Added more Sequence Node frame rate possibilities

This commit is contained in:
Abhishek Nath 2009-09-17 19:14:49 +00:00
parent daa0206b01
commit f7c8650c07

View File

@ -61,6 +61,11 @@ egg-object-type-portal <Scalar> portal { 1 }
egg-object-type-polylight <Scalar> polylight { 1 }
egg-object-type-seq24 <Switch> { 1 } <Scalar> fps { 24 }
egg-object-type-seq12 <Switch> { 1 } <Scalar> fps { 12 }
egg-object-type-seq10 <Switch> { 1 } <Scalar> fps { 10 }
egg-object-type-seq8 <Switch> { 1 } <Scalar> fps { 8 }
egg-object-type-seq6 <Switch> { 1} <Scalar> fps { 6 }
egg-object-type-seq4 <Switch> { 1} <Scalar> fps { 4 }
egg-object-type-seq2 <Switch> { 1} <Scalar> fps { 2 }
egg-object-type-indexed <Scalar> indexed { 1 }
egg-object-type-binary <Scalar> alpha { binary }