Replaced redundant code changes in DirectCameraControl with a DirectSession code change

This commit is contained in:
Gyedo Jeon 2009-05-11 18:07:07 +00:00
parent 01d5552de3
commit f62f19c3d4
2 changed files with 57 additions and 65 deletions

View File

@ -15,7 +15,6 @@ class DirectCameraControl(DirectObject):
notify = DirectNotifyGlobal.directNotify.newCategory('DirectCameraControl')
def __init__(self):
self.camera = base.direct.camera # [gjeon] initially it will control base.direct.camera
# Create the grid
self.startT = 0.0
self.startF = 0
@ -75,10 +74,6 @@ class DirectCameraControl(DirectObject):
self.useMayaCamControls = 0
self.altDown = 0
# [gjeon] you can change which camera will be controlled
def setCamera(self, camera):
self.camera = camera
def toggleMarkerVis(self):
## if base.direct.cameraControl.coaMarker.isHidden():
## base.direct.cameraControl.coaMarker.show()
@ -121,7 +116,6 @@ class DirectCameraControl(DirectObject):
self.spawnXZTranslate()
self.altDown = 1
elif not self.useMayaCamControls:
print base.direct.dr.mouseX
# Where are we in the display region?
if ((abs(base.direct.dr.mouseX) < 0.9) and (abs(base.direct.dr.mouseY) < 0.9)):
# MOUSE IS IN CENTRAL REGION
@ -190,7 +184,7 @@ class DirectCameraControl(DirectObject):
# Spawn the new task
t = Task.Task(self.XZTranslateOrHPanYZoomTask)
# For HPanYZoom
t.zoomSF = Vec3(self.coaMarker.getPos(self.camera)).length()
t.zoomSF = Vec3(self.coaMarker.getPos(base.direct.camera)).length()
taskMgr.add(t, 'manipulateCamera')
def spawnXZTranslateOrHPPan(self):
@ -211,7 +205,7 @@ class DirectCameraControl(DirectObject):
taskMgr.remove('manipulateCamera')
# Spawn new task
t = Task.Task(self.HPanYZoomTask)
t.zoomSF = Vec3(self.coaMarker.getPos(self.camera)).length()
t.zoomSF = Vec3(self.coaMarker.getPos(base.direct.camera)).length()
taskMgr.add(t, 'manipulateCamera')
def spawnHPPan(self):
@ -235,9 +229,9 @@ class DirectCameraControl(DirectObject):
return self.XZTranslateTask(state)
def XZTranslateTask(self, state):
coaDist = Vec3(self.coaMarker.getPos(self.camera)).length()
coaDist = Vec3(self.coaMarker.getPos(base.direct.camera)).length()
xlateSF = (coaDist / base.direct.dr.near)
self.camera.setPos(self.camera,
base.direct.camera.setPos(base.direct.camera,
(-0.5 * base.direct.dr.mouseDeltaX *
base.direct.dr.nearWidth *
xlateSF),
@ -249,13 +243,12 @@ class DirectCameraControl(DirectObject):
def HPanYZoomTask(self, state):
# If the cam is orthogonal, don't rotate or zoom.
if (hasattr(self.camera.node(), "getLens") and
self.camera.node().getLens().__class__.__name__ == "OrthographicLens"):
print "Currently, ortho can't zoom either"
if (hasattr(base.direct.camera.node(), "getLens") and
base.direct.camera.node().getLens().__class__.__name__ == "OrthographicLens"):
return
if base.direct.fControl:
moveDir = Vec3(self.coaMarker.getPos(self.camera))
moveDir = Vec3(self.coaMarker.getPos(base.direct.camera))
# If marker is behind camera invert vector
if moveDir[1] < 0.0:
moveDir.assign(moveDir * -1)
@ -275,7 +268,7 @@ class DirectCameraControl(DirectObject):
hVal = 0.5 * base.direct.dr.mouseDeltaX * base.direct.dr.fovH
self.camera.setPosHpr(self.camera,
base.direct.camera.setPosHpr(base.direct.camera,
moveDir[0],
moveDir[1],
moveDir[2],
@ -283,12 +276,12 @@ class DirectCameraControl(DirectObject):
0.0, 0.0)
if (self.lockRoll == True):
# flatten roll
self.camera.setR(0)
base.direct.camera.setR(0)
return Task.cont
def HPPanTask(self, state):
self.camera.setHpr(self.camera,
base.direct.camera.setHpr(base.direct.camera,
(0.5 * base.direct.dr.mouseDeltaX *
base.direct.dr.fovH),
(-0.5 * base.direct.dr.mouseDeltaY *
@ -301,7 +294,7 @@ class DirectCameraControl(DirectObject):
taskMgr.remove('manipulateCamera')
# Set at markers position in render coordinates
self.camManipRef.setPos(self.coaMarkerPos)
self.camManipRef.setHpr(self.camera, ZERO_POINT)
self.camManipRef.setHpr(base.direct.camera, ZERO_POINT)
t = Task.Task(self.mouseRotateTask)
if abs(base.direct.dr.mouseX) > 0.9:
t.constrainedDir = 'y'
@ -311,9 +304,8 @@ class DirectCameraControl(DirectObject):
def mouseRotateTask(self, state):
