add RescaleNormalAttrib

This commit is contained in:
David Rose 2004-12-30 21:06:42 +00:00
parent afcab3f81e
commit f8ddceb035
11 changed files with 505 additions and 7 deletions

View File

@ -568,6 +568,13 @@ class ShowBase(DirectObject.DirectObject):
rendering 3-d geometry. rendering 3-d geometry.
""" """
self.render = NodePath('render') self.render = NodePath('render')
# Temporary try..except for old pandas.
try:
self.render.node().setAttrib(RescaleNormalAttrib.makeDefault());
except:
pass
self.render.setTwoSided(0) self.render.setTwoSided(0)
self.backfaceCullingEnabled = 1 self.backfaceCullingEnabled = 1
self.textureEnabled = 1 self.textureEnabled = 1

View File

@ -40,6 +40,7 @@
#include "depthTestAttrib.h" #include "depthTestAttrib.h"
#include "depthWriteAttrib.h" #include "depthWriteAttrib.h"
#include "cullFaceAttrib.h" #include "cullFaceAttrib.h"
#include "rescaleNormalAttrib.h"
#include "pgTop.h" #include "pgTop.h"
#include "geomNode.h" #include "geomNode.h"
#include "geomTristrip.h" #include "geomTristrip.h"
@ -228,6 +229,8 @@ get_render() {
if (_render.is_empty()) { if (_render.is_empty()) {
_render = NodePath("render"); _render = NodePath("render");
_render.node()->set_attrib(RescaleNormalAttrib::make_default());
// This is maybe here temporarily, and maybe not. // This is maybe here temporarily, and maybe not.
_render.set_two_sided(0); _render.set_two_sided(0);
} }

