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parabola collisions
This commit is contained in:
parent
fb7f90626b
commit
f66069aed4
@ -26,6 +26,7 @@
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collisionLevelStateBase.I collisionLevelStateBase.h \
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collisionLevelState.I collisionLevelState.h \
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collisionNode.I collisionNode.h \
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collisionParabola.I collisionParabola.h \
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collisionPlane.I collisionPlane.h \
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collisionPolygon.I collisionPolygon.h \
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collisionFloorMesh.I collisionFloorMesh.h \
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@ -56,6 +57,7 @@
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collisionInvSphere.cxx \
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collisionLine.cxx \
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collisionNode.cxx \
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collisionParabola.cxx \
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collisionPlane.cxx \
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collisionPolygon.cxx \
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collisionFloorMesh.cxx \
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@ -86,6 +88,7 @@
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collisionLevelState.I collisionLevelState.h \
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collisionLine.I collisionLine.h \
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collisionNode.I collisionNode.h \
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collisionParabola.I collisionParabola.h \
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collisionPlane.I collisionPlane.h \
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collisionPolygon.I collisionPolygon.h \
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collisionFloorMesh.I collisionFloorMesh.h \
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@ -1,4 +1,5 @@
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#include "collisionNode.cxx"
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#include "collisionParabola.cxx"
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#include "collisionPlane.cxx"
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#include "collisionPolygon.cxx"
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#include "collisionFloorMesh.cxx"
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@ -113,6 +113,7 @@ get_solid(int n) const {
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INLINE PT(CollisionSolid) CollisionNode::
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modify_solid(int n) {
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nassertr(n >= 0 && n < get_num_solids(), NULL);
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mark_internal_bounds_stale();
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return _solids[n].get_write_pointer();
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}
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120
panda/src/collide/collisionParabola.I
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120
panda/src/collide/collisionParabola.I
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@ -0,0 +1,120 @@
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// Filename: collisionParabola.I
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// Created by: drose (11Oct07)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::Default Constructor
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// Access: Published
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// Description: Creates an invalid parabola.
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////////////////////////////////////////////////////////////////////
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INLINE CollisionParabola::
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CollisionParabola() :
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_t1(0.0f), _t2(0.0f)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::Constructor
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// Access: Published
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// Description: Creates a parabola with the endpoints between t1 and
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// t2 in the parametric space of the parabola.
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////////////////////////////////////////////////////////////////////
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INLINE CollisionParabola::
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CollisionParabola(const Parabolaf ¶bola, float t1, float t2) :
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_parabola(parabola),
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_t1(t1), _t2(t2)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::Copy Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE CollisionParabola::
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CollisionParabola(const CollisionParabola ©) :
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_parabola(copy._parabola),
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_t1(copy._t1), _t2(copy._t2)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::set_parabola
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// Access: Public
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// Description: Replaces the parabola specified by this solid.
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////////////////////////////////////////////////////////////////////
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INLINE void CollisionParabola::
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set_parabola(const Parabolaf ¶bola) {
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_parabola = parabola;
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mark_internal_bounds_stale();
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mark_viz_stale();
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::get_parabola
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// Access: Public
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// Description: Returns the parabola specified by this solid.
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////////////////////////////////////////////////////////////////////
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INLINE const Parabolaf &CollisionParabola::
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get_parabola() const {
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return _parabola;
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::set_t1
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// Access: Public
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// Description: Changes the starting point on the parabola.
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////////////////////////////////////////////////////////////////////
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INLINE void CollisionParabola::
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set_t1(float t1) {
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_t1 = t1;
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mark_internal_bounds_stale();
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mark_viz_stale();
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::get_t1
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// Access: Public
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// Description: Returns the starting point on the parabola.
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////////////////////////////////////////////////////////////////////
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INLINE float CollisionParabola::
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get_t1() const {
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return _t1;
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::set_t2
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// Access: Public
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// Description: Changes the ending point on the parabola.
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////////////////////////////////////////////////////////////////////
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INLINE void CollisionParabola::
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set_t2(float t2) {
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_t2 = t2;
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mark_internal_bounds_stale();
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mark_viz_stale();
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::get_t2
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// Access: Public
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// Description: Returns the ending point on the parabola.
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////////////////////////////////////////////////////////////////////
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INLINE float CollisionParabola::
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get_t2() const {
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return _t2;
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}
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283
panda/src/collide/collisionParabola.cxx
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283
panda/src/collide/collisionParabola.cxx
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@ -0,0 +1,283 @@
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// Filename: collisionParabola.cxx
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// Created by: drose (11Oct07)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "collisionParabola.h"
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#include "collisionEntry.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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#include "geom.h"
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#include "geomLinestrips.h"
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#include "geomVertexWriter.h"
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#include "boundingHexahedron.h"
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#include "look_at.h"
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PStatCollector CollisionParabola::_volume_pcollector(
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"Collision Volumes:CollisionParabola");
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PStatCollector CollisionParabola::_test_pcollector(
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"Collision Tests:CollisionParabola");
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TypeHandle CollisionParabola::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::get_collision_origin
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// Access: Public, Virtual
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// Description: Returns the point in space deemed to be the "origin"
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// of the solid for collision purposes. The closest
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// intersection point to this origin point is considered
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// to be the most significant.
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////////////////////////////////////////////////////////////////////
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LPoint3f CollisionParabola::
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get_collision_origin() const {
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return _parabola.calc_point(_t1);
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::make_copy
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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CollisionSolid *CollisionParabola::
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make_copy() {
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return new CollisionParabola(*this);
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::test_intersection
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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PT(CollisionEntry) CollisionParabola::
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test_intersection(const CollisionEntry &entry) const {
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return entry.get_into()->test_intersection_from_parabola(entry);
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::xform
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// Access: Public, Virtual
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// Description: Transforms the solid by the indicated matrix.
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////////////////////////////////////////////////////////////////////
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void CollisionParabola::
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xform(const LMatrix4f &mat) {
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_parabola.xform(mat);
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mark_viz_stale();
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mark_internal_bounds_stale();
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::get_volume_pcollector
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// Access: Public, Virtual
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// Description: Returns a PStatCollector that is used to count the
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// number of bounding volume tests made against a solid
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// of this type in a given frame.
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////////////////////////////////////////////////////////////////////
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PStatCollector &CollisionParabola::
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get_volume_pcollector() {
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return _volume_pcollector;
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::get_test_pcollector
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// Access: Public, Virtual
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// Description: Returns a PStatCollector that is used to count the
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// number of intersection tests made against a solid
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// of this type in a given frame.
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////////////////////////////////////////////////////////////////////
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PStatCollector &CollisionParabola::
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get_test_pcollector() {
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return _test_pcollector;
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::output
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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void CollisionParabola::
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output(ostream &out) const {
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out << _parabola << ", t1 = " << _t1 << ", t2 = " << _t2;
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::compute_internal_bounds
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// Access: Protected, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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PT(BoundingVolume) CollisionParabola::
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compute_internal_bounds() const {
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LPoint3f p1 = _parabola.calc_point(get_t1());
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LPoint3f p2 = _parabola.calc_point(get_t2());
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LVector3f pdelta = p2 - p1;
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// If p1 and p2 are sufficiently close, just put a sphere around
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// them.