# If the cam is orthogonal, don't rotate.
if (hasattr(self.camera.node(), "getLens") and
self.camera.node().getLens().__class__.__name__ == "OrthographicLens"):
print "orthogonal don't rotate"
if (hasattr(base.direct.camera.node(), "getLens") and
base.direct.camera.node().getLens().__class__.__name__ == "OrthographicLens"):
return
# If moving outside of center, ignore motion perpendicular to edge
if ((state.constrainedDir == 'y') and (abs(base.direct.dr.mouseX) > 0.9)):
@ -326,17 +318,17 @@ class DirectCameraControl(DirectObject):
deltaX = base.direct.dr.mouseDeltaX
deltaY = base.direct.dr.mouseDeltaY
if base.direct.fShift:
self.camera.setHpr(self.camera,
base.direct.camera.setHpr(base.direct.camera,
(deltaX * base.direct.dr.fovH),
(-deltaY * base.direct.dr.fovV),
0.0)
if (self.lockRoll == True):
# flatten roll
self.camera.setR(0)
base.direct.camera.setR(0)
self.camManipRef.setPos(self.coaMarkerPos)
self.camManipRef.setHpr(self.camera, ZERO_POINT)
self.camManipRef.setHpr(base.direct.camera, ZERO_POINT)
else:
wrt = self.camera.getTransform(self.camManipRef)
wrt = base.direct.camera.getTransform(self.camManipRef)
self.camManipRef.setHpr(self.camManipRef,
(-1 * deltaX * 180.0),
(deltaY * 180.0),
@ -344,7 +336,7 @@ class DirectCameraControl(DirectObject):
if (self.lockRoll == True):
# flatten roll
self.camManipRef.setR(0)
self.camera.setTransform(self.camManipRef, wrt)
base.direct.camera.setTransform(self.camManipRef, wrt)
return Task.cont
def spawnMouseRollTask(self):
@ -352,12 +344,12 @@ class DirectCameraControl(DirectObject):
taskMgr.remove('manipulateCamera')
# Set at markers position in render coordinates
self.camManipRef.setPos(self.coaMarkerPos)
self.camManipRef.setHpr(self.camera, ZERO_POINT)
self.camManipRef.setHpr(base.direct.camera, ZERO_POINT)
t = Task.Task(self.mouseRollTask)
t.coaCenter = getScreenXY(self.coaMarker)
t.lastAngle = getCrankAngle(t.coaCenter)
# Store the camera/manipRef offset transform
t.wrt = self.camera.getTransform(self.camManipRef)
t.wrt = base.direct.camera.getTransform(self.camManipRef)
taskMgr.add(t, 'manipulateCamera')
def mouseRollTask(self, state):
@ -369,7 +361,7 @@ class DirectCameraControl(DirectObject):
if (self.lockRoll == True):
# flatten roll
self.camManipRef.setR(0)
self.camera.setTransform(self.camManipRef, wrt)
base.direct.camera.setTransform(self.camManipRef, wrt)
return Task.cont
def lockCOA(self):
@ -395,7 +387,7 @@ class DirectCameraControl(DirectObject):
self.cqEntries = self.cqEntries[1:] + self.cqEntries[:1]
# Filter out object's under camera
nodePath = entry.getIntoNodePath()
if self.camera not in nodePath.getAncestors():
if base.direct.camera not in nodePath.getAncestors():
# Compute new hit point
hitPt = entry.getSurfacePoint(entry.getFromNodePath())
# Move coa marker to new point
@ -411,7 +403,7 @@ class DirectCameraControl(DirectObject):
if self.fLockCOA:
# COA is locked, use existing point
# Use existing point
coa.assign(self.coaMarker.getPos(self.camera))
coa.assign(self.coaMarker.getPos(base.direct.camera))
# Reset hit point count
self.nullHitPointCount = 0
elif entry:
@ -424,7 +416,7 @@ class DirectCameraControl(DirectObject):
if ((hitPtDist < (1.1 * dr.near)) or
(hitPtDist > dr.far)):
# Just use existing point
coa.assign(self.coaMarker.getPos(self.camera))
coa.assign(self.coaMarker.getPos(base.direct.camera))
# Reset hit point count
self.nullHitPointCount = 0
else:
@ -469,7 +461,7 @@ class DirectCameraControl(DirectObject):
def updateCoaMarkerSize(self, coaDist = None):
if not coaDist:
coaDist = Vec3(self.coaMarker.getPos(self.camera)).length()
coaDist = Vec3(self.coaMarker.getPos(base.direct.camera)).length()
# Nominal size based on default 30 degree vertical FOV
# Need to adjust size based on distance and current FOV
sf = COA_MARKER_SF * coaDist * (base.direct.drList.getCurrentDr().fovV/30.0)
@ -490,19 +482,19 @@ class DirectCameraControl(DirectObject):
def homeCam(self):
# Record undo point
base.direct.pushUndo([self.camera])
self.camera.reparentTo(render)
self.camera.clearMat()
base.direct.pushUndo([base.direct.camera])
base.direct.camera.reparentTo(render)
base.direct.camera.clearMat()
# Resize coa marker
self.updateCoaMarkerSize()
def uprightCam(self):
taskMgr.remove('manipulateCamera')
# Record undo point
base.direct.pushUndo([self.camera])
base.direct.pushUndo([base.direct.camera])
# Pitch camera till upright
currH = self.camera.getH()
self.camera.lerpHpr(currH, 0, 0,
currH = base.direct.camera.getH()
base.direct.camera.lerpHpr(currH, 0, 0,
CAM_MOVE_DURATION,
other = render,
blendType = 'easeInOut',
@ -511,10 +503,10 @@ class DirectCameraControl(DirectObject):
def orbitUprightCam(self):
taskMgr.remove('manipulateCamera')
# Record undo point
base.direct.pushUndo([self.camera])
base.direct.pushUndo([base.direct.camera])
# Transform camera z axis to render space
mCam2Render = Mat4(Mat4.identMat()) # [gjeon] fixed to give required argument
mCam2Render.assign(self.camera.getMat(render))
mCam2Render.assign(base.direct.camera.getMat(render))
zAxis = Vec3(mCam2Render.xformVec(Z_AXIS))
zAxis.normalize()
# Compute rotation angle needed to upright cam
@ -535,8 +527,8 @@ class DirectCameraControl(DirectObject):
self.camManipRef.setPos(self.coaMarker, Vec3(0))
self.camManipRef.setHpr(render, rotAngle, 0, 0)
# Reparent Cam to ref Coordinate system
parent = self.camera.getParent()
self.camera.wrtReparentTo(self.camManipRef)
parent = base.direct.camera.getParent()
base.direct.camera.wrtReparentTo(self.camManipRef)
# Rotate ref CS to final orientation
t = self.camManipRef.lerpHpr(rotAngle, orbitAngle, 0,
CAM_MOVE_DURATION,
@ -556,14 +548,14 @@ class DirectCameraControl(DirectObject):
def centerCamIn(self, t):
taskMgr.remove('manipulateCamera')
# Record undo point
base.direct.pushUndo([self.camera])
base.direct.pushUndo([base.direct.camera])
# Determine marker location
markerToCam = self.coaMarker.getPos(self.camera)
markerToCam = self.coaMarker.getPos(base.direct.camera)
dist = Vec3(markerToCam - ZERO_POINT).length()
scaledCenterVec = Y_AXIS * dist
delta = markerToCam - scaledCenterVec
self.camManipRef.setPosHpr(self.camera, Point3(0), Point3(0))
t = self.camera.lerpPos(Point3(delta),
self.camManipRef.setPosHpr(base.direct.camera, Point3(0), Point3(0))
t = base.direct.camera.lerpPos(Point3(delta),
CAM_MOVE_DURATION,
other = self.camManipRef,
blendType = 'easeInOut',
@ -573,14 +565,14 @@ class DirectCameraControl(DirectObject):
def zoomCam(self, zoomFactor, t):
taskMgr.remove('manipulateCamera')
# Record undo point
base.direct.pushUndo([self.camera])
base.direct.pushUndo([base.direct.camera])
# Find a point zoom factor times the current separation
# of the widget and cam
zoomPtToCam = self.coaMarker.getPos(self.camera) * zoomFactor
zoomPtToCam = self.coaMarker.getPos(base.direct.camera) * zoomFactor
# Put a target nodePath there
self.camManipRef.setPos(self.camera, zoomPtToCam)
self.camManipRef.setPos(base.direct.camera, zoomPtToCam)
# Move to that point
t = self.camera.lerpPos(ZERO_POINT,
t = base.direct.camera.lerpPos(ZERO_POINT,
CAM_MOVE_DURATION,
other = self.camManipRef,
blendType = 'easeInOut',
