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t = Task.Task(self.mouseRotateTask)
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if abs(base.direct.dr.mouseX) > 0.9:
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t.constrainedDir = 'y'
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@ -311,9 +304,8 @@ class DirectCameraControl(DirectObject):
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def mouseRotateTask(self, state):
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# If the cam is orthogonal, don't rotate.
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if (hasattr(self.camera.node(), "getLens") and
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self.camera.node().getLens().__class__.__name__ == "OrthographicLens"):
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print "orthogonal don't rotate"
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if (hasattr(base.direct.camera.node(), "getLens") and
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base.direct.camera.node().getLens().__class__.__name__ == "OrthographicLens"):
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return
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# If moving outside of center, ignore motion perpendicular to edge
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if ((state.constrainedDir == 'y') and (abs(base.direct.dr.mouseX) > 0.9)):
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@ -326,17 +318,17 @@ class DirectCameraControl(DirectObject):
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deltaX = base.direct.dr.mouseDeltaX
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deltaY = base.direct.dr.mouseDeltaY
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if base.direct.fShift:
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self.camera.setHpr(self.camera,
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base.direct.camera.setHpr(base.direct.camera,
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(deltaX * base.direct.dr.fovH),
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(-deltaY * base.direct.dr.fovV),
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0.0)
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if (self.lockRoll == True):
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# flatten roll
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self.camera.setR(0)
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base.direct.camera.setR(0)
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self.camManipRef.setPos(self.coaMarkerPos)
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self.camManipRef.setHpr(self.camera, ZERO_POINT)
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self.camManipRef.setHpr(base.direct.camera, ZERO_POINT)
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else:
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wrt = self.camera.getTransform(self.camManipRef)
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wrt = base.direct.camera.getTransform(self.camManipRef)
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self.camManipRef.setHpr(self.camManipRef,
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(-1 * deltaX * 180.0),
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(deltaY * 180.0),
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@ -344,7 +336,7 @@ class DirectCameraControl(DirectObject):
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if (self.lockRoll == True):
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# flatten roll
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self.camManipRef.setR(0)
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self.camera.setTransform(self.camManipRef, wrt)
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base.direct.camera.setTransform(self.camManipRef, wrt)
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return Task.cont
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def spawnMouseRollTask(self):
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@ -352,12 +344,12 @@ class DirectCameraControl(DirectObject):
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taskMgr.remove('manipulateCamera')
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# Set at markers position in render coordinates
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self.camManipRef.setPos(self.coaMarkerPos)
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self.camManipRef.setHpr(self.camera, ZERO_POINT)
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self.camManipRef.setHpr(base.direct.camera, ZERO_POINT)
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t = Task.Task(self.mouseRollTask)
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t.coaCenter = getScreenXY(self.coaMarker)
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t.lastAngle = getCrankAngle(t.coaCenter)
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# Store the camera/manipRef offset transform
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t.wrt = self.camera.getTransform(self.camManipRef)
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t.wrt = base.direct.camera.getTransform(self.camManipRef)
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taskMgr.add(t, 'manipulateCamera')
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def mouseRollTask(self, state):
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@ -369,7 +361,7 @@ class DirectCameraControl(DirectObject):
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if (self.lockRoll == True):
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# flatten roll
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self.camManipRef.setR(0)
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self.camera.setTransform(self.camManipRef, wrt)
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base.direct.camera.setTransform(self.camManipRef, wrt)
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return Task.cont
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def lockCOA(self):
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@ -395,7 +387,7 @@ class DirectCameraControl(DirectObject):
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self.cqEntries = self.cqEntries[1:] + self.cqEntries[:1]
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# Filter out object's under camera
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nodePath = entry.getIntoNodePath()
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if self.camera not in nodePath.getAncestors():
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if base.direct.camera not in nodePath.getAncestors():
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# Compute new hit point
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hitPt = entry.getSurfacePoint(entry.getFromNodePath())
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# Move coa marker to new point
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@ -411,7 +403,7 @@ class DirectCameraControl(DirectObject):
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if self.fLockCOA:
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# COA is locked, use existing point
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# Use existing point
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coa.assign(self.coaMarker.getPos(self.camera))
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coa.assign(self.coaMarker.getPos(base.direct.camera))
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# Reset hit point count
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self.nullHitPointCount = 0
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elif entry:
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@ -424,7 +416,7 @@ class DirectCameraControl(DirectObject):
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if ((hitPtDist < (1.1 * dr.near)) or
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(hitPtDist > dr.far)):
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# Just use existing point
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coa.assign(self.coaMarker.getPos(self.camera))
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coa.assign(self.coaMarker.getPos(base.direct.camera))
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# Reset hit point count