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float d2 = pdelta.length_squared();
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if (d2 < 10.0f) {
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LPoint3f pmid = (p1 + p2) * 0.5f;
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return new BoundingSphere(pmid, csqrt(d2) * 0.5f);
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}
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// OK, the more general bounding volume. We use BoundingHexahedron
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// to define a very thin box that roughly bounds the parabola's arc.
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// We must use BoundingHexahedron instead of BoundingBox, because
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// the box will not be axis-aligned, and might be inflated too large
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// if we insist on using the axis-aligned BoundingBox.
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// We first define "parabola space" as a coordinate space such that
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// the YZ plane of parabola space corresponds to the plane of the
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// parabola.
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// We have to be explicit about the coordinate system--we
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// specifically mean CS_zup_right here, to make the YZ plane.
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LMatrix4f from_parabola;
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look_at(from_parabola, pdelta, -_parabola.get_a(), CS_zup_right);
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from_parabola.set_row(3, p1);
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// The matrix that computes from world space to parabola space is
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// the inverse of that which we just computed.
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LMatrix4f to_parabola;
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to_parabola.invert_from(from_parabola);
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// Now convert the parabola itself into parabola space.
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Parabolaf psp = _parabola;
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psp.xform(to_parabola);
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LPoint3f pp2 = psp.calc_point(get_t2());
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float max_y = pp2[1];
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// We compute a few points along the parabola to attempt to get the
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// minmax.
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float min_z = p1[2];
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float max_z = p1[2];
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static const int num_points = 4;
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for (int i = 0; i < num_points; ++i) {
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double t = (double)(i + 1) / (double)(num_points + 1);
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LPoint3f p = psp.calc_point(get_t1() + t * (get_t2() - get_t1()));
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min_z = min(min_z, p[2]);
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max_z = max(max_z, p[2]);
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}
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// That gives us a simple bounding volume in parabola space.
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PT(BoundingHexahedron) volume =
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new BoundingHexahedron(LPoint3f(-0.01, max_y, min_z), LPoint3f(0.01, max_y, min_z),
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LPoint3f(0.01, max_y, max_z), LPoint3f(-0.01, max_y, max_z),
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LPoint3f(-0.01, 0, min_z), LPoint3f(0.01, 0, min_z),
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LPoint3f(0.01, 0, max_z), LPoint3f(-0.01, 0, max_z));
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// And convert that back into real space.
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volume->xform(from_parabola);
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return volume.p();
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::fill_viz_geom
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// Access: Protected, Virtual
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// Description: Fills the _viz_geom GeomNode up with Geoms suitable
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// for rendering this solid.
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////////////////////////////////////////////////////////////////////
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void CollisionParabola::
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fill_viz_geom() {
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if (collide_cat.is_debug()) {
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collide_cat.debug()
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<< "Recomputing viz for " << *this << "\n";
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}
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static const int num_points = 100;
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PT(GeomVertexData) vdata = new GeomVertexData
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("collision", GeomVertexFormat::get_v3cp(),
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Geom::UH_static);
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GeomVertexWriter vertex(vdata, InternalName::get_vertex());
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GeomVertexWriter color(vdata, InternalName::get_color());
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for (int i = 0; i < num_points; i++) {
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double t = ((double)i / (double)num_points);
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vertex.add_data3f(_parabola.calc_point(_t1 + t * (_t2 - _t1)));
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color.add_data4f(Colorf(1.0f, 1.0f, 1.0f, 0.0f) +
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t * Colorf(0.0f, 0.0f, 0.0f, 1.0f));
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}
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PT(GeomLinestrips) line = new GeomLinestrips(Geom::UH_static);
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line->add_next_vertices(num_points);
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line->close_primitive();
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PT(Geom) geom = new Geom(vdata);
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geom->add_primitive(line);
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_viz_geom->add_geom(geom, get_other_viz_state());
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_bounds_viz_geom->add_geom(geom, get_other_bounds_viz_state());
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::register_with_read_factory
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// Access: Public, Static
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// Description: Factory method to generate a CollisionParabola object
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////////////////////////////////////////////////////////////////////
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void CollisionParabola::
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register_with_read_factory() {
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BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::write_datagram
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// Access: Public
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// Description: Function to write the important information in
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// the particular object to a Datagram
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////////////////////////////////////////////////////////////////////
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void CollisionParabola::
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write_datagram(BamWriter *manager, Datagram &me) {
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CollisionSolid::write_datagram(manager, me);
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_parabola.write_datagram(me);
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me.add_float32(_t1);
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me.add_float32(_t2);
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::make_from_bam
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// Access: Protected
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// Description: Factory method to generate a CollisionParabola object
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////////////////////////////////////////////////////////////////////
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TypedWritable *CollisionParabola::
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make_from_bam(const FactoryParams ¶ms) {
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CollisionParabola *me = new CollisionParabola;
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DatagramIterator scan;
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BamReader *manager;
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parse_params(params, scan, manager);
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me->fillin(scan, manager);
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return me;
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionParabola::fillin
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// Access: Protected
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// Description: Function that reads out of the datagram (or asks
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// manager to read) all of the data that is needed to
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// re-create this object and stores it in the appropiate
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// place
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////////////////////////////////////////////////////////////////////
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void CollisionParabola::
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fillin(DatagramIterator& scan, BamReader* manager) {
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CollisionSolid::fillin(scan, manager);
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_parabola.read_datagram(scan);
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_t1 = scan.get_float32();
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_t2 = scan.get_float32();
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}
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113
panda/src/collide/collisionParabola.h
Normal file
113
panda/src/collide/collisionParabola.h
Normal file
@ -0,0 +1,113 @@
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// Filename: collisionParabola.h
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// Created by: drose (11Oct07)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
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//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef COLLISIONPARABOLA_H
|
||||
#define COLLISIONPARABOLA_H
|
||||
|
||||
#include "pandabase.h"
|
||||
|
||||
#include "collisionSolid.h"
|
||||
#include "parabola.h"
|
||||
|
||||
class LensNode;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : CollisionParabola
|
||||
// Description : This defines a parabolic arc, or subset of an arc,
|
||||
// similar to the path of a projectile or falling
|
||||
// object. It is finite, having a specific beginning
|
||||
// and end, but it is infinitely thin.