@ -591,7 +583,7 @@ class DirectCameraControl(DirectObject):
# Kill any existing tasks
taskMgr.remove('manipulateCamera')
# Record undo point
base.direct.pushUndo([self.camera])
base.direct.pushUndo([base.direct.camera])
# Calc hprOffset
hprOffset = VBase3()
if view == 8:
@ -620,7 +612,7 @@ class DirectCameraControl(DirectObject):
self.camManipRef.setPosHpr(self.coaMarker, ZERO_VEC,
hprOffset)
# Scale center vec by current distance to target
offsetDistance = Vec3(self.camera.getPos(self.camManipRef) -
offsetDistance = Vec3(base.direct.camera.getPos(self.camManipRef) -
ZERO_POINT).length()
scaledCenterVec = Y_AXIS * (-1.0 * offsetDistance)
# Now put the camManipRef at that point
@ -629,7 +621,7 @@ class DirectCameraControl(DirectObject):
ZERO_VEC)
# Record view for next time around
self.lastView = view
t = self.camera.lerpPosHpr(ZERO_POINT,
t = base.direct.camera.lerpPosHpr(ZERO_POINT,
VBase3(0, 0, self.orthoViewRoll),
CAM_MOVE_DURATION,
other = self.camManipRef,
@ -643,15 +635,15 @@ class DirectCameraControl(DirectObject):
taskMgr.remove('manipulateCamera')
# Record undo point
base.direct.pushUndo([self.camera])
base.direct.pushUndo([base.direct.camera])
# Coincident with widget
self.camManipRef.setPos(self.coaMarker, ZERO_POINT)
# But aligned with render space
self.camManipRef.setHpr(ZERO_POINT)
parent = self.camera.getParent()
self.camera.wrtReparentTo(self.camManipRef)
parent = base.direct.camera.getParent()
base.direct.camera.wrtReparentTo(self.camManipRef)
manipTask = self.camManipRef.lerpHpr(VBase3(degrees, 0, 0),
CAM_MOVE_DURATION,
@ -662,7 +654,7 @@ class DirectCameraControl(DirectObject):
manipTask.setUponDeath(self.reparentCam)
def reparentCam(self, state):
self.camera.wrtReparentTo(state.parent)
base.direct.camera.wrtReparentTo(state.parent)
self.updateCoaMarkerSize()
def fitOnWidget(self, nodePath = 'None Given'):
@ -682,20 +674,20 @@ class DirectCameraControl(DirectObject):
centerVec = Y_AXIS * camY
# Where is the node relative to the viewpoint
vWidget2Camera = base.direct.widget.getPos(self.camera)
vWidget2Camera = base.direct.widget.getPos(base.direct.camera)
# How far do you move the camera to be this distance from the node?
deltaMove = vWidget2Camera - centerVec
# Move a target there
try:
self.camManipRef.setPos(self.camera, deltaMove)
self.camManipRef.setPos(base.direct.camera, deltaMove)
except Exception:
self.notify.debug
parent = self.camera.getParent()
self.camera.wrtReparentTo(self.camManipRef)
fitTask = self.camera.lerpPos(Point3(0, 0, 0),
parent = base.direct.camera.getParent()
base.direct.camera.wrtReparentTo(self.camManipRef)
fitTask = base.direct.camera.lerpPos(Point3(0, 0, 0),
CAM_MOVE_DURATION,
blendType = 'easeInOut',
task = 'manipulateCamera')
@ -725,7 +717,7 @@ class DirectCameraControl(DirectObject):
# Spawn a task to move the widget
t = base.direct.widget.lerpPos(Point3(centerVec),
CAM_MOVE_DURATION,
other = self.camera,
other = base.direct.camera,
blendType = 'easeInOut',
task = 'moveToFitTask')
t.setUponDeath(lambda state: taskMgr.remove('stickToWidget'))

View File

@ -387,7 +387,7 @@ class DirectSession(DirectObject):
# [gjeon] change current camera dr, iRay, mouseWatcher accordingly to support multiple windows
for winCtrl in base.winControls:
if winCtrl.mouseWatcher.node().hasMouse():
base.direct.cameraControl.setCamera(winCtrl.camera)
self.camera = winCtrl.camera
base.direct.dr = base.direct.drList[base.camList.index(NodePath(winCtrl.camNode))]
base.direct.iRay = base.direct.dr.iRay
base.mouseWatcher = winCtrl.mouseWatcher