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https://github.com/panda3d/panda3d.git
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parent
f8720f2230
commit
fb03237f5a
@ -5,6 +5,8 @@ from whrandom import *
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from Tkinter import *
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from DirectGeometry import *
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from SceneGraphExplorer import *
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from tkSimpleDialog import askstring
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from tkFileDialog import *
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import Pmw
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import Dial
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import Floater
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@ -217,6 +219,10 @@ class LevelEditor(NodePath, PandaObject):
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def setGroupNum(self,num):
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self.groupNum = num
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def setGroupParentToSelected(self):
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if self.direct.selected.last:
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self.setGroupParent(self.direct.selected.last)
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def setGroupParent(self,nodePath):
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parentDNA = self.getDNAGroup(nodePath)
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if parentDNA:
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@ -950,246 +956,63 @@ class LevelEditor(NodePath, PandaObject):
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PieMenu(self.direct, newColorMenu, self.updateColorIndex))
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self.colorPaletteDictionary[menuName] = adjustedColorArray
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def createColorMenusFromFile(self, prefix):
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dict = self.createColorDictionaryFromFile(
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'level_editor/' + prefix + 'Colors.txt')
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self.colorPaletteDictionary[prefix + 'Colors'] = dict
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self.createColorMenu(prefix + 'WallColors', dict['wallColors'])
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self.createColorMenu(prefix + 'WindowColors', dict['windowColors'])
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self.createColorMenu(prefix + 'DoorColors', dict['doorColors'])
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self.createColorMenu(prefix + 'CorniceColors', dict['corniceColors'])
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def createColorDictionaryFromFile(self, filename):
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print 'Loading Color Palettes from: ' + filename
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f = Filename(filename)
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f.resolveFilename(getModelPath())
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f = open(f.toOsSpecific(), 'r')
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rawData = f.readlines()
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f.close()
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dict = {}
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wallColors = []
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windowColors = []
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doorColors = []
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corniceColors = []
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for line in rawData:
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l = string.strip(line)
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if l:
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if l[:4] == 'wall':
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wallColors.append(eval(l[11:]))
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elif l[:4] == 'wind':
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windowColors.append(eval(l[13:]))
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elif l[:4] == 'door':
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doorColors.append(eval(l[11:]))
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elif l[:4] == 'corn':
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corniceColors.append(eval(l[14:]))
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dict['wallColors'] = wallColors
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dict['windowColors'] = windowColors
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dict['doorColors'] = doorColors
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dict['corniceColors'] = corniceColors
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return dict
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def printColorDictionary(self, dict):
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for color in dict['wallColors']:
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print ('wallColor: Vec4(%.2f, %.2f, %.2f, 1.0)' %
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(color[0], color[1], color[2]))
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for color in dict['windowColors']:
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print ('windowColor: Vec4(%.2f, %.2f, %.2f, 1.0)' %
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(color[0], color[1], color[2]))
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for color in dict['doorColors']:
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print ('doorColor: Vec4(%.2f, %.2f, %.2f, 1.0)' %
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(color[0], color[1], color[2]))
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for color in dict['corniceColors']:
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print ('corniceColor: Vec4(%.2f, %.2f, %.2f, 1.0)' %
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(color[0], color[1], color[2]))
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def createColorMenus(self):
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self.createColorMenu('toontownCentralWallColors', [
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VBase4((193.0/255.0), (187.0/255.0), (163.0/255.0), 1.0),
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VBase4((208.0/255.0), (232.0/255.0), (113.0/255.0), 1.0),
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VBase4((230.0/255.0), (144.0/255.0), (86.0/255.0), 1.0),
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VBase4((232.0/255.0), (137.0/255.0), (112.0/255.0), 1.0),
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VBase4((232.0/255.0), (160.0/255.0), (113.0/255.0), 1.0),
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VBase4((240.0/255.0), (90.0/255.0), (90.0/255.0), 1.0),
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VBase4((254.0/255.0), (176.0/255.0), (124.0/255.0), 1.0),