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@ -41,6 +41,7 @@
#include "cgShaderAttrib.h" #include "cgShaderAttrib.h"
#include "materialAttrib.h" #include "materialAttrib.h"
#include "renderModeAttrib.h" #include "renderModeAttrib.h"
#include "rescaleNormalAttrib.h"
#include "fogAttrib.h" #include "fogAttrib.h"
#include "depthOffsetAttrib.h" #include "depthOffsetAttrib.h"
#include "fog.h" #include "fog.h"
@ -309,8 +310,13 @@ reset() {
get_extra_extensions(); get_extra_extensions();
report_extensions(); report_extensions();
_supports_bgr = has_extension("GL_EXT_bgra"); _supports_bgr =
_supports_multisample = has_extension("GL_ARB_multisample"); has_extension("GL_EXT_bgra") || is_at_least_version(1, 2);
_supports_rescale_normal =
has_extension("GL_EXT_rescale_normal") || is_at_least_version(1, 2);
_supports_multisample =
has_extension("GL_ARB_multisample");
_supports_generate_mipmap = _supports_generate_mipmap =
has_extension("GL_SGIS_generate_mipmap") || is_at_least_version(1, 4); has_extension("GL_SGIS_generate_mipmap") || is_at_least_version(1, 4);
@ -414,6 +420,8 @@ reset() {
report_my_gl_errors(); report_my_gl_errors();
_auto_rescale_normal = false;
// All GL implementations have the following buffers. // All GL implementations have the following buffers.
_buffer_mask = (RenderBuffer::T_color | _buffer_mask = (RenderBuffer::T_color |
RenderBuffer::T_depth | RenderBuffer::T_depth |
@ -475,11 +483,6 @@ reset() {
_cg_shader = (CgShader *)NULL; _cg_shader = (CgShader *)NULL;
#endif #endif
// Should we normalize lighting normals?
if (CLP(auto_normalize_lighting)) {
GLP(Enable)(GL_NORMALIZE);
}
// Count the max number of lights // Count the max number of lights
GLint max_lights; GLint max_lights;
GLP(GetIntegerv)(GL_MAX_LIGHTS, &max_lights); GLP(GetIntegerv)(GL_MAX_LIGHTS, &max_lights);
@ -2288,6 +2291,11 @@ issue_transform(const TransformState *transform) {
GLP(MatrixMode)(GL_MODELVIEW); GLP(MatrixMode)(GL_MODELVIEW);
GLP(LoadMatrixf)(transform->get_mat().get_data()); GLP(LoadMatrixf)(transform->get_mat().get_data());
_transform = transform;
if (_auto_rescale_normal) {
do_auto_rescale_normal();
}
report_my_gl_errors(); report_my_gl_errors();
} }
@ -2533,6 +2541,53 @@ issue_render_mode(const RenderModeAttrib *attrib) {
report_my_gl_errors(); report_my_gl_errors();
} }
////////////////////////////////////////////////////////////////////
// Function: CLP(GraphicsStateGuardian)::issue_rescale_normal
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void CLP(GraphicsStateGuardian)::
issue_rescale_normal(const RescaleNormalAttrib *attrib) {
RescaleNormalAttrib::Mode mode = attrib->get_mode();
_auto_rescale_normal = false;
switch (mode) {
case RescaleNormalAttrib::M_none:
GLP(Disable)(GL_NORMALIZE);
if (_supports_rescale_normal) {
GLP(Disable)(GL_RESCALE_NORMAL);
}
break;
case RescaleNormalAttrib::M_rescale:
if (_supports_rescale_normal) {
GLP(Enable)(GL_RESCALE_NORMAL);
GLP(Disable)(GL_NORMALIZE);
} else {
GLP(Enable)(GL_NORMALIZE);
}
break;
case RescaleNormalAttrib::M_normalize:
GLP(Enable)(GL_NORMALIZE);
if (_supports_rescale_normal) {
GLP(Disable)(GL_RESCALE_NORMAL);
}
break;
case RescaleNormalAttrib::M_auto:
_auto_rescale_normal = true;
do_auto_rescale_normal();
break;
default:
GLCAT.error()
<< "Unknown rescale_normal mode " << (int)mode << endl;
}
report_my_gl_errors();
}
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
// Function: CLP(GraphicsStateGuardian)::issue_texture_apply // Function: CLP(GraphicsStateGuardian)::issue_texture_apply
// Access: Public, Virtual // Access: Public, Virtual
@ -4621,6 +4676,42 @@ get_untextured_state() {
return state; return state;
} }
////////////////////////////////////////////////////////////////////
// Function: CLP(GraphicsStateGuardian)::do_auto_rescale_normal
// Access: Protected
// Description: Issues the appropriate GL commands to either rescale
// or normalize the normals according to the current
// transform.
////////////////////////////////////////////////////////////////////
void CLP(GraphicsStateGuardian)::
do_auto_rescale_normal() {
if (_transform->has_uniform_scale()) {
if (IS_NEARLY_EQUAL(_transform->get_uniform_scale(), 1.0f)) {
// If there's no scale at all, don't do anything.
GLP(Disable)(GL_NORMALIZE);
if (_supports_rescale_normal) {
GLP(Disable)(GL_RESCALE_NORMAL);
}
} else {
// There's a uniform scale; use the rescale feature if available.
if (_supports_rescale_normal) {
GLP(Enable)(GL_RESCALE_NORMAL);
GLP(Disable)(GL_NORMALIZE);
} else {
GLP(Enable)(GL_NORMALIZE);
}
}
} else {
// If there's a non-uniform scale, normalize everything.
GLP(Enable)(GL_NORMALIZE);
if (_supports_rescale_normal) {
GLP(Disable)(GL_RESCALE_NORMAL);
}
}
}
#ifndef NDEBUG #ifndef NDEBUG
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
// Function: CLP(GraphicsStateGuardian)::build_phony_mipmaps // Function: CLP(GraphicsStateGuardian)::build_phony_mipmaps

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@ -110,6 +110,7 @@ public:
virtual void issue_texture(const TextureAttrib *attrib); virtual void issue_texture(const TextureAttrib *attrib);
virtual void issue_material(const MaterialAttrib *attrib); virtual void issue_material(const MaterialAttrib *attrib);
virtual void issue_render_mode(const RenderModeAttrib *attrib); virtual void issue_render_mode(const RenderModeAttrib *attrib);
virtual void issue_rescale_normal(const RescaleNormalAttrib *attrib);
virtual void issue_texture_apply(const TextureApplyAttrib *attrib); virtual void issue_texture_apply(const TextureApplyAttrib *attrib);
virtual void issue_color_write(const ColorWriteAttrib *attrib); virtual void issue_color_write(const ColorWriteAttrib *attrib);
virtual void issue_depth_test(const DepthTestAttrib *attrib); virtual void issue_depth_test(const DepthTestAttrib *attrib);
@ -228,6 +229,8 @@ protected:
static CPT(RenderState) get_untextured_state(); static CPT(RenderState) get_untextured_state();
void do_auto_rescale_normal();
#ifndef NDEBUG #ifndef NDEBUG
void build_phony_mipmaps(Texture *tex); void build_phony_mipmaps(Texture *tex);
void build_phony_mipmap_level(int level, int xsize, int ysize); void build_phony_mipmap_level(int level, int xsize, int ysize);
@ -271,6 +274,7 @@ protected:
#endif #endif
int _pass_number; int _pass_number;
bool _auto_rescale_normal;
int _error_count; int _error_count;
@ -279,6 +283,7 @@ protected:
public: public:
bool _supports_bgr; bool _supports_bgr;
bool _supports_rescale_normal;
bool _supports_multitexture; bool _supports_multitexture;
PFNGLACTIVETEXTUREPROC _glActiveTexture; PFNGLACTIVETEXTUREPROC _glActiveTexture;

