From f96290f66ea1f488838230c7b4eca26b87661388 Mon Sep 17 00:00:00 2001 From: Darren Ranalli Date: Tue, 27 Jan 2004 22:59:56 +0000 Subject: [PATCH] fixed black-screen problem with new level specs --- direct/src/level/DistributedLevel.py | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/direct/src/level/DistributedLevel.py b/direct/src/level/DistributedLevel.py index 15efad6a25..559905b888 100755 --- a/direct/src/level/DistributedLevel.py +++ b/direct/src/level/DistributedLevel.py @@ -435,6 +435,7 @@ class DistributedLevel(DistributedObject.DistributedObject, self.curZoneNum = None self.visChangedThisFrame = 0 + self.sentFirstSetZone = 0 # listen for camera-ray/floor collision events def handleCameraRayFloorCollision(collEntry, self=self): @@ -611,8 +612,12 @@ class DistributedLevel(DistributedObject.DistributedObject, for rz in removedZoneNums: self.hideZone(rz) - if vizZonesChanged: + # it's important for us to send a setZone request on the first + # frame, whether or not the visibility is different from what + # we already have + if vizZonesChanged or not self.sentFirstSetZone: self.setVisibility(visibleZoneNums.keys()) + self.sentFirstSetZone = 1 self.curZoneNum = zoneNum self.curVisibleZoneNums = visibleZoneNums