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VBase4((255.0/255.0), (106.0/255.0), (69.0/255.0), 1.0),
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VBase4((255.0/255.0), (180.0/255.0), (69.0/255.0), 1.0),
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VBase4((255.0/255.0), (213.0/255.0), (151.0/255.0), 1.0),
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VBase4((255.0/255.0), (225.0/255.0), (205.0/255.0), 1.0),
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VBase4((255.0/255.0), (234.0/255.0), (151.0/255.0), 1.0),
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VBase4((255.0/255.0), (255.0/255.0), (151.0/255.0), 1.0),
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VBase4((55.0/255.0), (244.0/255.0), (70.0/255.0), 1.0),
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VBase4((27.0/255.0), (203.0/255.0), (56.0/255.0), 1.0),
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VBase4((53.0/255.0), (185.0/255.0), (78.0/255.0), 1.0)
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])
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self.createColorMenu('toontownCentralWindowColors', [
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VBase4((101.0/255.0), (156.0/255.0), (170.0/255.0), 1.0),
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VBase4((150.0/255.0), (254.0/255.0), (124.0/255.0), 1.0),
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VBase4((232.0/255.0), (160.0/255.0), (113.0/255.0), 1.0),
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VBase4((255.0/255.0), (128.0/255.0), (96.0/255.0), 1.0),
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VBase4((255.0/255.0), (151.0/255.0), (151.0/255.0), 1.0),
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VBase4((255.0/255.0), (160.0/255.0), (96.0/255.0), 1.0),
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VBase4((255.0/255.0), (234.0/255.0), (151.0/255.0), 1.0),
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VBase4((33.0/255.0), (200.0/255.0), (133.0/255.0), 1.0),
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VBase4((69.0/255.0), (255.0/255.0), (106.0/255.0), 1.0),
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VBase4((82.0/255.0), (170.0/255.0), (152.0/255.0), 1.0)
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])
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self.createColorMenu('toontownCentralDoorColors', [
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VBase4((190.0/255.0), (202.0/255.0), (141.0/255.0), 1.0),
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VBase4((206.0/255.0), (155.0/255.0), (122.0/255.0), 1.0),
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VBase4((255.0/255.0), (151.0/255.0), (151.0/255.0), 1.0),
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VBase4((255.0/255.0), (160.0/255.0), (96.0/255.0), 1.0),
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VBase4((255.0/255.0), (223.0/255.0), (96.0/255.0), 1.0)
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])
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self.createColorMenu('toontownCentralCorniceColors', [
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VBase4((113.0/255.0), (232.0/255.0), (160.0/255.0), 1.0),
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VBase4((240.0/255.0), (182.0/255.0), (168.0/255.0), 1.0),
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VBase4((255.0/255.0), (191.0/255.0), (96.0/255.0), 1.0),
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VBase4((255.0/255.0), (255.0/255.0), (151.0/255.0), 1.0),
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VBase4((53.0/255.0), (185.0/255.0), (78.0/255.0), 1.0),
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VBase4((201.0/255.0), (91.0/255.0), (48.0/255.0), 1.0),
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VBase4((193.0/255.0), (187.0/255.0), (163.0/255.0), 1.0),
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VBase4((208.0/255.0), (232.0/255.0), (113.0/255.0), 1.0),
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VBase4((230.0/255.0), (144.0/255.0), (86.0/255.0), 1.0),
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VBase4((232.0/255.0), (137.0/255.0), (112.0/255.0), 1.0),
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VBase4((232.0/255.0), (160.0/255.0), (113.0/255.0), 1.0),
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VBase4((240.0/255.0), (90.0/255.0), (90.0/255.0), 1.0),
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VBase4((254.0/255.0), (176.0/255.0), (124.0/255.0), 1.0),
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VBase4((255.0/255.0), (106.0/255.0), (69.0/255.0), 1.0),
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VBase4((255.0/255.0), (180.0/255.0), (69.0/255.0), 1.0),
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VBase4((255.0/255.0), (213.0/255.0), (151.0/255.0), 1.0),
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VBase4((255.0/255.0), (225.0/255.0), (205.0/255.0), 1.0),
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VBase4((255.0/255.0), (234.0/255.0), (151.0/255.0), 1.0),
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VBase4((255.0/255.0), (255.0/255.0), (151.0/255.0), 1.0),
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VBase4((55.0/255.0), (244.0/255.0), (70.0/255.0), 1.0),
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VBase4((27.0/255.0), (203.0/255.0), (56.0/255.0), 1.0),
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VBase4((53.0/255.0), (185.0/255.0), (78.0/255.0), 1.0)
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])
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self.createColorMenu('donaldsDockWallColors', [
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VBase4((106.0/255.0), (63.0/255.0), (63.0/255.0), 1.0),
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VBase4((160.0/255.0), (120.0/255.0), (60.0/255.0), 1.0),
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VBase4((162.0/255.0), (61.0/255.0), (81.0/255.0), 1.0),
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VBase4((182.0/255.0), (126.0/255.0), (88.0/255.0), 1.0),
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VBase4((192.0/255.0), (115.0/255.0), (114.0/255.0), 1.0),
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VBase4((206.0/255.0), (122.0/255.0), (122.0/255.0), 1.0),
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VBase4((222.0/255.0), (176.0/255.0), (108.0/255.0), 1.0),
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VBase4((236.0/255.0), (39.0/255.0), (39.0/255.0), 1.0),
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VBase4((43.0/255.0), (116.0/255.0), (58.0/255.0), 1.0),
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VBase4((92.0/255.0), (116.0/255.0), (56.0/255.0), 1.0)
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])
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self.createColorMenu('donaldsDockWindowColors', [
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VBase4((0.0/255.0), (156.0/255.0), (93.0/255.0), 1.0),