View File

@ -60,6 +60,7 @@ class TextureAttrib;
class LightAttrib; class LightAttrib;
class MaterialAttrib; class MaterialAttrib;
class RenderModeAttrib; class RenderModeAttrib;
class RescaleNormalAttrib;
class ColorBlendAttrib; class ColorBlendAttrib;
class TextureApplyAttrib; class TextureApplyAttrib;
class ColorWriteAttrib; class ColorWriteAttrib;
@ -186,6 +187,7 @@ public:
virtual void issue_light(const LightAttrib *) { } virtual void issue_light(const LightAttrib *) { }
virtual void issue_material(const MaterialAttrib *) { } virtual void issue_material(const MaterialAttrib *) { }
virtual void issue_render_mode(const RenderModeAttrib *) { } virtual void issue_render_mode(const RenderModeAttrib *) { }
virtual void issue_rescale_normal(const RescaleNormalAttrib *) { }
virtual void issue_texture_apply(const TextureApplyAttrib *) { } virtual void issue_texture_apply(const TextureApplyAttrib *) { }
virtual void issue_color_write(const ColorWriteAttrib *) { } virtual void issue_color_write(const ColorWriteAttrib *) { }
virtual void issue_depth_test(const DepthTestAttrib *) { } virtual void issue_depth_test(const DepthTestAttrib *) { }

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@ -80,6 +80,7 @@
renderEffects.I renderEffects.h \ renderEffects.I renderEffects.h \
renderModeAttrib.I renderModeAttrib.h \ renderModeAttrib.I renderModeAttrib.h \
renderState.I renderState.h \ renderState.I renderState.h \
rescaleNormalAttrib.I rescaleNormalAttrib.h \
sceneGraphAnalyzer.h \ sceneGraphAnalyzer.h \
sceneGraphReducer.I sceneGraphReducer.h \ sceneGraphReducer.I sceneGraphReducer.h \
sceneSetup.I sceneSetup.h \ sceneSetup.I sceneSetup.h \
@ -172,6 +173,7 @@
renderEffects.cxx \ renderEffects.cxx \
renderModeAttrib.cxx \ renderModeAttrib.cxx \
renderState.cxx \ renderState.cxx \
rescaleNormalAttrib.cxx \
sceneGraphAnalyzer.cxx \ sceneGraphAnalyzer.cxx \
sceneGraphReducer.cxx \ sceneGraphReducer.cxx \
sceneSetup.cxx \ sceneSetup.cxx \
@ -262,6 +264,7 @@
renderEffects.I renderEffects.h \ renderEffects.I renderEffects.h \
renderModeAttrib.I renderModeAttrib.h \ renderModeAttrib.I renderModeAttrib.h \
renderState.I renderState.h \ renderState.I renderState.h \
rescaleNormalAttrib.I rescaleNormalAttrib.h \
sceneGraphAnalyzer.h \ sceneGraphAnalyzer.h \
sceneGraphReducer.I sceneGraphReducer.h \ sceneGraphReducer.I sceneGraphReducer.h \
sceneSetup.I sceneSetup.h \ sceneSetup.I sceneSetup.h \

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@ -74,6 +74,7 @@
#include "renderEffects.h" #include "renderEffects.h"
#include "renderModeAttrib.h" #include "renderModeAttrib.h"
#include "renderState.h" #include "renderState.h"
#include "rescaleNormalAttrib.h"
#include "selectiveChildNode.h" #include "selectiveChildNode.h"
#include "sequenceNode.h" #include "sequenceNode.h"
#include "showBoundsEffect.h" #include "showBoundsEffect.h"
@ -264,6 +265,7 @@ init_libpgraph() {
RenderEffects::init_type(); RenderEffects::init_type();
RenderModeAttrib::init_type(); RenderModeAttrib::init_type();
RenderState::init_type(); RenderState::init_type();
RescaleNormalAttrib::init_type();
SelectiveChildNode::init_type(); SelectiveChildNode::init_type();
SequenceNode::init_type(); SequenceNode::init_type();
ShowBoundsEffect::init_type(); ShowBoundsEffect::init_type();