|
||||
//
|
||||
// Think of it as a wire bending from point t1 to point
|
||||
// t2 along the path of a pre-defined parabola.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA_COLLIDE CollisionParabola : public CollisionSolid {
|
||||
PUBLISHED:
|
||||
INLINE CollisionParabola();
|
||||
INLINE CollisionParabola(const Parabolaf ¶bola, float t1, float t2);
|
||||
|
||||
virtual LPoint3f get_collision_origin() const;
|
||||
|
||||
public:
|
||||
INLINE CollisionParabola(const CollisionParabola ©);
|
||||
virtual CollisionSolid *make_copy();
|
||||
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection(const CollisionEntry &entry) const;
|
||||
|
||||
virtual void xform(const LMatrix4f &mat);
|
||||
|
||||
virtual PStatCollector &get_volume_pcollector();
|
||||
virtual PStatCollector &get_test_pcollector();
|
||||
|
||||
virtual void output(ostream &out) const;
|
||||
|
||||
PUBLISHED:
|
||||
INLINE void set_parabola(const Parabolaf ¶bola);
|
||||
INLINE const Parabolaf &get_parabola() const;
|
||||
|
||||
INLINE void set_t1(float t1);
|
||||
INLINE float get_t1() const;
|
||||
|
||||
INLINE void set_t2(float t2);
|
||||
INLINE float get_t2() const;
|
||||
|
||||
protected:
|
||||
virtual PT(BoundingVolume) compute_internal_bounds() const;
|
||||
|
||||
protected:
|
||||
virtual void fill_viz_geom();
|
||||
|
||||
private:
|
||||
Parabolaf _parabola;
|
||||
float _t1, _t2;
|
||||
|
||||
static PStatCollector _volume_pcollector;
|
||||
static PStatCollector _test_pcollector;
|
||||
|
||||
public:
|
||||
static void register_with_read_factory();
|
||||
virtual void write_datagram(BamWriter *manager, Datagram &dg);
|
||||
|
||||
protected:
|
||||
static TypedWritable *make_from_bam(const FactoryParams ¶ms);
|
||||
void fillin(DatagramIterator &scan, BamReader *manager);
|
||||
|
||||
public:
|
||||
static TypeHandle get_class_type() {
|
||||
return _type_handle;
|
||||
}
|
||||
static void init_type() {
|
||||
CollisionSolid::init_type();
|
||||
register_type(_type_handle, "CollisionParabola",
|
||||
CollisionSolid::get_class_type());
|
||||
}
|
||||
virtual TypeHandle get_type() const {
|
||||
return get_class_type();
|
||||
}
|
||||
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
||||
|
||||
private:
|
||||
static TypeHandle _type_handle;
|
||||
};
|
||||
|
||||
#include "collisionParabola.I"
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -183,8 +183,15 @@ test_intersection_from_line(const CollisionEntry &entry) const {
|
||||
|
||||
float t;
|
||||
if (!_plane.intersects_line(t, from_origin, from_direction)) {
|
||||
// No intersection.
|
||||
return NULL;
|
||||
// No intersection. The line is parallel to the plane.
|
||||
|
||||
if (_plane.dist_to_plane(from_origin) > 0.0f) {
|
||||
// The line is entirely in front of the plane.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// The line is entirely behind the plane.
|
||||
t = 0.0f;
|
||||
}
|
||||
|
||||
if (collide_cat.is_debug()) {
|
||||
@ -222,14 +229,23 @@ test_intersection_from_ray(const CollisionEntry &entry) const {
|
||||
LVector3f from_direction = ray->get_direction() * wrt_mat;
|
||||
|
||||
float t;
|
||||
if (!_plane.intersects_line(t, from_origin, from_direction)) {
|
||||
// No intersection.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (t < 0.0f) {
|
||||
// The intersection point is before the start of the ray.
|
||||
return NULL;
|
||||
if (_plane.dist_to_plane(from_origin) < 0.0f) {
|
||||
// The origin of the ray is behind the plane, so we don't need to
|
||||
// test further.
|
||||
t = 0.0f;
|
||||
|
||||
} else {
|
||||
if (!_plane.intersects_line(t, from_origin, from_direction)) {
|
||||
// No intersection. The ray is parallel to the plane.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (t < 0.0f) {
|
||||
// The intersection point is before the start of the ray, and so
|
||||
// the ray is entirely in front of the plane.
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (collide_cat.is_debug()) {
|
||||
@ -268,15 +284,23 @@ test_intersection_from_segment(const CollisionEntry &entry) const {
|
||||
LVector3f from_direction = from_b - from_a;
|
||||
|
||||
float t;
|
||||
if (!_plane.intersects_line(t, from_a, from_direction)) {
|
||||
// No intersection.
|
||||
return NULL;
|
||||
}
|
||||
if (_plane.dist_to_plane(from_a) < 0.0f) {
|
||||
// The first point of the line segment is behind the plane, so we
|
||||
// don't need to test further.
|
||||
t = 0.0f;
|
||||
|
||||
if (t < 0.0f || t > 1.0f) {
|
||||
// The intersection point is before the start of the segment or
|
||||
// after the end of the segment.
|
||||
return NULL;
|
||||
} else {
|
||||
if (!_plane.intersects_line(t, from_a, from_direction)) {
|
||||
// No intersection. The line segment is parallel to the plane.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (t < 0.0f || t > 1.0f) {
|
||||
// The intersection point is before the start of the segment or
|
||||
// after the end of the segment. Therefore, the line segment is
|
||||
// entirely in front of the plane.
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (collide_cat.is_debug()) {
|
||||
@ -296,6 +320,69 @@ test_intersection_from_segment(const CollisionEntry &entry) const {
|
||||
return new_entry;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionPlane::test_intersection_from_parabola
|
||||
// Access: Public, Virtual
|
||||
// Description: This is part of the double-dispatch implementation of
|
||||
// test_intersection(). It is called when the "from"
|
||||
// object is a parabola.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
PT(CollisionEntry) CollisionPlane::
|
||||
test_intersection_from_parabola(const CollisionEntry &entry) const {
|
||||
const CollisionParabola *parabola;
|
||||
DCAST_INTO_R(parabola, entry.get_from(), 0);
|
||||
|
||||
const LMatrix4f &wrt_mat = entry.get_wrt_mat();
|
||||
|
||||
// Convert the parabola into local coordinate space.
|
||||
Parabolaf local_p(parabola->get_parabola());
|
||||
local_p.xform(wrt_mat);
|
||||
|
||||
float t;
|
||||
if (_plane.dist_to_plane(local_p.calc_point(parabola->get_t1())) < 0.0f) {
|
||||
// The first point in the parabola is behind the plane, so we
|
||||
// don't need to test further.
|
||||
t = parabola->get_t1();
|
||||
|
||||
} else {
|
||||
float t1, t2;
|
||||
if (!get_plane().intersects_parabola(t1, t2, local_p)) {
|
||||
// No intersection. The infinite parabola is entirely in front
|
||||
// of the plane.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (t2 < parabola->get_t1() || t1 > parabola->get_t2()) {
|
||||
// The intersection points are before the start of the parabola
|
||||
// or after the end of the parabola. The finite subset of the
|
||||
// parabola is entirely in front of the plane.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Choose one of the intersecting points.