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VBase4((164.0/255.0), (238.0/255.0), (116.0/255.0), 1.0),
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VBase4((202.0/255.0), (120.0/255.0), (120.0/255.0), 1.0),
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VBase4((210.0/255.0), (210.0/255.0), (102.0/255.0), 1.0),
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VBase4((224.0/255.0), (109.0/255.0), (109.0/255.0), 1.0),
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VBase4((232.0/255.0), (87.0/255.0), (116.0/255.0), 1.0),
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VBase4((255.0/255.0), (128.0/255.0), (96.0/255.0), 1.0)
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])
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self.createColorMenu('donaldsDockDoorColors', [
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VBase4((115.0/255.0), (136.0/255.0), (115.0/255.0), 1.0),
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VBase4((132.0/255.0), (156.0/255.0), (132.0/255.0), 1.0),
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VBase4((152.0/255.0), (172.0/255.0), (138.0/255.0), 1.0),
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VBase4((202.0/255.0), (120.0/255.0), (120.0/255.0), 1.0),
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VBase4((220.0/255.0), (123.0/255.0), (59.0/255.0), 1.0),
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VBase4((224.0/255.0), (109.0/255.0), (109.0/255.0), 1.0),
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VBase4((232.0/255.0), (87.0/255.0), (87.0/255.0), 1.0),
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VBase4((255.0/255.0), (151.0/255.0), (151.0/255.0), 1.0)
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])
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self.createColorMenu('donaldsDockCorniceColors', [
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VBase4((146.0/255.0), (98.0/255.0), (86.0/255.0), 1.0),
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VBase4((151.0/255.0), (255.0/255.0), (234.0/255.0), 1.0),
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VBase4((192.0/255.0), (114.0/255.0), (114.0/255.0), 1.0),
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VBase4((194.0/255.0), (145.0/255.0), (73.0/255.0), 1.0),
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VBase4((240.0/255.0), (182.0/255.0), (168.0/255.0), 1.0),
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VBase4((193.0/255.0), (187.0/255.0), (163.0/255.0), 1.0),
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VBase4((208.0/255.0), (232.0/255.0), (113.0/255.0), 1.0),
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VBase4((230.0/255.0), (144.0/255.0), (86.0/255.0), 1.0),
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VBase4((232.0/255.0), (137.0/255.0), (112.0/255.0), 1.0),
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VBase4((232.0/255.0), (160.0/255.0), (113.0/255.0), 1.0),
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VBase4((240.0/255.0), (90.0/255.0), (90.0/255.0), 1.0),
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VBase4((254.0/255.0), (176.0/255.0), (124.0/255.0), 1.0),
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VBase4((255.0/255.0), (106.0/255.0), (69.0/255.0), 1.0),
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VBase4((255.0/255.0), (180.0/255.0), (69.0/255.0), 1.0),
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VBase4((255.0/255.0), (213.0/255.0), (151.0/255.0), 1.0),
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VBase4((255.0/255.0), (225.0/255.0), (205.0/255.0), 1.0),
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VBase4((255.0/255.0), (234.0/255.0), (151.0/255.0), 1.0),
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VBase4((255.0/255.0), (255.0/255.0), (151.0/255.0), 1.0),
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VBase4((55.0/255.0), (244.0/255.0), (70.0/255.0), 1.0),
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VBase4((27.0/255.0), (203.0/255.0), (56.0/255.0), 1.0),
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VBase4((53.0/255.0), (185.0/255.0), (78.0/255.0), 1.0)
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])
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self.createColorMenu('theBurrrghWallColors', [
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VBase4((106.0/255.0), (63.0/255.0), (63.0/255.0), 1.0),
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VBase4((160.0/255.0), (120.0/255.0), (60.0/255.0), 1.0),
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VBase4((162.0/255.0), (61.0/255.0), (81.0/255.0), 1.0),
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VBase4((182.0/255.0), (126.0/255.0), (88.0/255.0), 1.0),
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VBase4((192.0/255.0), (115.0/255.0), (114.0/255.0), 1.0),
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VBase4((206.0/255.0), (122.0/255.0), (122.0/255.0), 1.0),
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VBase4((222.0/255.0), (176.0/255.0), (108.0/255.0), 1.0),
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VBase4((236.0/255.0), (39.0/255.0), (39.0/255.0), 1.0),
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VBase4((43.0/255.0), (116.0/255.0), (58.0/255.0), 1.0),
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VBase4((92.0/255.0), (116.0/255.0), (56.0/255.0), 1.0)
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])
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self.createColorMenu('theBurrrghWindowColors', [
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VBase4((0.0/255.0), (156.0/255.0), (93.0/255.0), 1.0),
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VBase4((164.0/255.0), (238.0/255.0), (116.0/255.0), 1.0),
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VBase4((202.0/255.0), (120.0/255.0), (120.0/255.0), 1.0),
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VBase4((210.0/255.0), (210.0/255.0), (102.0/255.0), 1.0),
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VBase4((224.0/255.0), (109.0/255.0), (109.0/255.0), 1.0),
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VBase4((232.0/255.0), (87.0/255.0), (116.0/255.0), 1.0),
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VBase4((255.0/255.0), (128.0/255.0), (96.0/255.0), 1.0)
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])
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self.createColorMenu('theBurrrghDoorColors', [
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VBase4((115.0/255.0), (136.0/255.0), (115.0/255.0), 1.0),
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VBase4((132.0/255.0), (156.0/255.0), (132.0/255.0), 1.0),
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VBase4((152.0/255.0), (172.0/255.0), (138.0/255.0), 1.0),
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VBase4((202.0/255.0), (120.0/255.0), (120.0/255.0), 1.0),
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VBase4((220.0/255.0), (123.0/255.0), (59.0/255.0), 1.0),
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VBase4((224.0/255.0), (109.0/255.0), (109.0/255.0), 1.0),
