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glgsg: fix get_host() of GL FBO. Fixes LP 1672560 shadow bug
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@ -1501,6 +1501,16 @@ open_buffer() {
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return true;
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}
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/**
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* This is normally called only from within make_texture_buffer(). When
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* called on a ParasiteBuffer, it returns the host of that buffer; but when
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* called on some other buffer, it returns the buffer itself.
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*/
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GraphicsOutput *CLP(GraphicsBuffer)::
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get_host() {
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return _host;
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}
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/**
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* Closes the buffer right now. Called from the window thread.
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*/
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@ -77,6 +77,8 @@ public:
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void unregister_shared_depth_buffer(GraphicsOutput *graphics_output);
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protected:
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virtual GraphicsOutput *get_host();
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virtual void close_buffer();
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virtual bool open_buffer();
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