|
||||
t = t1;
|
||||
if (t < parabola->get_t1()) {
|
||||
t = t2;
|
||||
}
|
||||
}
|
||||
|
||||
if (collide_cat.is_debug()) {
|
||||
collide_cat.debug()
|
||||
<< "intersection detected from " << entry.get_from_node_path()
|
||||
<< " into " << entry.get_into_node_path() << "\n";
|
||||
}
|
||||
PT(CollisionEntry) new_entry = new CollisionEntry(entry);
|
||||
|
||||
LPoint3f into_intersection_point = local_p.calc_point(t);
|
||||
|
||||
LVector3f normal = (has_effective_normal() && parabola->get_respect_effective_normal()) ? get_effective_normal() : get_normal();
|
||||
|
||||
new_entry->set_surface_normal(normal);
|
||||
new_entry->set_surface_point(into_intersection_point);
|
||||
|
||||
return new_entry;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionPlane::fill_viz_geom
|
||||
// Access: Protected, Virtual
|
||||
|
@ -71,6 +71,8 @@ protected:
|
||||
test_intersection_from_ray(const CollisionEntry &entry) const;
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection_from_segment(const CollisionEntry &entry) const;
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection_from_parabola(const CollisionEntry &entry) const;
|
||||
|
||||
virtual void fill_viz_geom();
|
||||
|
||||
|
@ -803,6 +803,96 @@ test_intersection_from_segment(const CollisionEntry &entry) const {
|
||||
return new_entry;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionPolygon::test_intersection_from_parabola
|
||||
// Access: Public, Virtual
|
||||
// Description: This is part of the double-dispatch implementation of
|
||||
// test_intersection(). It is called when the "from"
|
||||
// object is a parabola.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
PT(CollisionEntry) CollisionPolygon::
|
||||
test_intersection_from_parabola(const CollisionEntry &entry) const {
|
||||
if (_points.size() < 3) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const CollisionParabola *parabola;
|
||||
DCAST_INTO_R(parabola, entry.get_from(), 0);
|
||||
|
||||
const LMatrix4f &wrt_mat = entry.get_wrt_mat();
|
||||
|
||||
// Convert the parabola into local coordinate space.
|
||||
Parabolaf local_p(parabola->get_parabola());
|
||||
local_p.xform(wrt_mat);
|
||||
|
||||
float t1, t2;
|
||||
if (!get_plane().intersects_parabola(t1, t2, local_p)) {
|
||||
// No intersection.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// No guarantee that t1 < t2. Enforce this.
|
||||
if (t2 < t1) {
|
||||
float tx = t1;
|
||||
t1 = t2;
|
||||
t2 = tx;
|
||||
}
|
||||
|
||||
if (t2 < parabola->get_t1() || t1 > parabola->get_t2()) {
|
||||
// The intersection points are before the start of the parabola
|
||||
// or after the end of the parabola.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
float t = t1;
|
||||
if (t < parabola->get_t1()) {
|
||||
t = t2;
|
||||
}
|
||||
|
||||
LPoint3f plane_point = local_p.calc_point(t);
|
||||
LPoint2f p = to_2d(plane_point);
|
||||
|
||||
const ClipPlaneAttrib *cpa = entry.get_into_clip_planes();
|
||||
if (cpa != (ClipPlaneAttrib *)NULL) {
|
||||
// We have a clip plane; apply it.
|
||||
Points new_points;
|
||||
if (apply_clip_plane(new_points, cpa, entry.get_into_node_path().get_net_transform())) {
|
||||
// All points are behind the clip plane.
|
||||
if (!point_is_inside(p, _points)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
} else {
|
||||
if (new_points.size() < 3) {
|
||||
return NULL;
|
||||
}
|
||||
if (!point_is_inside(p, new_points)) {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
// No clip plane is in effect. Do the default test.
|
||||
if (!point_is_inside(p, _points)) {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (collide_cat.is_debug()) {
|
||||
collide_cat.debug()
|
||||
<< "intersection detected from " << entry.get_from_node_path()
|
||||
<< " into " << entry.get_into_node_path() << "\n";
|
||||
}
|
||||
PT(CollisionEntry) new_entry = new CollisionEntry(entry);
|
||||
|
||||
LVector3f normal = (has_effective_normal() && parabola->get_respect_effective_normal()) ? get_effective_normal() : get_normal();
|
||||
|
||||
new_entry->set_surface_normal(normal);
|
||||
new_entry->set_surface_point(plane_point);
|
||||
|
||||
return new_entry;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionPolygon::fill_viz_geom
|
||||
// Access: Protected, Virtual
|
||||
|
@ -90,6 +90,8 @@ protected:
|
||||
test_intersection_from_ray(const CollisionEntry &entry) const;
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection_from_segment(const CollisionEntry &entry) const;
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection_from_parabola(const CollisionEntry &entry) const;
|
||||
|
||||
virtual void fill_viz_geom();
|
||||
|
||||
|
@ -22,6 +22,7 @@
|
||||
#include "collisionLine.h"
|
||||
#include "collisionRay.h"
|
||||
#include "collisionSegment.h"
|
||||
#include "collisionParabola.h"
|
||||
#include "collisionEntry.h"
|
||||
#include "boundingSphere.h"
|
||||
#include "datagram.h"
|
||||
@ -298,6 +299,20 @@ test_intersection_from_segment(const CollisionEntry &) const {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionSolid::test_intersection_from_parabola
|
||||
// Access: Protected, Virtual
|
||||
// Description: This is part of the double-dispatch implementation of
|
||||
// test_intersection(). It is called when the "from"
|
||||
// object is a parabola.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
PT(CollisionEntry) CollisionSolid::
|
||||
test_intersection_from_parabola(const CollisionEntry &) const {
|
||||
report_undefined_intersection_test(CollisionParabola::get_class_type(),
|
||||
get_type());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
class CollisionSolidUndefinedPair {
|
||||
public:
|
||||
|
@ -112,6 +112,8 @@ protected:
|
||||
test_intersection_from_ray(const CollisionEntry &entry) const;
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection_from_segment(const CollisionEntry &entry) const;
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection_from_parabola(const CollisionEntry &entry) const;
|
||||
|
||||
static void report_undefined_intersection_test(TypeHandle from_type,
|
||||
TypeHandle into_type);
|
||||
@ -178,6 +180,7 @@ private:
|
||||
friend class CollisionLine;
|
||||
friend class CollisionRay;
|
||||
friend class CollisionSegment;
|
||||
friend class CollisionParabola;
|
||||
friend class CollisionHandlerFluidPusher;
|
||||
};
|
||||
|
||||
|
@ -561,6 +561,51 @@ test_intersection_from_segment(const CollisionEntry &entry) const {
|
||||
return new_entry;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionSphere::test_intersection_from_parabola
|
||||
// Access: Public, Virtual
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
PT(CollisionEntry) CollisionSphere::
|
||||
test_intersection_from_parabola(const CollisionEntry &entry) const {
|
||||
const CollisionParabola *parabola;
|
||||
DCAST_INTO_R(parabola, entry.get_from(), 0);
|
||||
|
||||
const LMatrix4f &wrt_mat = entry.get_wrt_mat();
|
||||
|
||||
// Convert the parabola into local coordinate space.
|
||||
Parabolaf local_p(parabola->get_parabola());
|
||||
local_p.xform(wrt_mat);
|
||||
|
||||
double t;
|
||||
if (!intersects_parabola(t, local_p, parabola->get_t1(), parabola->get_t2(),
|
||||
local_p.calc_point(parabola->get_t1()),
|
||||
local_p.calc_point(parabola->get_t2()))) {
|
||||
// No intersection.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (collide_cat.is_debug()) {
|
||||
collide_cat.debug()
|
||||
<< "intersection detected from " << entry.get_from_node_path()
|
||||
<< " into " << entry.get_into_node_path() << "\n";
|
||||
}
|
||||
PT(CollisionEntry) new_entry = new CollisionEntry(entry);
|
||||
|
||||
LPoint3f into_intersection_point = local_p.calc_point(t);
|
||||
new_entry->set_surface_point(into_intersection_point);
|
||||
|
||||
if (has_effective_normal() && parabola->get_respect_effective_normal()) {
|
||||
new_entry->set_surface_normal(get_effective_normal());
|
||||
} else {
|
||||
LVector3f normal = into_intersection_point - get_center();
|
||||
normal.normalize();
|
||||
new_entry->set_surface_normal(normal);
|
||||
}
|
||||
|
||||
return new_entry;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionSphere::fill_viz_geom
|
||||
// Access: Protected, Virtual
|
||||
@ -631,7 +676,7 @@ intersects_line(double &t1, double &t2,
|
||||
// A sphere with radius r about point c is defined as all P such
|
||||
// that r^2 = (P - c)^2.