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VBase4((232.0/255.0), (87.0/255.0), (87.0/255.0), 1.0),
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VBase4((255.0/255.0), (151.0/255.0), (151.0/255.0), 1.0)
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])
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self.createColorMenu('theBurrrghCorniceColors', [
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VBase4((146.0/255.0), (98.0/255.0), (86.0/255.0), 1.0),
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VBase4((151.0/255.0), (255.0/255.0), (234.0/255.0), 1.0),
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VBase4((192.0/255.0), (114.0/255.0), (114.0/255.0), 1.0),
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VBase4((194.0/255.0), (145.0/255.0), (73.0/255.0), 1.0),
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VBase4((240.0/255.0), (182.0/255.0), (168.0/255.0), 1.0),
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VBase4((193.0/255.0), (187.0/255.0), (163.0/255.0), 1.0),
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VBase4((208.0/255.0), (232.0/255.0), (113.0/255.0), 1.0),
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VBase4((230.0/255.0), (144.0/255.0), (86.0/255.0), 1.0),
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VBase4((232.0/255.0), (137.0/255.0), (112.0/255.0), 1.0),
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VBase4((232.0/255.0), (160.0/255.0), (113.0/255.0), 1.0),
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VBase4((240.0/255.0), (90.0/255.0), (90.0/255.0), 1.0),
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VBase4((254.0/255.0), (176.0/255.0), (124.0/255.0), 1.0),
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VBase4((255.0/255.0), (106.0/255.0), (69.0/255.0), 1.0),
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VBase4((255.0/255.0), (180.0/255.0), (69.0/255.0), 1.0),
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VBase4((255.0/255.0), (213.0/255.0), (151.0/255.0), 1.0),
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VBase4((255.0/255.0), (225.0/255.0), (205.0/255.0), 1.0),
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VBase4((255.0/255.0), (234.0/255.0), (151.0/255.0), 1.0),
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VBase4((255.0/255.0), (255.0/255.0), (151.0/255.0), 1.0),
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VBase4((55.0/255.0), (244.0/255.0), (70.0/255.0), 1.0),
|
||||
VBase4((27.0/255.0), (203.0/255.0), (56.0/255.0), 1.0),
|
||||
VBase4((53.0/255.0), (185.0/255.0), (78.0/255.0), 1.0)
|
||||
])
|
||||
|
||||
self.createColorMenu('minniesMelodyLandWallColors', [
|
||||
VBase4((106.0/255.0), (63.0/255.0), (63.0/255.0), 1.0),
|
||||
VBase4((160.0/255.0), (120.0/255.0), (60.0/255.0), 1.0),
|
||||
VBase4((162.0/255.0), (61.0/255.0), (81.0/255.0), 1.0),
|
||||
VBase4((182.0/255.0), (126.0/255.0), (88.0/255.0), 1.0),
|
||||
VBase4((192.0/255.0), (115.0/255.0), (114.0/255.0), 1.0),
|
||||
VBase4((206.0/255.0), (122.0/255.0), (122.0/255.0), 1.0),
|
||||
VBase4((222.0/255.0), (176.0/255.0), (108.0/255.0), 1.0),
|
||||
VBase4((236.0/255.0), (39.0/255.0), (39.0/255.0), 1.0),
|
||||
VBase4((43.0/255.0), (116.0/255.0), (58.0/255.0), 1.0),
|
||||
VBase4((92.0/255.0), (116.0/255.0), (56.0/255.0), 1.0)
|
||||
])
|
||||
|
||||
self.createColorMenu('minniesMelodyLandWindowColors', [
|
||||
VBase4((0.0/255.0), (156.0/255.0), (93.0/255.0), 1.0),
|
||||
VBase4((164.0/255.0), (238.0/255.0), (116.0/255.0), 1.0),
|
||||
VBase4((202.0/255.0), (120.0/255.0), (120.0/255.0), 1.0),
|
||||
VBase4((210.0/255.0), (210.0/255.0), (102.0/255.0), 1.0),
|
||||
VBase4((224.0/255.0), (109.0/255.0), (109.0/255.0), 1.0),
|
||||
VBase4((232.0/255.0), (87.0/255.0), (116.0/255.0), 1.0),
|
||||
VBase4((255.0/255.0), (128.0/255.0), (96.0/255.0), 1.0)
|
||||
])
|
||||
|
||||
self.createColorMenu('minniesMelodyLandDoorColors', [
|
||||
VBase4((115.0/255.0), (136.0/255.0), (115.0/255.0), 1.0),
|
||||
VBase4((132.0/255.0), (156.0/255.0), (132.0/255.0), 1.0),
|
||||
VBase4((152.0/255.0), (172.0/255.0), (138.0/255.0), 1.0),
|
||||
VBase4((202.0/255.0), (120.0/255.0), (120.0/255.0), 1.0),
|
||||
VBase4((220.0/255.0), (123.0/255.0), (59.0/255.0), 1.0),
|
||||
VBase4((224.0/255.0), (109.0/255.0), (109.0/255.0), 1.0),
|
||||
VBase4((232.0/255.0), (87.0/255.0), (87.0/255.0), 1.0),
|
||||
VBase4((255.0/255.0), (151.0/255.0), (151.0/255.0), 1.0)
|
||||
])
|
||||
|
||||
self.createColorMenu('minniesMelodyLandCorniceColors', [
|
||||
VBase4((146.0/255.0), (98.0/255.0), (86.0/255.0), 1.0),
|
||||
VBase4((151.0/255.0), (255.0/255.0), (234.0/255.0), 1.0),
|
||||
VBase4((192.0/255.0), (114.0/255.0), (114.0/255.0), 1.0),
|
||||
VBase4((194.0/255.0), (145.0/255.0), (73.0/255.0), 1.0),
|
||||
VBase4((240.0/255.0), (182.0/255.0), (168.0/255.0), 1.0),
|
||||
VBase4((193.0/255.0), (187.0/255.0), (163.0/255.0), 1.0),
|
||||
VBase4((208.0/255.0), (232.0/255.0), (113.0/255.0), 1.0),
|
||||
VBase4((230.0/255.0), (144.0/255.0), (86.0/255.0), 1.0),
|
||||
VBase4((232.0/255.0), (137.0/255.0), (112.0/255.0), 1.0),
|
||||
VBase4((232.0/255.0), (160.0/255.0), (113.0/255.0), 1.0),
|
||||
VBase4((240.0/255.0), (90.0/255.0), (90.0/255.0), 1.0),
|
||||
VBase4((254.0/255.0), (176.0/255.0), (124.0/255.0), 1.0),
|
||||
VBase4((255.0/255.0), (106.0/255.0), (69.0/255.0), 1.0),
|
||||
VBase4((255.0/255.0), (180.0/255.0), (69.0/255.0), 1.0),
|
||||
VBase4((255.0/255.0), (213.0/255.0), (151.0/255.0), 1.0),
|
||||
VBase4((255.0/255.0), (225.0/255.0), (205.0/255.0), 1.0),
|
||||
VBase4((255.0/255.0), (234.0/255.0), (151.0/255.0), 1.0),
|
||||
VBase4((255.0/255.0), (255.0/255.0), (151.0/255.0), 1.0),
|
||||
VBase4((55.0/255.0), (244.0/255.0), (70.0/255.0), 1.0),
|
||||
VBase4((27.0/255.0), (203.0/255.0), (56.0/255.0), 1.0),
|
||||
VBase4((53.0/255.0), (185.0/255.0), (78.0/255.0), 1.0)
|
||||
])
|
||||
|
||||
self.createColorMenusFromFile('toontownCentral')
|
||||
self.createColorMenusFromFile('donaldsDock')
|
||||
self.createColorMenusFromFile('theBurrrgh')
|
||||
self.createColorMenusFromFile('minniesMelodyLand')
|
||||
# Use the toontown color set
|
||||
self.useToontownCentralColors()
|
||||
|
||||
@ -1508,91 +1331,157 @@ class LevelEditor(NodePath, PandaObject):
|
||||
|
||||
return newWindowMenu
|
||||
|
||||
def initializeDonaldsDockStyleDictionary(self):
|
||||
dictionary = {}
|
||||
styleCount = 0
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_blank_ur',
|
||||
Vec4(0.417323, 0.15711, 0.15711, 1.0),
|
||||
'window_sm_square_ur',
|
||||
Vec4(0.874016, 0.654655, 0.329041, 1.0),
|
||||
'cornice_marble_ur',
|
||||
Vec4(0.76378, 0.572086, 0.287541, 1.0))
|
||||
def createStyleDictionaryFromFile(self, filename):
|
||||
print 'Loading style from: ' + filename
|
||||
styleData = self.getStyleData(filename)
|
||||
styleDictionary = {}
|
||||
styleCount = 0
|
||||
while styleData:
|
||||
style, styleData = self.getStyleFromStyleData(styleData)
|
||||
styleDictionary[styleCount] = style
|
||||
styleCount = styleCount + 1
|
||||
return styleDictionary
|
||||
|
||||
def getStyleData(self, filename):
|
||||
f = Filename(filename)
|
||||
f.resolveFilename(getModelPath())