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self.nullHitPointCount = 0
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else:
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@ -469,7 +461,7 @@ class DirectCameraControl(DirectObject):
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def updateCoaMarkerSize(self, coaDist = None):
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if not coaDist:
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coaDist = Vec3(self.coaMarker.getPos(self.camera)).length()
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coaDist = Vec3(self.coaMarker.getPos(base.direct.camera)).length()
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# Nominal size based on default 30 degree vertical FOV
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# Need to adjust size based on distance and current FOV
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sf = COA_MARKER_SF * coaDist * (base.direct.drList.getCurrentDr().fovV/30.0)
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@ -490,19 +482,19 @@ class DirectCameraControl(DirectObject):
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def homeCam(self):
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# Record undo point
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base.direct.pushUndo([self.camera])
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self.camera.reparentTo(render)
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self.camera.clearMat()
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base.direct.pushUndo([base.direct.camera])
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base.direct.camera.reparentTo(render)
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base.direct.camera.clearMat()
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# Resize coa marker
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self.updateCoaMarkerSize()
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def uprightCam(self):
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taskMgr.remove('manipulateCamera')
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# Record undo point
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base.direct.pushUndo([self.camera])
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base.direct.pushUndo([base.direct.camera])
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# Pitch camera till upright
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currH = self.camera.getH()
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self.camera.lerpHpr(currH, 0, 0,
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currH = base.direct.camera.getH()
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base.direct.camera.lerpHpr(currH, 0, 0,
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CAM_MOVE_DURATION,
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other = render,
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blendType = 'easeInOut',
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@ -511,10 +503,10 @@ class DirectCameraControl(DirectObject):
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def orbitUprightCam(self):
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taskMgr.remove('manipulateCamera')
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# Record undo point
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base.direct.pushUndo([self.camera])
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base.direct.pushUndo([base.direct.camera])
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# Transform camera z axis to render space
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mCam2Render = Mat4(Mat4.identMat()) # [gjeon] fixed to give required argument
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mCam2Render.assign(self.camera.getMat(render))
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mCam2Render.assign(base.direct.camera.getMat(render))
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zAxis = Vec3(mCam2Render.xformVec(Z_AXIS))
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zAxis.normalize()
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# Compute rotation angle needed to upright cam
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@ -535,8 +527,8 @@ class DirectCameraControl(DirectObject):
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self.camManipRef.setPos(self.coaMarker, Vec3(0))
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self.camManipRef.setHpr(render, rotAngle, 0, 0)
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# Reparent Cam to ref Coordinate system
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parent = self.camera.getParent()
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self.camera.wrtReparentTo(self.camManipRef)
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parent = base.direct.camera.getParent()
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base.direct.camera.wrtReparentTo(self.camManipRef)
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# Rotate ref CS to final orientation
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t = self.camManipRef.lerpHpr(rotAngle, orbitAngle, 0,
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CAM_MOVE_DURATION,
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@ -556,14 +548,14 @@ class DirectCameraControl(DirectObject):
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def centerCamIn(self, t):
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taskMgr.remove('manipulateCamera')
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# Record undo point
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base.direct.pushUndo([self.camera])
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base.direct.pushUndo([base.direct.camera])
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# Determine marker location
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markerToCam = self.coaMarker.getPos(self.camera)
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markerToCam = self.coaMarker.getPos(base.direct.camera)
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dist = Vec3(markerToCam - ZERO_POINT).length()
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scaledCenterVec = Y_AXIS * dist
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delta = markerToCam - scaledCenterVec
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self.camManipRef.setPosHpr(self.camera, Point3(0), Point3(0))
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t = self.camera.lerpPos(Point3(delta),
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self.camManipRef.setPosHpr(base.direct.camera, Point3(0), Point3(0))
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t = base.direct.camera.lerpPos(Point3(delta),
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CAM_MOVE_DURATION,
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other = self.camManipRef,
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blendType = 'easeInOut',
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@ -573,14 +565,14 @@ class DirectCameraControl(DirectObject):
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def zoomCam(self, zoomFactor, t):
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taskMgr.remove('manipulateCamera')
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# Record undo point
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base.direct.pushUndo([self.camera])
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base.direct.pushUndo([base.direct.camera])
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# Find a point zoom factor times the current separation
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# of the widget and cam
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zoomPtToCam = self.coaMarker.getPos(self.camera) * zoomFactor
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zoomPtToCam = self.coaMarker.getPos(base.direct.camera) * zoomFactor
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# Put a target nodePath there
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self.camManipRef.setPos(self.camera, zoomPtToCam)
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self.camManipRef.setPos(base.direct.camera, zoomPtToCam)
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# Move to that point