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@ -27,6 +27,7 @@
#include "renderEffects.cxx" #include "renderEffects.cxx"
#include "renderModeAttrib.cxx" #include "renderModeAttrib.cxx"
#include "renderState.cxx" #include "renderState.cxx"
#include "rescaleNormalAttrib.cxx"
#include "sceneGraphAnalyzer.cxx" #include "sceneGraphAnalyzer.cxx"
#include "sceneGraphReducer.cxx" #include "sceneGraphReducer.cxx"
#include "selectiveChildNode.cxx" #include "selectiveChildNode.cxx"

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@ -0,0 +1,40 @@
// Filename: rescaleNormalAttrib.I
// Created by: drose (30Dec04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::Constructor
// Access: Private
// Description: Use RescaleNormalAttrib::make() to construct a new
// RescaleNormalAttrib object.
////////////////////////////////////////////////////////////////////
INLINE RescaleNormalAttrib::
RescaleNormalAttrib(RescaleNormalAttrib::Mode mode) :
_mode(mode)
{
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::get_mode
// Access: Published
// Description: Returns the render mode.
////////////////////////////////////////////////////////////////////
INLINE RescaleNormalAttrib::Mode RescaleNormalAttrib::
get_mode() const {
return _mode;
}

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@ -0,0 +1,241 @@
// Filename: rescaleNormalAttrib.cxx
// Created by: drose (30Dec04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "rescaleNormalAttrib.h"
#include "graphicsStateGuardianBase.h"
#include "string_utils.h"
#include "dcast.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "configVariableEnum.h"
TypeHandle RescaleNormalAttrib::_type_handle;
// This variable is defined here instead of in config_pgraph.cxx,
// because it depends on rescaleNormalAttrib.h having already been
// included.
static ConfigVariableEnum<RescaleNormalAttrib::Mode> rescale_normals
("rescale-normals", RescaleNormalAttrib::M_auto,
PRC_DESC("Specifies the kind of RescaleNormalAttrib that should be "
"created for the top of the scene graph. This can automatically "
"ensure that your lighting normals are unit-length, which may be "
"particularly necessary in the presence of scales in the scene "
"graph. Turning it off ('none') may produce a small performance "
"benefit."));
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::make
// Access: Published, Static
// Description: Constructs a new RescaleNormalAttrib object that
// specifies whether to rescale normals to compensate
// for transform scales or incorrectly defined normals.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) RescaleNormalAttrib::
make(RescaleNormalAttrib::Mode mode) {
RescaleNormalAttrib *attrib = new RescaleNormalAttrib(mode);
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::make_default
// Access: Published, Static
// Description: Constructs a RescaleNoramlAttrib object that's
// suitable for putting at the top of a scene graph.
// This will contain whatever attrib was suggested by
// the user's rescale-normals Config variable.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) RescaleNormalAttrib::
make_default() {
RescaleNormalAttrib *attrib = new RescaleNormalAttrib(rescale_normals);
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::issue
// Access: Public, Virtual
// Description: Calls the appropriate method on the indicated GSG
// to issue the graphics commands appropriate to the
// given attribute. This is normally called
// (indirectly) only from
// GraphicsStateGuardian::set_state() or modify_state().
////////////////////////////////////////////////////////////////////
void RescaleNormalAttrib::
issue(GraphicsStateGuardianBase *gsg) const {
gsg->issue_rescale_normal(this);
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void RescaleNormalAttrib::
output(ostream &out) const {
out << get_type() << ":" << get_mode();
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::compare_to_impl
// Access: Protected, Virtual
// Description: Intended to be overridden by derived RescaleNormalAttrib
// types to return a unique number indicating whether
// this RescaleNormalAttrib is equivalent to the other one.
//
// This should return 0 if the two RescaleNormalAttrib objects
// are equivalent, a number less than zero if this one
// should be sorted before the other one, and a number
// greater than zero otherwise.
//
// This will only be called with two RescaleNormalAttrib
// objects whose get_type() functions return the same.
////////////////////////////////////////////////////////////////////
int RescaleNormalAttrib::
compare_to_impl(const RenderAttrib *other) const {
const RescaleNormalAttrib *ta;
DCAST_INTO_R(ta, other, 0);
return (int)_mode - (int)ta->_mode;
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::make_default_impl
// Access: Protected, Virtual
// Description: Intended to be overridden by derived RescaleNormalAttrib
// types to specify what the default property for a
// RescaleNormalAttrib of this type should be.
//
// This should return a newly-allocated RescaleNormalAttrib of
// the same type that corresponds to whatever the
// standard default for this kind of RescaleNormalAttrib is.
////////////////////////////////////////////////////////////////////
RenderAttrib *RescaleNormalAttrib::
make_default_impl() const {
return new RescaleNormalAttrib(M_none);
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// RescaleNormalAttrib.
////////////////////////////////////////////////////////////////////
void RescaleNormalAttrib::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void RescaleNormalAttrib::
write_datagram(BamWriter *manager, Datagram &dg) {
RenderAttrib::write_datagram(manager, dg);
dg.add_int8(_mode);
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type RescaleNormalAttrib is encountered
// in the Bam file. It should create the RescaleNormalAttrib
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *RescaleNormalAttrib::
make_from_bam(const FactoryParams &params) {
RescaleNormalAttrib *attrib = new RescaleNormalAttrib(M_none);
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
attrib->fillin(scan, manager);
return attrib;
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new RescaleNormalAttrib.
////////////////////////////////////////////////////////////////////
void RescaleNormalAttrib::
fillin(DatagramIterator &scan, BamReader *manager) {
RenderAttrib::fillin(scan, manager);
_mode = (Mode)scan.get_int8();
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::Mode output operator
// Description:
////////////////////////////////////////////////////////////////////
ostream &
operator << (ostream &out, RescaleNormalAttrib::Mode mode) {
switch (mode) {
case RescaleNormalAttrib::M_none:
return out << "none";
case RescaleNormalAttrib::M_rescale:
return out << "rescale";
case RescaleNormalAttrib::M_normalize:
return out << "normalize";
case RescaleNormalAttrib::M_auto:
return out << "auto";
}
return out << "(**invalid RescaleNormalAttrib::Mode(" << (int)mode << ")**)";
}
////////////////////////////////////////////////////////////////////
// Function: RescaleNormalAttrib::Mode input operator
// Description:
////////////////////////////////////////////////////////////////////
istream &
operator >> (istream &in, RescaleNormalAttrib::Mode &mode) {
string word;
in >> word;
if (cmp_nocase(word, "none") == 0) {
mode = RescaleNormalAttrib::M_none;
} else if (cmp_nocase(word, "rescale") == 0) {
mode = RescaleNormalAttrib::M_rescale;
} else if (cmp_nocase(word, "normalize") == 0) {
mode = RescaleNormalAttrib::M_normalize;
} else if (cmp_nocase(word, "auto") == 0) {
mode = RescaleNormalAttrib::M_auto;
} else {
pgraph_cat.error()
<< "Invalid RescaleNormalAttrib::Mode value: " << word << "\n";
mode = RescaleNormalAttrib::M_none;
}
return in;
}