|
||||
f = open(f.toOsSpecific(), 'r')
|
||||
rawData = f.readlines()
|
||||
f.close()
|
||||
styleData = []
|
||||
for line in rawData:
|
||||
l = string.strip(line)
|
||||
if l:
|
||||
styleData.append(l)
|
||||
return styleData
|
||||
|
||||
def getStyleFromStyleData(self, styleData):
|
||||
style = {}
|
||||
# Wall
|
||||
style['wallTexture'] = string.strip(styleData[0][12:])
|
||||
style['wallColor'] = eval(styleData[1][10:])
|
||||
# Window Texture
|
||||
texture = string.strip(styleData[2][14:])
|
||||
if texture == 'None':
|
||||
style['windowTexture'] = None
|
||||
else:
|
||||
style['windowTexture'] = texture
|
||||
# Window Color
|
||||
color = string.strip(styleData[3][12:])
|
||||
if color == 'None':
|
||||
style['windowColor'] = None
|
||||
else:
|
||||
style['windowColor'] = eval(color,globals())
|
||||
# Cornice Texture
|
||||
texture = string.strip(styleData[4][15:])
|
||||
if texture == 'None':
|
||||
style['corniceTexture'] = None
|
||||
else:
|
||||
style['corniceTexture'] = texture
|
||||
# Cornice Color
|
||||
color = string.strip(styleData[5][13:])
|
||||
if color == 'None':
|
||||
style['corniceColor'] = None
|
||||
else:
|
||||
style['corniceColor'] = eval(color,globals())
|
||||
# Result
|
||||
return style, styleData[6:]
|
||||
|
||||
def initializePieMenus(self):
|
||||
# Clear out any old menus just in case
|
||||
for key in self.pieMenuDictionary.keys():
|
||||
oldMenu = self.pieMenuDictionary[key]
|
||||
oldMenu.reparentTo(hidden)
|
||||
oldMenu.removeNode()
|
||||
|
||||
# Get list of available attributes
|
||||
self.initializeAttributeDictionary()
|
||||
|
||||
# Create pop-up pie menus
|
||||
self.pieMenuDictionary['wallMenu'] = (
|
||||
PieMenu(self.direct, self.createWallMenu(),
|
||||
self.updateWallTextureNum))
|
||||
|
||||
self.pieMenuDictionary['windowMenu'] = (
|
||||
PieMenu(self.direct, self.createWindowMenu(),
|
||||
self.updateWindowTextureNum))
|
||||
|
||||
menu = PieMenu(self.direct, self.createOrientationMenu(),
|
||||
self.updateOrientationNum)
|
||||
# Clear angle offset on this menu
|
||||
menu.setItemOffset(0.0)
|
||||
self.pieMenuDictionary['orientationMenu'] = menu
|
||||
|
||||
menu = PieMenu(self.direct, self.createUpOrientationMenu(),
|
||||
self.updateOrientationNum)
|
||||
# Clear angle offset on this menu
|
||||
menu.setItemOffset(0.0)
|
||||
self.pieMenuDictionary['upOrientationMenu'] = menu
|
||||
|
||||
self.pieMenuDictionary['numWindowsMenu'] = (
|
||||
PieMenu(self.direct, self.createNumWindowsMenu(),
|
||||
self.updateNumWindows))
|
||||
self.pieMenuDictionary['corniceMenu'] = (
|
||||
PieMenu(self.direct,self.createCorniceMenu(),
|
||||
self.updateCorniceTextureNum))
|
||||
self.pieMenuDictionary['doorMenu'] = (
|
||||
PieMenu(self.direct,self.createDoorMenu(),
|
||||
self.updateDoorTextureNum))
|
||||
self.pieMenuDictionary['wallWidthMenu'] = (
|
||||
PieMenu(self.direct,self.createWallWidthMenu(),
|
||||
self.updateWallWidthSF))
|
||||
self.pieMenuDictionary['propTypesMenu'] = (
|
||||
PieMenu(self.direct,self.createPropTypesMenu(),
|
||||
self.updatePropNum))
|
||||
self.pieMenuDictionary['toontownCentralStyleMenu'] = (
|
||||
PieMenu(self.direct,self.createStyleMenuWith(
|
||||
self.attributeDictionary['toontownCentralStyleDictionary']),
|
||||
self.updateWallStyleNum))
|
||||
self.pieMenuDictionary['donaldsDockStyleMenu'] = (
|
||||
PieMenu(self.direct,self.createStyleMenuWith(
|
||||
self.attributeDictionary['donaldsDockStyleDictionary']),
|
||||
self.updateWallStyleNum))
|
||||
self.pieMenuDictionary['theBurrrghStyleMenu'] = (
|
||||
PieMenu(self.direct,self.createStyleMenuWith(
|
||||
self.attributeDictionary['theBurrrghStyleDictionary']),
|
||||
self.updateWallStyleNum))
|
||||
self.pieMenuDictionary['minniesMelodyLandStyleMenu'] = (
|
||||
PieMenu(self.direct,self.createStyleMenuWith(
|
||||
self.attributeDictionary['minniesMelodyLandStyleDictionary']),
|
||||
self.updateWallStyleNum))
|
||||
self.pieMenuDictionary['styleMenu'] = (
|
||||
self.pieMenuDictionary['toontownCentralStyleMenu'])
|
||||
# Create several differnt color palette menus
|
||||
self.createColorMenus()
|
||||
|
||||
def initializeStyleDictionary(self):
|
||||
# Create a dictionary for toontownCentral
|
||||
dictionary = self.createStyleDictionaryFromFile(
|
||||
'level_editor/toontownCentralStyles.txt')
|
||||
# Store this dictionary in the self.attributeDictionary
|
||||
self.attributeDictionary['toontownCentralStyleDictionary'] = dictionary
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_sm_wood_ur',
|
||||
Vec4(0.874016, 0.610097, 0.610097, 1.0),
|
||||
'window_sm_shuttered_ur',
|
||||
Vec4(0.874016, 0.548402, 0.329041, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_sm_wood_ur',
|
||||
Vec4(0.913386, 0.540868, 0.540868, 1.0),
|
||||
'window_porthole_ur',
|
||||
Vec4(0.0778138, 0.472441, 0.314961, 1.0),
|
||||
'cornice_horizontal_ur',
|
||||
Vec4(1.0, 0.501961, 0.376471, 1.0))
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_sm_wood_ur',
|
||||
Vec4(0.913386, 0.540868, 0.540868, 1.0),
|
||||
'window_porthole_ur',
|
||||
Vec4(0.0778138, 0.472441, 0.314961, 1.0),
|
||||
'cornice_shingles_ur',
|
||||
Vec4(0.732283, 0.511163, 0.511163, 1.0))
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_blank_ur',
|
||||
Vec4(0.384314, 0.305635, 0.187618, 1.0),
|
||||
'window_sm_round_ur',
|
||||
Vec4(0.779528, 0.489115, 0.293469, 1.0),
|
||||
'cornice_dental_ur',
|
||||
Vec4(0.574803, 0.38771, 0.340374, 1.0))
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_bricks_dr',
|
||||
Vec4(0.629921, 0.471823, 0.237147, 1.0),
|
||||
'window_sm_shuttered_ur',
|
||||
Vec4(1.0, 0.627451, 0.376471, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_board_ur',
|
||||
Vec4(0.929134, 0.153034, 0.153034, 1.0),
|
||||
'window_porthole_ur',
|
||||
Vec4(0.0, 0.532747, 0.317894, 1.0),
|
||||
'cornice_shingles_ur',
|
||||
Vec4(0.944882, 0.715146, 0.659565, 1.0))
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_lg_brick_ur',
|
||||
Vec4(0.166003, 0.440945, 0.276671, 1.0),
|
||||
'window_md_curtains_ur',
|
||||
Vec4(0.17258, 0.637795, 0.450208, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_board_ur',
|
||||
Vec4(0.929134, 0.153034, 0.153034, 1.0),
|
||||
'window_porthole_ur',
|
||||
Vec4(0.0, 0.532747, 0.317894, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
# Create a dictionary for donaldsDock
|
||||
dictionary = self.createStyleDictionaryFromFile(
|
||||
'level_editor/donaldsDockStyles.txt')
|
||||
# Store this dictionary in the self.attributeDictionary
|
||||
self.attributeDictionary['donaldsDockStyleDictionary'] = dictionary
|
||||
|
||||
# Create a dictionary for theBurrrgh
|
||||
dictionary = self.createStyleDictionaryFromFile(
|
||||
'level_editor/theBurrrghStyles.txt')
|
||||
# Store this dictionary in the self.attributeDictionary
|
||||
self.attributeDictionary['theBurrrghStyleDictionary'] = dictionary
|
||||
|
||||
# Create a dictionary for minniesMelodyLand
|
||||
dictionary = self.createStyleDictionaryFromFile(
|
||||
'level_editor/minniesMelodyLandStyles.txt')
|
||||
# Store this dictionary in the self.attributeDictionary
|
||||