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t = self.camera.lerpPos(ZERO_POINT,
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t = base.direct.camera.lerpPos(ZERO_POINT,
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CAM_MOVE_DURATION,
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other = self.camManipRef,
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blendType = 'easeInOut',
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@ -591,7 +583,7 @@ class DirectCameraControl(DirectObject):
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# Kill any existing tasks
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taskMgr.remove('manipulateCamera')
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# Record undo point
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base.direct.pushUndo([self.camera])
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base.direct.pushUndo([base.direct.camera])
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# Calc hprOffset
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hprOffset = VBase3()
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if view == 8:
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@ -620,7 +612,7 @@ class DirectCameraControl(DirectObject):
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self.camManipRef.setPosHpr(self.coaMarker, ZERO_VEC,
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hprOffset)
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# Scale center vec by current distance to target
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offsetDistance = Vec3(self.camera.getPos(self.camManipRef) -
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offsetDistance = Vec3(base.direct.camera.getPos(self.camManipRef) -
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ZERO_POINT).length()
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scaledCenterVec = Y_AXIS * (-1.0 * offsetDistance)
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# Now put the camManipRef at that point
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@ -629,7 +621,7 @@ class DirectCameraControl(DirectObject):
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ZERO_VEC)
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# Record view for next time around
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self.lastView = view
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t = self.camera.lerpPosHpr(ZERO_POINT,
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t = base.direct.camera.lerpPosHpr(ZERO_POINT,
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VBase3(0, 0, self.orthoViewRoll),
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CAM_MOVE_DURATION,
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other = self.camManipRef,
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@ -643,15 +635,15 @@ class DirectCameraControl(DirectObject):
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taskMgr.remove('manipulateCamera')
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# Record undo point
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base.direct.pushUndo([self.camera])
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base.direct.pushUndo([base.direct.camera])
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# Coincident with widget
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self.camManipRef.setPos(self.coaMarker, ZERO_POINT)
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# But aligned with render space
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self.camManipRef.setHpr(ZERO_POINT)
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parent = self.camera.getParent()
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self.camera.wrtReparentTo(self.camManipRef)
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parent = base.direct.camera.getParent()
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base.direct.camera.wrtReparentTo(self.camManipRef)
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manipTask = self.camManipRef.lerpHpr(VBase3(degrees, 0, 0),
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CAM_MOVE_DURATION,
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@ -662,7 +654,7 @@ class DirectCameraControl(DirectObject):
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manipTask.setUponDeath(self.reparentCam)
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def reparentCam(self, state):
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self.camera.wrtReparentTo(state.parent)
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base.direct.camera.wrtReparentTo(state.parent)
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self.updateCoaMarkerSize()
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def fitOnWidget(self, nodePath = 'None Given'):
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@ -682,20 +674,20 @@ class DirectCameraControl(DirectObject):
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centerVec = Y_AXIS * camY
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# Where is the node relative to the viewpoint
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vWidget2Camera = base.direct.widget.getPos(self.camera)
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vWidget2Camera = base.direct.widget.getPos(base.direct.camera)
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# How far do you move the camera to be this distance from the node?
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deltaMove = vWidget2Camera - centerVec
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# Move a target there
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try:
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self.camManipRef.setPos(self.camera, deltaMove)
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self.camManipRef.setPos(base.direct.camera, deltaMove)
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except Exception:
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self.notify.debug
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parent = self.camera.getParent()
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self.camera.wrtReparentTo(self.camManipRef)
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fitTask = self.camera.lerpPos(Point3(0, 0, 0),
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parent = base.direct.camera.getParent()
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base.direct.camera.wrtReparentTo(self.camManipRef)
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fitTask = base.direct.camera.lerpPos(Point3(0, 0, 0),
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CAM_MOVE_DURATION,
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blendType = 'easeInOut',
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task = 'manipulateCamera')
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@ -725,7 +717,7 @@ class DirectCameraControl(DirectObject):
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# Spawn a task to move the widget
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t = base.direct.widget.lerpPos(Point3(centerVec),
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CAM_MOVE_DURATION,
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other = self.camera,
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other = base.direct.camera,
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blendType = 'easeInOut',
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task = 'moveToFitTask')
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t.setUponDeath(lambda state: taskMgr.remove('stickToWidget'))
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@ -387,7 +387,7 @@ class DirectSession(DirectObject):
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# [gjeon] change current camera dr, iRay, mouseWatcher accordingly to support multiple windows
|
||||
for winCtrl in base.winControls:
|
||||
if winCtrl.mouseWatcher.node().hasMouse():
|
||||
base.direct.cameraControl.setCamera(winCtrl.camera)
|
||||
self.camera = winCtrl.camera
|
||||
base.direct.dr = base.direct.drList[base.camList.index(NodePath(winCtrl.camNode))]
|
||||
base.direct.iRay = base.direct.dr.iRay
|
||||
base.mouseWatcher = winCtrl.mouseWatcher
|
||||
|
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Block a user