|
||||
|
||||
// Subsituting P in the above we have:
|
||||
// Substituting P in the above we have:
|
||||
|
||||
// r^2 = (f + td - c)^2 =
|
||||
// (f^2 + ftd - fc + ftd + t^2d^2 - tdc - fc - tdc + c^2) =
|
||||
@ -682,6 +727,71 @@ intersects_line(double &t1, double &t2,
|
||||
return true;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionSphere::intersects_parabola
|
||||
// Access: Protected
|
||||
// Description: Determine a point of intersection of a parametric
|
||||
// parabola with the sphere.
|
||||
//
|
||||
// We only consider the segment of the parabola between
|
||||
// t1 and t2, which has already been computed as
|
||||
// corresponding to points p1 and p2. If there is an
|
||||
// intersection, t is set to the parametric point of
|
||||
// intersection, and true is returned; otherwise, false
|
||||
// is returned.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool CollisionSphere::
|
||||
intersects_parabola(double &t, const Parabolaf ¶bola,
|
||||
double t1, double t2,
|
||||
const LPoint3f &p1, const LPoint3f &p2) const {
|
||||
if (t1 == t2) {
|
||||
// Special case: a single point.
|
||||
if ((p1 - _center).length_squared() > _radius * _radius) {
|
||||
// No intersection.
|
||||
return false;
|
||||
}
|
||||
t = t1;
|
||||
return true;
|
||||
}
|
||||
|
||||
// To directly test for intersection between a parabola (quadratic)
|
||||
// and a sphere (also quadratic) requires solving a quartic
|
||||
// equation. Doable, but hard, and I'm a programmer, not a
|
||||
// mathematician. So I'll solve it the programmer's way instead, by
|
||||
// approximating the parabola with a series of line segments.
|
||||
// Hence, this function works by recursively subdividing the
|
||||
// parabola as necessary.
|
||||
|
||||
// First, see if the line segment (p1 - p2) comes sufficiently close
|
||||
// to the parabola. Do this by computing the parametric intervening
|
||||
// point and comparing its distance from the linear intervening
|
||||
// point.
|
||||
double tmid = (t1 + t2) * 0.5;
|
||||
LPoint3f pmid = parabola.calc_point(tmid);
|
||||
LPoint3f pmid2 = (p1 + p2) * 0.5f;
|
||||
|
||||
if ((pmid - pmid2).length_squared() > 0.001f) {
|
||||
// Subdivide.
|
||||
if (intersects_parabola(t, parabola, t1, tmid, p1, pmid)) {
|
||||
return true;
|
||||
}
|
||||
return intersects_parabola(t, parabola, tmid, t2, pmid, p2);
|
||||
}
|
||||
|
||||
// The line segment is sufficiently close; compare the segment itself.
|
||||
double t1a, t2a;
|
||||
if (!intersects_line(t1a, t2a, p1, p2 - p1, 0.0f)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (t2a < 0.0 || t1a > 1.0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
t = max(t1a, 0.0);
|
||||
return true;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionSphere::compute_point
|
||||
// Access: Protected
|
||||
|
@ -20,8 +20,8 @@
|
||||
#define COLLISIONSPHERE_H
|
||||
|
||||
#include "pandabase.h"
|
||||
|
||||
#include "collisionSolid.h"
|
||||
#include "parabola.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : CollisionSphere
|
||||
@ -74,6 +74,8 @@ protected:
|
||||
test_intersection_from_ray(const CollisionEntry &entry) const;
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection_from_segment(const CollisionEntry &entry) const;
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection_from_parabola(const CollisionEntry &entry) const;
|
||||
|
||||
virtual void fill_viz_geom();
|
||||
|
||||
@ -81,6 +83,9 @@ protected:
|
||||
bool intersects_line(double &t1, double &t2,
|
||||
const LPoint3f &from, const LVector3f &delta,
|
||||
float inflate_radius) const;
|
||||
bool intersects_parabola(double &t, const Parabolaf ¶bola,
|
||||
double t1, double t2,
|
||||
const LPoint3f &p1, const LPoint3f &p2) const;
|
||||
Vertexf compute_point(float latitude, float longitude) const;
|
||||
|
||||
private:
|
||||
|
@ -1268,6 +1268,14 @@ compare_collider_to_solid(CollisionEntry &entry,
|
||||
#ifdef DO_PSTATS
|
||||
((CollisionSolid *)entry.get_into())->get_volume_pcollector().add_level(1);
|
||||
#endif // DO_PSTATS
|
||||
#ifndef NDEBUG
|
||||
if (collide_cat.is_spam()) {
|
||||
collide_cat.spam(false)
|
||||
<< "Comparing to solid: " << *from_node_gbv
|
||||
<< " to " << *solid_gbv << ", within_solid_bounds = "
|
||||
<< within_solid_bounds << "\n";
|
||||
}
|
||||
#endif // NDEBUG
|
||||
}
|
||||
if (within_solid_bounds) {
|
||||
Colliders::const_iterator ci;
|
||||
|
@ -414,6 +414,59 @@ test_intersection_from_segment(const CollisionEntry &entry) const {
|
||||
return new_entry;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionTube::test_intersection_from_parabola
|
||||
// Access: Public, Virtual
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
PT(CollisionEntry) CollisionTube::
|
||||
test_intersection_from_parabola(const CollisionEntry &entry) const {
|
||||
const CollisionParabola *parabola;
|
||||
DCAST_INTO_R(parabola, entry.get_from(), 0);
|
||||
|
||||
const LMatrix4f &wrt_mat = entry.get_wrt_mat();
|
||||
|
||||
// Convert the parabola into local coordinate space.
|
||||
Parabolaf local_p(parabola->get_parabola());
|
||||
local_p.xform(wrt_mat);
|
||||
|
||||
double t;
|
||||
if (!intersects_parabola(t, local_p, parabola->get_t1(), parabola->get_t2(),
|
||||
local_p.calc_point(parabola->get_t1()),
|
||||
local_p.calc_point(parabola->get_t2()))) {
|
||||
// No intersection.