self.attributeDictionary['minniesMelodyLandStyleDictionary'] = dictionary
|
||||
|
||||
# Record active style dictionary
|
||||
self.styleDictionary = (
|
||||
self.attributeDictionary['toontownCentralStyleDictionary'])
|
||||
|
||||
def initializeTheBurrrghStyleDictionary(self):
|
||||
dictionary = {}
|
||||
@ -1766,196 +1655,6 @@ class LevelEditor(NodePath, PandaObject):
|
||||
# Store this dictionary in the self.attributeDictionary
|
||||
self.attributeDictionary['minniesMelodyLandStyleDictionary'] = dictionary
|
||||
|
||||
def initializePieMenus(self):
|
||||
# Clear out any old menus just in case
|
||||
for key in self.pieMenuDictionary.keys():
|
||||
oldMenu = self.pieMenuDictionary[key]
|
||||
oldMenu.reparentTo(hidden)
|
||||
oldMenu.removeNode()
|
||||
|
||||
# Get list of available attributes
|
||||
self.initializeAttributeDictionary()
|
||||
|
||||
# Create pop-up pie menus
|
||||
self.pieMenuDictionary['wallMenu'] = (
|
||||
PieMenu(self.direct, self.createWallMenu(),
|
||||
self.updateWallTextureNum))
|
||||
|
||||
self.pieMenuDictionary['windowMenu'] = (
|
||||
PieMenu(self.direct, self.createWindowMenu(),
|
||||
self.updateWindowTextureNum))
|
||||
|
||||
menu = PieMenu(self.direct, self.createOrientationMenu(),
|
||||
self.updateOrientationNum)
|
||||
# Clear angle offset on this menu
|
||||
menu.setItemOffset(0.0)
|
||||
self.pieMenuDictionary['orientationMenu'] = menu
|
||||
|
||||
menu = PieMenu(self.direct, self.createUpOrientationMenu(),
|
||||
self.updateOrientationNum)
|
||||
# Clear angle offset on this menu
|
||||
menu.setItemOffset(0.0)
|
||||
self.pieMenuDictionary['upOrientationMenu'] = menu
|
||||
|
||||
self.pieMenuDictionary['numWindowsMenu'] = (
|
||||
PieMenu(self.direct, self.createNumWindowsMenu(),
|
||||
self.updateNumWindows))
|
||||
self.pieMenuDictionary['corniceMenu'] = (
|
||||
PieMenu(self.direct,self.createCorniceMenu(),
|
||||
self.updateCorniceTextureNum))
|
||||
self.pieMenuDictionary['doorMenu'] = (
|
||||
PieMenu(self.direct,self.createDoorMenu(),
|
||||
self.updateDoorTextureNum))
|
||||
self.pieMenuDictionary['wallWidthMenu'] = (
|
||||
PieMenu(self.direct,self.createWallWidthMenu(),
|
||||
self.updateWallWidthSF))
|
||||
self.pieMenuDictionary['propTypesMenu'] = (
|
||||
PieMenu(self.direct,self.createPropTypesMenu(),
|
||||
self.updatePropNum))
|
||||
self.pieMenuDictionary['toontownCentralStyleMenu'] = (
|
||||
PieMenu(self.direct,self.createStyleMenuWith(
|
||||
self.attributeDictionary['toontownCentralStyleDictionary']),
|
||||
self.updateWallStyleNum))
|
||||
self.pieMenuDictionary['donaldsDockStyleMenu'] = (
|
||||
PieMenu(self.direct,self.createStyleMenuWith(
|
||||
self.attributeDictionary['donaldsDockStyleDictionary']),
|
||||
self.updateWallStyleNum))
|
||||
self.pieMenuDictionary['theBurrrghStyleMenu'] = (
|
||||
PieMenu(self.direct,self.createStyleMenuWith(
|
||||
self.attributeDictionary['theBurrrghStyleDictionary']),
|
||||
self.updateWallStyleNum))
|
||||
self.pieMenuDictionary['minniesMelodyLandStyleMenu'] = (
|
||||
PieMenu(self.direct,self.createStyleMenuWith(
|
||||
self.attributeDictionary['minniesMelodyLandStyleDictionary']),
|
||||
self.updateWallStyleNum))
|
||||
self.pieMenuDictionary['styleMenu'] = (
|
||||
self.pieMenuDictionary['toontownCentralStyleMenu'])
|
||||
# Create several differnt color palette menus
|
||||
self.createColorMenus()
|
||||
|
||||
def initializeStyleDictionary(self):
|
||||
self.initializeToontownCentralStyleDictionary()
|
||||
self.initializeDonaldsDockStyleDictionary()
|
||||
self.initializeTheBurrrghStyleDictionary()
|
||||
self.initializeMinniesMelodyLandStyleDictionary()
|
||||
self.styleDictionary = (
|
||||
self.attributeDictionary['toontownCentralStyleDictionary'])
|
||||
|
||||
def initializeToontownCentralStyleDictionary(self):
|
||||
|
||||
dictionary = {}
|
||||
styleCount = 0
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_pillars_ur',
|
||||
Vec4(1.0, 0.917, 0.592, 1.0 ),
|
||||
'window_sm_pointed_ur',
|
||||
Vec4(0.396, 0.611, 0.666, 1.0 ),
|
||||
'cornice_stone_ur',
|
||||
Vec4(1.0, 1.0, 0.592, 1.0 ))
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_pillars_ur',
|
||||
Vec4(1.0, 1.0, 0.592157, 1.0),
|
||||
'window_sm_pointed_ur',
|
||||
Vec4(0.142751, 0.527559, 0.295847, 1.0),
|
||||
'cornice_stone_ur',
|
||||
Vec4(1.0, 1.0, 0.592157, 1.0))
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_lg_brick_ur',
|
||||
Vec4(1.0, 0.415686, 0.270588, 1.0),
|
||||
'window_porthole_ur',
|
||||
Vec4(0.306315, 0.627451, 0.370542, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_sm_cement_ur',
|
||||
Vec4(1.0, 0.882353, 0.803922, 1.0),
|
||||
'window_porthole_ur',
|
||||
Vec4(0.0972673, 0.590551, 0.393701, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_dental_ur',
|
||||
Vec4(0.996078, 0.894118, 0.486275, 1.0),
|
||||
'window_md_curved_ur',
|
||||
Vec4(1.0, 0.87451, 0.376471, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_pillars_ur',
|
||||
Vec4(0.996078, 0.690196, 0.486275, 1.0),
|
||||
'window_porthole_ur',
|
||||
Vec4(0.31706, 0.535433, 0.361155, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_pillars_ur',
|
||||
Vec4(0.996078, 0.690196, 0.486275, 1.0),
|
||||
'window_porthole_ur',
|
||||
Vec4(0.31706, 0.535433, 0.361155, 1.0),
|
||||
'cornice_brick_ur',
|
||||
Vec4(0.31706, 0.535433, 0.361155, 1.0))
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_lg_brick_ur',
|
||||
Vec4(0.996078, 0.690196, 0.486275, 1.0),
|
||||
'window_sm_curved_ur',
|
||||
Vec4(0.996078, 0.996078, 0.486275, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_blank_ur',
|
||||
Vec4(1.0, 0.415686, 0.270588, 1.0),
|
||||
'window_sm_curved_ur',
|
||||
Vec4(1.0, 0.87451, 0.376471, 1.0),
|
||||
'cornice_marble_ur',
|
||||
Vec4(1.0, 0.74902, 0.376471, 1.0))
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_sm_brick_ur',
|
||||
Vec4(1.0, 0.67451, 0.592157, 1.0),
|
||||
'window_sm_pointed_ur',
|
||||
Vec4(0.88189, 0.439216, 0.145252, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_blank_ur',
|
||||
Vec4(1.0, 0.705882, 0.270588, 1.0),
|
||||
'window_sm_pointed_ur',
|
||||
Vec4(0.110236, 0.669291, 0.333333, 1.0),
|
||||
'cornice_stone_ur',
|
||||
Vec4(0.944882, 0.711441, 0.559518, 1.0))
|
||||
|
||||
styleCount = styleCount + 1
|
||||
self.addStyle(dictionary, styleCount,
|
||||
'wall_md_dental_ur',
|
||||
Vec4(0.909804, 0.630415, 0.444156, 1.0),
|
||||
'window_sm_round_ur',
|
||||
Vec4(1.0, 0.270588, 0.270588, 1.0),
|
||||
None,
|
||||
None)
|
||||
|
||||
self.attributeDictionary['toontownCentralStyleDictionary'] = dictionary
|
||||
|
||||
#XXXX
|
||||
|
||||
def addDNAGroup(self,dnaGroup):
|
||||
# Add hook to allow placement of a new dna Group of this type
|
||||
# by simply hitting the space bar
|
||||
@ -2443,7 +2142,41 @@ class LevelEditor(NodePath, PandaObject):
|
||||
|
||||
self.initDNAGroupWithParentType(newDNAGroup, self.groupParent, type)
|
||||
|
||||
def loadDNAFile(self, filename):
|
||||
def loadSpecifiedDNAFile(self):
|
||||
f = Filename('dna')
|
||||
f.resolveFilename(getModelPath())
|
||||
path = f.toOsSpecific()
|
||||
if not os.path.isdir(path):
|
||||
print 'LevelEditor Warning: Invalid default DNA directory!'
