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Fix to support teleporting into a treasure map on a ship.
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@ -138,9 +138,11 @@ class DistributedCartesianGrid(DistributedNode.DistributedNode,
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def removeObjectFromGrid(self, av):
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# TODO: WHAT LOCATION SHOULD WE SET THIS TO?
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#av.reparentTo(hidden)
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av.detachNode()
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if (av.getParent().compareTo(self) == 0):
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# only detach if object is directly parented
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av.detachNode()
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#av.b_setLocation(0,0)
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def handleAvatarZoneChange(self, av, zoneId):
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assert self.notify.debug("handleAvatarZoneChange(%s, %s)" % (av.doId, zoneId))
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