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (collide_cat.is_debug()) {
|
||||
collide_cat.debug()
|
||||
<< "intersection detected from " << entry.get_from_node_path()
|
||||
<< " into " << entry.get_into_node_path() << "\n";
|
||||
}
|
||||
PT(CollisionEntry) new_entry = new CollisionEntry(entry);
|
||||
|
||||
LPoint3f into_intersection_point = local_p.calc_point(t);
|
||||
set_intersection_point(new_entry, into_intersection_point, 0.0);
|
||||
|
||||
if (has_effective_normal() && parabola->get_respect_effective_normal()) {
|
||||
new_entry->set_surface_normal(get_effective_normal());
|
||||
|
||||
} else {
|
||||
LVector3f normal = into_intersection_point * _inv_mat;
|
||||
if (normal[1] > _length) {
|
||||
// The point is within the top endcap.
|
||||
normal[1] -= _length;
|
||||
} else if (normal[1] > 0.0f) {
|
||||
// The point is within the cylinder body.
|
||||
normal[1] = 0;
|
||||
}
|
||||
normal = normalize(normal * _mat);
|
||||
new_entry->set_surface_normal(normal);
|
||||
}
|
||||
|
||||
return new_entry;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionTube::fill_viz_geom
|
||||
// Access: Protected, Virtual
|
||||
@ -773,6 +826,58 @@ sphere_intersects_line(double &t1, double &t2, float center_y,
|
||||
return true;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionTube::intersects_parabola
|
||||
// Access: Protected
|
||||
// Description: Determine a point of intersection of a parametric
|
||||
// parabola with the tube.
|
||||
//
|
||||
// We only consider the segment of the parabola between
|
||||
// t1 and t2, which has already been computed as
|
||||
// corresponding to points p1 and p2. If there is an
|
||||
// intersection, t is set to the parametric point of
|
||||
// intersection, and true is returned; otherwise, false
|
||||
// is returned.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool CollisionTube::
|
||||
intersects_parabola(double &t, const Parabolaf ¶bola,
|
||||
double t1, double t2,
|
||||
const LPoint3f &p1, const LPoint3f &p2) const {
|
||||
// I don't even want to think about the math to do this calculation
|
||||
// directly--it's even worse than sphere-parabola. So I'll use the
|
||||
// recursive subdivision solution again, just like I did for
|
||||
// sphere-parabola.
|
||||
|
||||
// First, see if the line segment (p1 - p2) comes sufficiently close
|
||||
// to the parabola. Do this by computing the parametric intervening
|
||||
// point and comparing its distance from the linear intervening
|
||||
// point.
|
||||
double tmid = (t1 + t2) * 0.5;
|
||||
LPoint3f pmid = parabola.calc_point(tmid);
|
||||
LPoint3f pmid2 = (p1 + p2) * 0.5f;
|
||||
|
||||
if ((pmid - pmid2).length_squared() > 0.001f) {
|
||||
// Subdivide.
|
||||
if (intersects_parabola(t, parabola, t1, tmid, p1, pmid)) {
|
||||
return true;
|
||||
}
|
||||
return intersects_parabola(t, parabola, tmid, t2, pmid, p2);
|
||||
}
|
||||
|
||||
// The line segment is sufficiently close; compare the segment itself.
|
||||
double t1a, t2a;
|
||||
if (!intersects_line(t1a, t2a, p1, p2 - p1, 0.0f)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (t2a < 0.0 || t1a > 1.0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
t = max(t1a, 0.0);
|
||||
return true;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CollisionTube::calculate_surface_point_and_normal
|
||||
// Access: Private
|
||||
|
@ -20,8 +20,8 @@
|
||||
#define COLLISIONTUBE_H
|
||||
|
||||
#include "pandabase.h"
|
||||
|
||||
#include "collisionSolid.h"
|
||||
#include "parabola.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : CollisionTube
|
||||
@ -81,6 +81,8 @@ protected:
|
||||
test_intersection_from_ray(const CollisionEntry &entry) const;
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection_from_segment(const CollisionEntry &entry) const;
|
||||
virtual PT(CollisionEntry)
|
||||
test_intersection_from_parabola(const CollisionEntry &entry) const;
|
||||
|
||||
virtual void fill_viz_geom();
|
||||
|
||||
@ -97,6 +99,9 @@ private:
|
||||
bool sphere_intersects_line(double &t1, double &t2, float center_y,
|
||||
const LPoint3f &from, const LVector3f &delta,
|
||||
float inflate_radius) const;
|
||||
bool intersects_parabola(double &t, const Parabolaf ¶bola,
|
||||
double t1, double t2,
|
||||
const LPoint3f &p1, const LPoint3f &p2) const;
|
||||
void calculate_surface_point_and_normal(const LPoint3f &surface_point,
|
||||
double extra_radius,
|
||||
LPoint3f &result_point,
|
||||
|
@ -31,6 +31,7 @@
|
||||
#include "collisionLine.h"
|
||||
#include "collisionLevelStateBase.h"
|
||||
#include "collisionNode.h"
|
||||
#include "collisionParabola.h"
|
||||
#include "collisionPlane.h"
|
||||
#include "collisionPolygon.h"
|
||||
#include "collisionFloorMesh.h"
|
||||
@ -120,6 +121,7 @@ init_libcollide() {
|
||||
CollisionLine::init_type();
|
||||
CollisionLevelStateBase::init_type();
|
||||
CollisionNode::init_type();
|
||||
CollisionParabola::init_type();
|
||||
CollisionPlane::init_type();
|
||||
CollisionPolygon::init_type();
|
||||
CollisionFloorMesh::init_type();
|
||||
@ -139,6 +141,7 @@ init_libcollide() {
|
||||
CollisionInvSphere::register_with_read_factory();
|
||||
CollisionLine::register_with_read_factory();
|
||||
CollisionNode::register_with_read_factory();
|
||||
CollisionParabola::register_with_read_factory();
|
||||
CollisionPlane::register_with_read_factory();
|
||||
CollisionPolygon::register_with_read_factory();
|
||||
CollisionFloorMesh::register_with_read_factory();
|
||||
|
@ -27,11 +27,11 @@
|
||||
mersenne.h \
|
||||
omniBoundingVolume.I \
|
||||
omniBoundingVolume.h \
|
||||
parabola.h parabola_src.I parabola_src.cxx parabola_src.h \
|
||||
perlinNoise.h perlinNoise.I \
|
||||
perlinNoise2.h perlinNoise2.I \
|
||||
perlinNoise3.h perlinNoise3.I \
|
||||
plane.h plane_src.I plane_src.cxx \
|
||||
plane_src.h \
|
||||
plane.h plane_src.I plane_src.cxx plane_src.h \
|
||||
randomizer.h randomizer.I \
|
||||
rotate_to.h rotate_to_src.cxx \
|
||||
stackedPerlinNoise2.h stackedPerlinNoise2.I \
|
||||
@ -49,14 +49,16 @@
|
||||
linmath_events.cxx \
|
||||
mersenne.cxx \
|
||||
omniBoundingVolume.cxx \
|
||||
parabola.cxx \
|
||||
perlinNoise.cxx \
|
||||
perlinNoise2.cxx \
|
||||
perlinNoise3.cxx \
|
||||
plane.cxx \
|
||||
randomizer.cxx \
|
||||
rotate_to.cxx \
|
||||
stackedPerlinNoise2.cxx \
|
||||
stackedPerlinNoise3.cxx \
|
||||
triangulator.cxx \
|
||||
plane.cxx rotate_to.cxx
|
||||
triangulator.cxx
|
||||
|
||||
#define INSTALL_HEADERS \
|
||||
boundingHexahedron.I boundingHexahedron.h boundingLine.I \
|
||||
@ -71,11 +73,11 @@
|
||||
linmath_events.h \
|
||||
mersenne.h \
|
||||
omniBoundingVolume.I omniBoundingVolume.h \
|
||||
parabola.h parabola_src.I parabola_src.cxx parabola_src.h \
|
||||
perlinNoise.h perlinNoise.I \
|
||||
perlinNoise2.h perlinNoise2.I \
|
||||
perlinNoise3.h perlinNoise3.I \
|
||||
plane.h plane_src.I plane_src.cxx \
|
||||
plane_src.h \
|
||||
plane.h plane_src.I plane_src.cxx plane_src.h \
|
||||
randomizer.h randomizer.I \
|
||||
rotate_to.h rotate_to_src.cxx \
|
||||
stackedPerlinNoise2.h stackedPerlinNoise2.I \
|
||||
|
@ -235,3 +235,38 @@ int BoundingPlane::
|
||||
contains_plane(const BoundingPlane *plane) const {
|
||||
return IF_possible;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: BoundingPlane::contains_hexahedron
|
||||
// Access: Protected, Virtual
|
||||
// Description: Double-dispatch support: called by contains_other()
|
||||
// when the type we're testing for intersection is known
|
||||
// to be a hexahedron.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
int BoundingPlane::
|
||||
contains_hexahedron(const BoundingHexahedron *hexahedron) const {
|
||||
nassertr(!is_empty() && !is_infinite(), 0);
|
||||
nassertr(!hexahedron->is_empty() && !hexahedron->is_infinite(), 0);
|
||||
|
||||
int result = IF_possible | IF_some | IF_all;
|
||||
|
||||
bool all_in = true;
|
||||
bool all_out = true;
|
||||
for (int i = 0; i < 8 && (all_in || all_out) ; ++i) {
|
||||
if (_plane.dist_to_plane(hexahedron->get_point(i)) < 0.0f) {
|
||||
// This point is inside the plane.