|
||||
print 'Using: C:\\'
|
||||
path = 'C:\\'
|
||||
dnaFilename = askopenfilename(
|
||||
defaultextension = '.dna',
|
||||
filetypes = (('DNA Files', '*.dna'),('All files', '*')),
|
||||
initialdir = path,
|
||||
title = 'Load DNA File',
|
||||
parent = self.panel.component('hull'))
|
||||
if dnaFilename:
|
||||
self.loadDNAFromFile(dnaFilename)
|
||||
|
||||
def saveToSpecifiedDNAFile(self):
|
||||
f = Filename('/alpha/DIRECT/LevelEditor/DNAFiles')
|
||||
f.resolveFilename(getModelPath())
|
||||
path = f.toOsSpecific()
|
||||
if not os.path.isdir(path):
|
||||
print 'LevelEditor Warning: Invalid DNA save directory!'
|
||||
print 'Using: C:\\'
|
||||
path = 'C:\\'
|
||||
dnaFilename = askopenfilename(
|
||||
defaultextension = '.dna',
|
||||
filetypes = (('DNA Files', '*.dna'),('All files', '*')),
|
||||
initialdir = path,
|
||||
title = 'Save DNA File as',
|
||||
parent = self.panel.component('hull'))
|
||||
if dnaFilename:
|
||||
self.outputDNA(dnaFilename)
|
||||
|
||||
def loadDNAFromFile(self, filename):
|
||||
# Out with the old, in with the new
|
||||
self.resetLevel()
|
||||
# Get rid of default group and root node
|
||||
@ -2454,10 +2187,12 @@ class LevelEditor(NodePath, PandaObject):
|
||||
self.dnaStore.resetDNAGroups()
|
||||
|
||||
# Now load in new file
|
||||
self.groupParent = loadDNAFile(self.dnaStore, filename)
|
||||
self.groupParent = loadDNAFile(self.dnaStore, filename,
|
||||
getDefaultCoordinateSystem())
|
||||
|
||||
# Make sure the topmost level object gets put under level objects dna
|
||||
self.groupParentDNA = self.dnaStore.findDNAGroup(self.groupParent.getBottomArc())
|
||||
self.groupParentDNA = self.dnaStore.findDNAGroup(
|
||||
self.groupParent.getBottomArc())
|
||||
self.levelObjectsDNA.add(self.groupParentDNA)
|
||||
|
||||
# No level objects node found, just add the whole thing
|
||||
@ -2470,9 +2205,11 @@ class LevelEditor(NodePath, PandaObject):
|
||||
nodePath.reparentTo(self.levelObjects)
|
||||
else:
|
||||
# There is a LevelObjects node, add its children
|
||||
# Before reparenting children, try to set groupNum to something reasonable
|
||||
# Before reparenting children, try to set groupNum to
|
||||
# something reasonable
|
||||
self.groupNum = newLevelObjects.getNumChildren()
|
||||
# Go ahead and get rid of the default parent (since there is probably one in the dnafile
|
||||
# Go ahead and get rid of the default parent
|
||||
# (since there is probably one in the dnafile
|
||||
self.preRemoveNodePath(self.groupParent)
|
||||
self.removeNodePath(self.groupParent)
|
||||
|
||||
@ -3187,6 +2924,18 @@ class LevelEditorPanel(Pmw.MegaToplevel):
|
||||
menuBar = Pmw.MenuBar(menuFrame, hotkeys = 1, balloon = balloon)
|
||||
menuBar.pack(side = LEFT, expand = 1, fill = X)
|
||||
menuBar.addmenu('Level Editor', 'Level Editor Operations')
|
||||
menuBar.addmenuitem('Level Editor', 'command',
|
||||
'Load DNA from specified file',
|
||||
label = 'Load DNA...',
|
||||
command = self.levelEditor.loadSpecifiedDNAFile)
|
||||
menuBar.addmenuitem('Level Editor', 'command',
|
||||
'Save DNA data to specified file',
|
||||
label = 'Save DNA As...',
|
||||
command = self.levelEditor.saveToSpecifiedDNAFile)
|
||||
menuBar.addmenuitem('Level Editor', 'command',
|
||||
'Save DNA File',
|
||||
label = 'Save DNA',
|
||||
command = self.levelEditor.outputDNADefaultFile)
|
||||
menuBar.addmenuitem('Level Editor', 'command',
|
||||
'Exit Level Editor Panel',
|
||||
label = 'Exit',
|
||||
@ -3218,7 +2967,6 @@ class LevelEditorPanel(Pmw.MegaToplevel):
|
||||
landmarkBuildingsPage = notebook.add('Landmark Bldgs')
|
||||
# suitBuildingsPage = notebook.add('Suit Buildings')
|
||||
propsPage = notebook.add('Props')
|
||||
colorPage = notebook.add('Set Color')
|
||||
sceneGraphPage = notebook.add('SceneGraph')
|
||||
|
||||
self.addStreetButton = Button(
|
||||
@ -3234,7 +2982,7 @@ class LevelEditorPanel(Pmw.MegaToplevel):
|
||||
label_text = 'Street type:',
|
||||
label_width = 12,
|
||||
label_anchor = W,
|
||||
entry_width = 24,
|
||||
entry_width = 30,
|
||||
selectioncommand = self.setStreetModuleType,
|
||||
scrolledlist_items = map(lambda s: s[7:],
|
||||
levelEditor.getCatalogCodes(
|
||||
@ -3257,7 +3005,7 @@ class LevelEditorPanel(Pmw.MegaToplevel):
|
||||
label_width = 12,
|
||||
label_anchor = W,
|
||||
label_text = 'Toon bldg type:',
|
||||
entry_width = 24,
|
||||
entry_width = 30,
|
||||
selectioncommand = self.setFlatBuildingType,
|
||||
scrolledlist_items = ('random20', 'random30',
|
||||
'toonTenTen', 'toonTwenty',
|
||||
@ -3287,7 +3035,7 @@ class LevelEditorPanel(Pmw.MegaToplevel):
|
||||
label_width = 12,
|
||||
