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https://github.com/panda3d/panda3d.git
synced 2025-10-02 09:52:27 -04:00
clean up state pstatting
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parent
e1c45b5cdb
commit
fa5f9a7e15
@ -241,14 +241,17 @@ reset_if_new() {
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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INLINE void GraphicsStateGuardian::
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INLINE void GraphicsStateGuardian::
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modify_state(const RenderState *state) {
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modify_state(const RenderState *state) {
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if (!state->is_empty()) {
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#ifndef NDEBUG
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#ifndef NDEBUG
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if (gsg_cat.is_spam()) {
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if (gsg_cat.is_spam()) {
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gsg_cat.spam() << "Modifying GSG state with:\n";
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gsg_cat.spam() << "Modifying GSG state with:\n";
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state->write(gsg_cat.spam(false), 2);
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state->write(gsg_cat.spam(false), 2);
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}
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}
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#endif
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#endif
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_state = _state->issue_delta_modify(state, this);
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_state_pcollector.add_level(1);
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finish_modify_state();
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_state = _state->issue_delta_modify(state, this);
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finish_modify_state();
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}
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}
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}
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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@ -265,14 +268,17 @@ modify_state(const RenderState *state) {
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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INLINE void GraphicsStateGuardian::
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INLINE void GraphicsStateGuardian::
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set_state(const RenderState *state) {
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set_state(const RenderState *state) {
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if (state != _state) {
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#ifndef NDEBUG
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#ifndef NDEBUG
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if (gsg_cat.is_spam()) {
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if (gsg_cat.is_spam()) {
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gsg_cat.spam() << "Setting GSG state to:\n";
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gsg_cat.spam() << "Setting GSG state to:\n";
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state->write(gsg_cat.spam(false), 2);
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state->write(gsg_cat.spam(false), 2);
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}
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}
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#endif
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#endif
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_state = _state->issue_delta_set(state, this);
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_state_pcollector.add_level(1);
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finish_modify_state();
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_state = _state->issue_delta_set(state, this);
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finish_modify_state();
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}
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}
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}
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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@ -286,6 +292,7 @@ set_state(const RenderState *state) {
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INLINE void GraphicsStateGuardian::
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INLINE void GraphicsStateGuardian::
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set_transform(const TransformState *transform) {
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set_transform(const TransformState *transform) {
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if (transform != _transform) {
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if (transform != _transform) {
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_state_pcollector.add_level(1);
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_transform = transform;
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_transform = transform;
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issue_transform(transform);
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issue_transform(transform);
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}
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}
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@ -55,9 +55,9 @@ PStatCollector GraphicsStateGuardian::_vertices_tristrip_pcollector("Vertices:Tr
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PStatCollector GraphicsStateGuardian::_vertices_trifan_pcollector("Vertices:Triangle fans");
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PStatCollector GraphicsStateGuardian::_vertices_trifan_pcollector("Vertices:Triangle fans");
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PStatCollector GraphicsStateGuardian::_vertices_tri_pcollector("Vertices:Triangles");
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PStatCollector GraphicsStateGuardian::_vertices_tri_pcollector("Vertices:Triangles");
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PStatCollector GraphicsStateGuardian::_vertices_other_pcollector("Vertices:Other");
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PStatCollector GraphicsStateGuardian::_vertices_other_pcollector("Vertices:Other");
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PStatCollector GraphicsStateGuardian::_state_pcollector("State changes");
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PStatCollector GraphicsStateGuardian::_transform_state_pcollector("State changes:Transforms");
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PStatCollector GraphicsStateGuardian::_transform_state_pcollector("State changes:Transforms");
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PStatCollector GraphicsStateGuardian::_texture_state_pcollector("State changes:Textures");
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PStatCollector GraphicsStateGuardian::_texture_state_pcollector("State changes:Textures");
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PStatCollector GraphicsStateGuardian::_other_state_pcollector("State changes:Other");
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PStatCollector GraphicsStateGuardian::_draw_primitive_pcollector("Draw:Primitive");
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PStatCollector GraphicsStateGuardian::_draw_primitive_pcollector("Draw:Primitive");
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PStatCollector GraphicsStateGuardian::_clear_pcollector("Draw:Clear");
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PStatCollector GraphicsStateGuardian::_clear_pcollector("Draw:Clear");
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PStatCollector GraphicsStateGuardian::_flush_pcollector("Draw:Flush");
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PStatCollector GraphicsStateGuardian::_flush_pcollector("Draw:Flush");
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@ -233,7 +233,6 @@ release_geom(GeomContext *) {
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void GraphicsStateGuardian::
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void GraphicsStateGuardian::
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set_state_and_transform(const RenderState *state,
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set_state_and_transform(const RenderState *state,
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const TransformState *transform) {
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const TransformState *transform) {
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set_transform(transform);
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set_transform(transform);
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set_state(state);
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set_state(state);
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}
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}
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@ -1246,9 +1245,9 @@ init_frame_pstats() {
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_vertices_tri_pcollector.clear_level();
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_vertices_tri_pcollector.clear_level();
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_vertices_other_pcollector.clear_level();
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_vertices_other_pcollector.clear_level();
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_state_pcollector.clear_level();
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_transform_state_pcollector.clear_level();
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_transform_state_pcollector.clear_level();
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_texture_state_pcollector.clear_level();
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_texture_state_pcollector.clear_level();
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_other_state_pcollector.clear_level();
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}
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}
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}
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}
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@ -293,9 +293,9 @@ public:
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static PStatCollector _vertices_trifan_pcollector;
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static PStatCollector _vertices_trifan_pcollector;
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static PStatCollector _vertices_tri_pcollector;
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static PStatCollector _vertices_tri_pcollector;
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static PStatCollector _vertices_other_pcollector;
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static PStatCollector _vertices_other_pcollector;
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static PStatCollector _state_pcollector;
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static PStatCollector _transform_state_pcollector;
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static PStatCollector _transform_state_pcollector;
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static PStatCollector _texture_state_pcollector;
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static PStatCollector _texture_state_pcollector;
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static PStatCollector _other_state_pcollector;
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static PStatCollector _draw_primitive_pcollector;
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static PStatCollector _draw_primitive_pcollector;
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static PStatCollector _clear_pcollector;
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static PStatCollector _clear_pcollector;
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static PStatCollector _flush_pcollector;
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static PStatCollector _flush_pcollector;
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