|
||||
all_out = false;
|
||||
} else {
|
||||
// This point is outside the plane.
|
||||
all_in = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (all_out) {
|
||||
return IF_no_intersection;
|
||||
} else if (!all_in) {
|
||||
result &= ~IF_all;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -65,6 +65,7 @@ protected:
|
||||
virtual int contains_box(const BoundingBox *box) const;
|
||||
virtual int contains_line(const BoundingLine *line) const;
|
||||
virtual int contains_plane(const BoundingPlane *plane) const;
|
||||
virtual int contains_hexahedron(const BoundingHexahedron *hexahedron) const;
|
||||
|
||||
private:
|
||||
Planef _plane;
|
||||
|
@ -7,4 +7,5 @@
|
||||
#include "finiteBoundingVolume.cxx"
|
||||
#include "geometricBoundingVolume.cxx"
|
||||
#include "omniBoundingVolume.cxx"
|
||||
#include "parabola.cxx"
|
||||
#include "config_mathutil.cxx"
|
||||
|
25
panda/src/mathutil/parabola.cxx
Normal file
25
panda/src/mathutil/parabola.cxx
Normal file
@ -0,0 +1,25 @@
|
||||
// Filename: parabola.cxx
|
||||
// Created by: drose (10Oct07)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "parabola.h"
|
||||
|
||||
#include "fltnames.h"
|
||||
#include "parabola_src.cxx"
|
||||
|
||||
#include "dblnames.h"
|
||||
#include "parabola_src.cxx"
|
33
panda/src/mathutil/parabola.h
Normal file
33
panda/src/mathutil/parabola.h
Normal file
@ -0,0 +1,33 @@
|
||||
// Filename: parabola.h
|
||||
// Created by: drose (10Oct07)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef PARABOLA_H
|
||||
#define PARABOLA_H
|
||||
|
||||
#include "pandabase.h"
|
||||
|
||||
#include "luse.h"
|
||||
#include "indent.h"
|
||||
|
||||
#include "fltnames.h"
|
||||
#include "parabola_src.h"
|
||||
|
||||
#include "dblnames.h"
|
||||
#include "parabola_src.h"
|
||||
|
||||
#endif
|
123
panda/src/mathutil/parabola_src.I
Normal file
123
panda/src/mathutil/parabola_src.I
Normal file
@ -0,0 +1,123 @@
|
||||
// Filename: parabola_src.I
|
||||
// Created by: drose (10Oct07)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::Default Constructor
|
||||
// Access: Published
|
||||
// Description: Constructs a meaningless degenerate parabola.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE_MATHUTIL FLOATNAME(Parabola)::
|
||||
FLOATNAME(Parabola)() :
|
||||
_a(FLOATNAME(LVecBase3)::zero()),
|
||||
_b(FLOATNAME(LVecBase3)::zero()),
|
||||
_c(FLOATNAME(LVecBase3)::zero())
|
||||
{
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::Constructor
|
||||
// Access: Published
|
||||
// Description: Constructs a parabola given the three points of the
|
||||
// parametric equation: the acceleration, initial
|
||||
// velocity, and start point.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE_MATHUTIL FLOATNAME(Parabola)::
|
||||
FLOATNAME(Parabola)(const FLOATNAME(LVecBase3) &a,
|
||||
const FLOATNAME(LVecBase3) &b,
|
||||
const FLOATNAME(LVecBase3) &c) :
|
||||
_a(a), _b(b), _c(c)
|
||||
{
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::Copy Constructor
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE_MATHUTIL FLOATNAME(Parabola)::
|
||||
FLOATNAME(Parabola)(const FLOATNAME(Parabola) ©) :
|
||||
_a(copy._a),
|
||||
_b(copy._b),
|
||||
_c(copy._c)
|
||||
{
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::Copy Assignment Operator
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE_MATHUTIL void FLOATNAME(Parabola)::
|
||||
operator = (const FLOATNAME(Parabola) ©) {
|
||||
_a = copy._a;
|
||||
_b = copy._b;
|
||||
_c = copy._c;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::Destructor
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE_MATHUTIL FLOATNAME(Parabola)::
|
||||
~FLOATNAME(Parabola)() {
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::get_a
|
||||
// Access: Published
|
||||
// Description: Returns the first point of the parabola's parametric
|
||||
// equation: the acceleration.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE_MATHUTIL const FLOATNAME(LVecBase3) &FLOATNAME(Parabola)::
|
||||
get_a() const {
|
||||
return _a;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::get_b
|
||||
// Access: Published
|
||||
// Description: Returns the second point of the parabola's parametric
|
||||
// equation: the initial velocity.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE_MATHUTIL const FLOATNAME(LVecBase3) &FLOATNAME(Parabola)::
|
||||
get_b() const {
|
||||
return _b;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::get_c
|
||||
// Access: Published
|
||||
// Description: Returns the third point of the parabola's parametric
|
||||
// equation: the start point.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE_MATHUTIL const FLOATNAME(LVecBase3) &FLOATNAME(Parabola)::
|
||||
get_c() const {
|
||||
return _c;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::calc_point
|
||||
// Access: Published
|
||||
// Description: Computes the point on the parabola at time t.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE_MATHUTIL FLOATNAME(LPoint3) FLOATNAME(Parabola)::
|
||||
calc_point(FLOATTYPE t) const {
|
||||
return _a * t * t + _b * t + _c;
|
||||
}
|
75
panda/src/mathutil/parabola_src.cxx
Normal file
75
panda/src/mathutil/parabola_src.cxx
Normal file
@ -0,0 +1,75 @@
|
||||
// Filename: parabola_src.cxx
|
||||
// Created by: drose (10Oct07)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::xform
|
||||
// Access: Published
|
||||
// Description: Transforms the parabola by the indicated matrix.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void FLOATNAME(Parabola)::
|
||||
xform(const FLOATNAME(LMatrix4) &mat) {
|
||||
// I'm not really sure if this is the right thing to do here.