label_anchor = W,
|
||||
label_text = 'Landmark Building type:',
|
||||
entry_width = 24,
|
||||
entry_width = 30,
|
||||
selectioncommand = self.setLandmarkType,
|
||||
scrolledlist_items = map(lambda s: s[14:],
|
||||
levelEditor.getCatalogCodes(
|
||||
@ -3312,7 +3060,7 @@ class LevelEditorPanel(Pmw.MegaToplevel):
|
||||
label_width = 12,
|
||||
label_anchor = W,
|
||||
label_text = 'Prop type:',
|
||||
entry_width = 24,
|
||||
entry_width = 30,
|
||||
selectioncommand = self.setPropType,
|
||||
scrolledlist_items = map(lambda s: s[5:],
|
||||
levelEditor.getCatalogCodes('prop'))
|
||||
@ -3324,56 +3072,64 @@ class LevelEditorPanel(Pmw.MegaToplevel):
|
||||
# Compact down notebook
|
||||
notebook.setnaturalsize()
|
||||
|
||||
self.colorEntry = VectorWidgets.ColorEntry(
|
||||
hull, text = 'Select Color',
|
||||
command = self.updateSelectedObjColor)
|
||||
self.colorEntry.pack(fill = 'x')
|
||||
|
||||
buttonFrame = Frame(hull)
|
||||
self.fGrid = IntVar()
|
||||
self.fGrid.set(0)
|
||||
self.gridButton = Checkbutton(buttonFrame,
|
||||
text = 'Show Grid',
|
||||
variable = self.fGrid,
|
||||
command = self.toggleGrid)
|
||||
self.gridButton.pack(side = 'left', fill = 'x')
|
||||
self.fMapViz = IntVar()
|
||||
self.fMapViz.set(0)
|
||||
self.mapSnapButton = Checkbutton(buttonFrame,
|
||||
text = 'Map Viz',
|
||||
width = 6,
|
||||
variable = self.fMapViz,
|
||||
command = self.toggleMapViz)
|
||||
self.mapSnapButton.pack(side = 'left', expand = 1, fill = 'x')
|
||||
|
||||
self.fXyzSnap = IntVar()
|
||||
self.fXyzSnap.set(1)
|
||||
self.xyzSnapButton = Checkbutton(buttonFrame,
|
||||
text = 'XyzSnap',
|
||||
width = 6,
|
||||
variable = self.fXyzSnap,
|
||||
command = self.toggleXyzSnap)
|
||||
self.xyzSnapButton.pack(side = 'left', fill = 'x')
|
||||
self.xyzSnapButton.pack(side = 'left', expand = 1, fill = 'x')
|
||||
|
||||
self.fHprSnap = IntVar()
|
||||
self.fHprSnap.set(1)
|
||||
self.hprSnapButton = Checkbutton(buttonFrame,
|
||||
text = 'HprSnap',
|
||||
width = 6,
|
||||
variable = self.fHprSnap,
|
||||
command = self.toggleHprSnap)
|
||||
self.hprSnapButton.pack(side = 'left', fill = 'x')
|
||||
self.hprSnapButton.pack(side = 'left', expand = 1, fill = 'x')
|
||||
|
||||
self.fGrid = IntVar()
|
||||
self.fGrid.set(0)
|
||||
self.gridButton = Checkbutton(buttonFrame,
|
||||
text = 'Show Grid',
|
||||
width = 6,
|
||||
variable = self.fGrid,
|
||||
command = self.toggleGrid)
|
||||
self.gridButton.pack(side = 'left', expand = 1, fill = 'x')
|
||||
|
||||
buttonFrame.pack(expand = 1, fill = 'x')
|
||||
|
||||
buttonFrame2 = Frame(hull)
|
||||
self.groupButton = Button(
|
||||
buttonFrame2,
|
||||
text = 'Create new level group',
|
||||
text = 'New level group',
|
||||
command = self.levelEditor.createNewLevelGroup)
|
||||
self.groupButton.pack(side = 'left', fill = 'x')
|
||||
self.groupButton.pack(side = 'left', expand = 1, fill = 'x')
|
||||
|
||||
self.saveButton = Button(
|
||||
buttonFrame2,
|
||||
text = 'Save DNA',
|
||||
command = self.levelEditor.outputDNADefaultFile)
|
||||
self.saveButton.pack(side = 'left', fill = 'x')
|
||||
self.fMapViz = IntVar()
|
||||
self.fMapViz.set(0)
|
||||
self.mapSnapButton = Checkbutton(buttonFrame,
|
||||
text = 'Map Viz',
|
||||
variable = self.fMapViz,
|
||||
command = self.toggleMapViz)
|
||||
self.mapSnapButton.pack(side = 'left', fill = 'x')
|
||||
buttonFrame2.pack(fill = 'x')
|
||||
text = 'Set Group Parent',
|
||||
command = self.levelEditor.setGroupParentToSelected())
|
||||
self.saveButton.pack(side = 'left', expand = 1, fill = 'x')
|
||||
|
||||
self.colorEntry = VectorWidgets.ColorEntry(
|
||||
colorPage, text = 'Select Color',
|
||||
command = self.updateSelectedObjColor)
|
||||
self.colorEntry.pack(fill = 'x')
|
||||
buttonFrame2.pack(fill = 'x')
|
||||
|
||||
self.sceneGraphExplorer = SceneGraphExplorer(
|
||||
parent = sceneGraphPage,
|
||||
|
@ -83,7 +83,7 @@ class EntryScale(Pmw.MegaWidget):
|
||||
width = 5,
|
||||
anchor = W,
|
||||
font = "Arial 8")
|
||||
self.minLabel.pack(side='left', expand = 1, fill = 'x')
|
||||
self.minLabel.pack(side='left', fill = 'x')
|
||||
|
||||
# Create the scale component.
|
||||
self.scale = self.createcomponent('scale', (), None,
|
||||
@ -107,7 +107,7 @@ class EntryScale(Pmw.MegaWidget):
|
||||
width = 5,
|
||||
anchor = E,
|
||||
font = "Arial 8")
|
||||
self.maxLabel.pack(side='left', expand = 1, fill = 'x')
|
||||
self.maxLabel.pack(side='left', fill = 'x')
|
||||
self.minMaxFrame.pack(expand = 1, fill = 'both')
|
||||
|
||||
# Check keywords and initialise options based on input values.
|
||||
|
Loading…
x
Reference in New Issue
Block a user