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@ -0,0 +1,103 @@
// Filename: rescaleNormalAttrib.h
// Created by: drose (30Dec04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef RESCALENORMALATTRIB_H
#define RESCALENORMALATTRIB_H
#include "pandabase.h"
#include "renderAttrib.h"
class FactoryParams;
////////////////////////////////////////////////////////////////////
// Class : RescaleNormalAttrib
// Description : Specifies how polygons are to be drawn.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA RescaleNormalAttrib : public RenderAttrib {
PUBLISHED:
enum Mode {
// No adjustments are made to normals.
M_none,
// Normals are counterscaled by the transform's uniform scale, if
// supported by the graphics API.
M_rescale,
// Normals are scaled to unit length; potentially expensive.
M_normalize,
// Normals are counterscaled in the presence of a uniform scale
// transform, or normalized in the presence of a non-uniform scale
// transform.
M_auto,
};
private:
INLINE RescaleNormalAttrib(Mode mode);
PUBLISHED:
static CPT(RenderAttrib) make(Mode mode);
static CPT(RenderAttrib) make_default();
INLINE Mode get_mode() const;
public:
virtual void issue(GraphicsStateGuardianBase *gsg) const;
virtual void output(ostream &out) const;
protected:
virtual int compare_to_impl(const RenderAttrib *other) const;
virtual RenderAttrib *make_default_impl() const;
private:
Mode _mode;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *manager, Datagram &dg);
protected:
static TypedWritable *make_from_bam(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
RenderAttrib::init_type();
register_type(_type_handle, "RescaleNormalAttrib",
RenderAttrib::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
EXPCL_PANDA ostream &operator << (ostream &out, RescaleNormalAttrib::Mode mode);
EXPCL_PANDA istream &operator >> (istream &in, RescaleNormalAttrib::Mode &mode);
#include "rescaleNormalAttrib.I"
#endif