|
||||
_a = mat.xform_vec_general(_a);
|
||||
_b = mat.xform_vec_general(_b);
|
||||
_c = mat.xform_point(_c);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::output
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void FLOATNAME(Parabola)::
|
||||
output(ostream &out) const {
|
||||
out << "Parabola(" << _a << ", " << _b << ", " << _c << ")";
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::write
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void FLOATNAME(Parabola)::
|
||||
write(ostream &out, int indent_level) const {
|
||||
indent(out, indent_level) << *this << "\n";
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Parabola::write_datagram
|
||||
// Access: Public
|
||||
// Description: Function to write itself into a datagram
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void FLOATNAME(Parabola)::
|
||||
write_datagram(Datagram &destination) const {
|
||||
_a.write_datagram(destination);
|
||||
_b.write_datagram(destination);
|
||||
_c.write_datagram(destination);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: LVecBase4::read_datagram
|
||||
// Access: Public
|
||||
// Description: Function to read itself from a datagramIterator
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void FLOATNAME(Parabola)::
|
||||
read_datagram(DatagramIterator &source) {
|
||||
_a.read_datagram(source);
|
||||
_b.read_datagram(source);
|
||||
_c.read_datagram(source);
|
||||
}
|
63
panda/src/mathutil/parabola_src.h
Normal file
63
panda/src/mathutil/parabola_src.h
Normal file
@ -0,0 +1,63 @@
|
||||
// Filename: parabola_src.h
|
||||
// Created by: drose (10Oct07)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : Parabola
|
||||
// Description : An abstract mathematical description of a parabola,
|
||||
// particularly useful for describing arcs of
|
||||
// projectiles.
|
||||
//
|
||||
// The parabolic equation, given parametrically here, is
|
||||
// P = At^2 + Bt + C.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA_MATHUTIL FLOATNAME(Parabola) {
|
||||
PUBLISHED:
|
||||
INLINE_MATHUTIL FLOATNAME(Parabola)();
|
||||
INLINE_MATHUTIL FLOATNAME(Parabola)(const FLOATNAME(LVecBase3) &a,
|
||||
const FLOATNAME(LVecBase3) &b,
|
||||
const FLOATNAME(LVecBase3) &c);
|
||||
INLINE_MATHUTIL FLOATNAME(Parabola)(const FLOATNAME(Parabola) ©);
|
||||
INLINE_MATHUTIL void operator = (const FLOATNAME(Parabola) ©);
|
||||
INLINE_MATHUTIL ~FLOATNAME(Parabola)();
|
||||
|
||||
void xform(const FLOATNAME(LMatrix4) &mat);
|
||||
|
||||
INLINE_MATHUTIL const FLOATNAME(LVecBase3) &get_a() const;
|
||||
INLINE_MATHUTIL const FLOATNAME(LVecBase3) &get_b() const;
|
||||
INLINE_MATHUTIL const FLOATNAME(LVecBase3) &get_c() const;
|
||||
|
||||
INLINE_MATHUTIL FLOATNAME(LPoint3) calc_point(FLOATTYPE t) const;
|
||||
|
||||
void output(ostream &out) const;
|
||||
void write(ostream &out, int indent_level = 0) const;
|
||||
|
||||
public:
|
||||
void write_datagram(Datagram &destination) const;
|
||||
void read_datagram(DatagramIterator &source);
|
||||
|
||||
private:
|
||||
FLOATNAME(LVecBase3) _a, _b, _c;
|
||||
};
|
||||
|
||||
inline ostream &
|
||||
operator << (ostream &out, const FLOATNAME(Parabola) &p) {
|
||||
p.output(out);
|
||||
return out;
|
||||
}
|
||||
|
||||
#include "parabola_src.I"
|
@ -25,6 +25,7 @@
|
||||
#include "indent.h"
|
||||
#include "nearly_zero.h"
|
||||
#include "cmath.h"
|
||||
#include "parabola.h"
|
||||
|
||||
class Datagram;
|
||||
class DatagramIterator;
|
||||
|
@ -103,6 +103,52 @@ intersects_plane(FLOATNAME(LPoint3) &from,
|
||||
return true;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Plane::intersects_parabola
|
||||
// Access: Published
|
||||
// Description: Determines whether and where the indicated parabola
|
||||
// intersects with the plane.
|
||||
//
|
||||
// If there is no intersection with the plane, the
|
||||
// function returns false and leaves t1 and t2
|
||||
// undefined. If there is an intersection with the
|
||||
// plane, the function returns true and sets t1 and t2
|
||||
// to the parametric value that defines the two points
|
||||
// of intersection. If the parabola is exactly tangent
|
||||
// to the plane, then t1 == t2.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool FLOATNAME(Plane)::
|
||||
intersects_parabola(FLOATTYPE &t1, FLOATTYPE &t2,
|
||||
const FLOATNAME(Parabola) ¶bola) const {
|
||||
//
|
||||
// The parabola intersects the plane wherever:
|
||||
//
|
||||
// a * t^2 + b * t + c == 0
|
||||
//
|
||||
// where a = normal dot parabola.get_a(),
|
||||
// b = normal dot parabola.get_b(),
|
||||
// c = normal dot parabola.get_c() + d.
|
||||
//
|
||||
|
||||
FLOATNAME(LVector3) normal = get_normal();
|
||||
FLOATTYPE a = normal.dot(parabola.get_a());
|
||||
FLOATTYPE b = normal.dot(parabola.get_b());
|
||||
FLOATTYPE c = normal.dot(parabola.get_c()) + _v.v._3;
|
||||
|
||||
// Now use the quadratic equation to solve for t.
|
||||
FLOATTYPE discriminant = b * b - 4.0 * a * c;
|
||||
if (discriminant < 0.0f) {
|
||||
// No intersection.
|
||||
return false;
|
||||
}
|
||||
|
||||
FLOATTYPE sqrd = csqrt(discriminant);
|
||||
|
||||
t1 = (-b - sqrd) / (2.0 * a);
|
||||
t2 = (-b + sqrd) / (2.0 * a);
|
||||
return true;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: Plane::output
|
||||
// Access: Published
|
||||
|
@ -59,6 +59,9 @@ PUBLISHED:
|
||||
FLOATNAME(LVector3) &delta,
|
||||
const FLOATNAME(Plane) &other) const;
|
||||
|
||||
bool intersects_parabola(FLOATTYPE &t1, FLOATTYPE &t2,
|
||||
const FLOATNAME(Parabola) ¶bola) const;
|
||||
|
||||
void output(ostream &out) const;
|
||||
void write(ostream &out, int indent_level = 0) const;
|
||||
};
|
||||
|
Loading…
x
Reference in New Issue
Block a user